Player Matchup

Thor
Thor
Silver III
 
Thor
Silver III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver III
Cscobie15
Xing Tian
Silver III
Level 108
God Stats
0W - 1L
1,707 SR
Queue Stats
4W - 3L
1,544 MMR
Party 1
Scylla
Scylla
Bronze III
Ryan_NYY_19
Scylla
Bronze III
Level 82
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 1L
1,604 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,501 SR
1,549 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,625 SR
1,583 MMR
Poseidon
Poseidon
Silver II
Earl Marks
Poseidon
Silver II
Level 158
God Stats
2W - 0L
1,733 SR
Queue Stats
4W - 2L
1,557 MMR
Party 2
Sobek
Sobek
Gold V
R3ztanR0c
Sobek
Gold V
Level 150
God Stats
2W - 3L
1,467 SR
Queue Stats
10W - 8L
1,630 MMR
Party 2
Fenrir
Fenrir
Silver II
SquikxD7046
Fenrir
Silver II
Level 82
God Stats
4W - 4L
1,675 SR
Queue Stats
32W - 23L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 2 / 1
8,182
744
6,229
11,772
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Cscobie15
Xing Tian
11
1 / 5 / 3
7,876
716
5,226
14,813
13,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Scylla
11
0 / 4 / 4
7,031
639
5,901
5,542
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshAphroditeAh Muzen CabBastetCabrakan

VS

Bans
ThothCthulhuMedusaZeusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Earl Marks
Poseidon
15
7 / 0 / 4
9,604
873
15,844
5,685
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
R3ztanR0c
Sobek
14
1 / 1 / 8
9,213
838
4,935
12,636
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
12
3 / 4 / 7
8,515
774
7,146
12,755
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
11
11
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
1
2.25
L
Xing Tian
Cscobie15
Xing Tian
1
5
3
0.5
W
Poseidon
Earl Marks
Poseidon
7
0
4
9
W
Sobek
R3ztanR0c
Sobek
1
1
8
5
L
Scylla
0
4
4
0.5
W
Fenrir
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,356
Damage
27,925
32,127
Taken
31,076
21,583
Mitigated
18,335
5,316
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,229
1,036
0
2,798
11,772
5,929
0
7,788
3,984
0
26,064
L
Xing Tian
Cscobie15
Xing Tian
5,226
330
277
1,821
14,813
13,910
0
10,282
4,531
15,088
0
W
Poseidon
Earl Marks
Poseidon
15,844
3,037
238
4,133
5,685
1,972
754
2,419
3,136
62,939
0
W
Sobek
R3ztanR0c
Sobek
4,935
670
311
6,190
12,636
11,538
81
3,369
8,726
21,651
0
L
Scylla
5,901
96
0
420
5,542
1,744
0
3,403
2,139
20,801
0
W
Fenrir
7,146
3,185
0
3,042
12,755
4,825
964
5,145
7,193
0
18,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,089
Gold Earned
27,332
109
Minions Killed
149
3
Camps Cleared
9
612,798
Distance Traveled
641,784
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,182
744
54
5
1
214,731
1
L
Xing Tian
7,876
716
14
1
0
197,775
2
W
Poseidon
9,604
873
89
8
4
213,518
1
W
Sobek
9,213
838
31
3
2
224,587
5
L
Scylla
7,031
639
41
4
2
200,292
4
W
Fenrir
8,515
774
29
3
3
203,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role