Player Matchup

Ymir
Ymir
BuyMeBackB
Ymir
Level 16
God Stats
46W - 30L
1,526 SR
Queue Stats
46W - 30L
1,525 Elo+
Party 1
Osiris
Osiris
Gloomwalker
Osiris
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
501W - 357L
1,608 Elo+
Party 1
Bastet
Bastet
PG AKA HADES
Bastet
Level 128
God Stats
10W - 4L
1,916 SR
Queue Stats
692W - 516L
1,644 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ShadowNekoJT_
Ah Muzen Cab
Level 44
God Stats
4W - 3L
1,592 SR
Queue Stats
32W - 50L
1,357 Elo+
Solo
Discordia
Discordia
xBTx
Discordia
Level 66
God Stats
18W - 12L
1,514 SR
Queue Stats
216W - 147L
1,618 Elo+
Party 1
Team Averages
Level 76
1,610 SR
1,550 Elo+

VS

Team Averages
Level 99
1,721 SR
1,672 Elo+
Guan Yu
Guan Yu
BigChiefIsaiah
Guan Yu
Level 147
God Stats
2W - 1L
1,890 SR
Queue Stats
51W - 20L
1,728 Elo+
Party 2
Loki
Loki
COOKIEOREOYUMMY1
Loki
Level 121
God Stats
1W - 0L
1,565 SR
Queue Stats
21W - 11L
1,717 Elo+
Party 2
Danzaburou
Danzaburou
Kzyrus
Danzaburou
Level 67
God Stats
4W - 4L
1,620 SR
Queue Stats
200W - 199L
1,488 Elo+
Solo
Scylla
Scylla
Mali Ron Kenobi
Scylla
Level 130
God Stats
2W - 0L
1,970 SR
Queue Stats
8W - 5L
1,698 Elo+
Party 2
Atlas
Atlas
okaycrystal
Atlas
Level 31
God Stats
6W - 2L
1,558 SR
Queue Stats
49W - 26L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 4
10,326
1,033
5,253
17,532
15,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
16
3 / 3 / 2
11,704
1,170
9,916
18,104
19,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
16
0 / 8 / 3
10,231
1,023
15,213
17,524
5,920
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ShadowNekoJT_
Ah Muzen Cab
16
1 / 7 / 1
10,421
1,042
12,624
13,266
4,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
xBTx
Discordia
16
1 / 3 / 2
10,827
1,083
12,567
9,226
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

146

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 11
12,832
1,283
13,081
16,986
23,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 2 / 12
12,349
1,235
14,801
8,326
3,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Kzyrus
Danzaburou
17
1 / 0 / 16
11,406
1,141
12,474
10,654
3,968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 1 / 8
11,871
1,187
18,364
8,857
2,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 1 / 20
12,385
1,239
8,841
14,819
16,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
94
5
Kills
27
27
Deaths
5
12
Assists
67
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
L
0
6
4
0.33
W
8
2
12
7
L
Osiris
3
3
2
1.33
W
Danzaburou
Kzyrus
Danzaburou
1
0
16
9
W
7
1
8
11
L
Bastet
0
8
3
0.19
L
Ah Muzen Cab
ShadowNekoJT_
Ah Muzen Cab
1
7
1
0.21
W
2
1
20
12
L
Discordia
xBTx
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,573
Damage
67,561
75,652
Taken
59,642
48,423
Mitigated
50,832
2,446
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,081
1,135
2,855
3,736
16,986
23,414
0
5,227
11,759
0
26,417
L
5,253
173
0
0
17,532
15,949
0
5,598
11,934
12,460
0
W
14,801
5,029
0
1,542
8,326
3,734
0
3,291
5,035
0
32,110
L
Osiris
9,916
2,937
0
0
18,104
19,433
0
6,423
11,681
4,340
27,542
W
Danzaburou
Kzyrus
Danzaburou
12,474
7,630
0
3,628
10,654
3,968
0
2,780
7,874
0
38,229
W
18,364
682
39
1,233
8,857
2,980
0
2,057
6,800
33,072
0
L
Bastet
15,213
1,546
0
1,357
17,524
5,920
0
5,674
11,850
0
30,422
L
Ah Muzen Cab
ShadowNekoJT_
Ah Muzen Cab
12,624
2,784
0
1,089
13,266
4,266
0
5,663
7,603
0
35,777
W
8,841
3,291
0
1,746
14,819
16,736
0
5,453
9,366
16,699
0
L
Discordia
xBTx
Discordia
12,567
130
0
0
9,226
2,855
0
3,847
5,379
32,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,509
Gold Earned
60,843
180
Minions Killed
235
3
Camps Cleared
7
974,332
Distance Traveled
998,901
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,832
1,283
38
4
0
213,399
0
L
Ymir
10,326
1,033
18
2
0
172,029
0
W
Loki
12,349
1,235
52
5
4
210,663
3
L
Osiris
11,704
1,170
47
5
0
191,677
0
W
Danzaburou
11,406
1,141
81
8
2
187,299
0
W
Scylla
11,871
1,187
53
5
0
202,806
0
L
Bastet
10,231
1,023
31
3
0
221,485
1
L
Ah Muzen Cab
10,421
1,042
46
5
2
206,255
2
W
Atlas
12,385
1,239
11
1
1
184,734
0
L
Discordia
10,827
1,083
38
4
1
182,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role