Player Matchup

Anubis
Anubis
DrunkNugg
Anubis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 36L
1,591 Elo+
Solo
Terra
Terra
LC Lucius
Terra
Level 148
God Stats
7W - 5L
1,715 SR
Queue Stats
769W - 807L
1,528 Elo+
Solo
Mercury
Mercury
Loose-Sleeves
Mercury
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 132L
1,487 Elo+
Solo
Scylla
Scylla
Shugita
Scylla
Level 109
God Stats
2W - 1L
1,973 SR
Queue Stats
28W - 34L
1,608 Elo+
Solo
Chaac
Chaac
ZeroCarry
Chaac
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 48L
1,486 Elo+
Solo
Team Averages
Level 115
1,638 SR
1,540 Elo+

VS

Team Averages
Level 136
1,611 SR
1,529 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
InnerSpatial
Cerberus
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 149L
1,482 Elo+
Solo
Chang'e
Chang'e
SOW Iceman
Chang'e
Level 159
God Stats
1W - 1L
1,732 SR
Queue Stats
209W - 203L
1,632 Elo+
Solo
Zhong Kui
Zhong Kui
TxNups DrkxT
Zhong Kui
Level 126
God Stats
4W - 2L
1,821 SR
Queue Stats
283W - 316L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrunkNugg
Anubis
12
3 / 2 / 6
6,398
1,066
6,545
5,023
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
LC Lucius
Terra
12
2 / 1 / 3
6,509
1,085
2,821
7,111
7,164
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
11
0 / 1 / 4
5,840
973
2,712
5,300
3,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
Shugita
Scylla
12
4 / 2 / 3
6,756
1,126
5,946
3,774
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
ZeroCarry
Chaac
10
0 / 1 / 8
5,707
951
5,069
8,255
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 2 / 4
6,368
1,061
4,660
8,295
5,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
 
Thanatos
5
0 / 0 / 0
4,600
767
0
0
0
Cerberus
InnerSpatial
Cerberus
13
2 / 2 / 2
6,211
1,035
5,255
7,396
5,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
SOW Iceman
Chang'e
13
1 / 1 / 5
6,202
1,034
8,239
4,533
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
TxNups DrkxT
Zhong Kui
11
2 / 4 / 2
6,277
1,046
5,981
6,693
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
9
Kills
7
7
Deaths
9
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
4
2
L
Thanatos
 
Thanatos
0
0
0
0
W
Anubis
DrunkNugg
Anubis
3
2
6
3
L
Cerberus
InnerSpatial
Cerberus
2
2
2
1.5
W
Terra
LC Lucius
Terra
2
1
3
3.5
W
Mercury
0
1
4
2
L
Chang'e
SOW Iceman
Chang'e
1
1
5
3.5
W
Scylla
Shugita
Scylla
4
2
3
2.75
L
Zhong Kui
TxNups DrkxT
Zhong Kui
2
4
2
0.75
W
Chaac
ZeroCarry
Chaac
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
24,135
29,463
Taken
26,917
24,520
Mitigated
15,446
15,109
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,660
367
1,443
1,317
8,295
5,831
0
4,561
3,501
8,761
0
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
DrunkNugg
Anubis
6,545
1,009
723
1,136
5,023
3,063
0
4,511
412
13,550
0
L
Cerberus
InnerSpatial
Cerberus
5,255
96
543
2,933
7,396
5,578
0
4,155
2,970
13,552
0
W
Terra
LC Lucius
Terra
2,821
176
3,963
3,484
7,111
7,164
0
5,797
1,215
5,209
0
W
Mercury
2,712
42
356
1,199
5,300
3,084
0
4,302
907
2,589
7,166
L
Chang'e
SOW Iceman
Chang'e
8,239
527
3,318
2,105
4,533
1,423
0
2,127
2,249
15,652
0
W
Scylla
Shugita
Scylla
5,946
875
524
320
3,774
1,622
360
3,043
696
14,598
0
L
Zhong Kui
TxNups DrkxT
Zhong Kui
5,981
343
131
700
6,693
2,614
0
4,671
1,767
12,818
0
W
Chaac
ZeroCarry
Chaac
5,069
1,165
308
3,096
8,255
9,587
0
6,125
2,098
0
6,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
29,658
63
Minions Killed
73
0
Camps Cleared
0
623,434
Distance Traveled
472,460
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,368
1,061
14
2
0
105,960
3
L
Thanatos
4,600
767
0
0
0
16
0
W
Anubis
6,398
1,066
15
3
0
118,648
3
L
Cerberus
6,211
1,035
26
4
0
118,521
0
W
Terra
6,509
1,085
4
1
0
111,137
0
W
Mercury
5,840
973
11
2
0
150,441
1
L
Chang'e
6,202
1,034
16
3
0
123,644
0
W
Scylla
6,756
1,126
32
5
0
119,127
2
L
Zhong Kui
6,277
1,046
17
3
0
124,319
2
W
Chaac
5,707
951
1
0
0
124,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role