Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vamana
Vamana
Alphalete1423
Vamana
Level 148
God Stats
6W - 2L
1,426 SR
Queue Stats
106W - 88L
1,593 Elo+
Solo
Rama
Rama
Dura y sucia
Rama
Level 131
God Stats
3W - 4L
1,599 SR
Queue Stats
140W - 140L
1,519 Elo+
Party 4
He Bo
He Bo
Jundies
He Bo
Level 97
God Stats
2W - 0L
1,782 SR
Queue Stats
37W - 30L
1,747 Elo+
Party 2
Jormungandr
Jormungandr
TujTuj
Jormungandr
Level 115
God Stats
2W - 1L
1,504 SR
Queue Stats
37W - 29L
1,576 Elo+
Party 2
Team Averages
Level 129
1,562 SR
1,587 Elo+

VS

Team Averages
Level 108
1,542 SR
1,508 Elo+
Gilgamesh
Gilgamesh
JoFinesse
Gilgamesh
Level 107
God Stats
3W - 6L
1,778 SR
Queue Stats
157W - 165L
1,512 Elo+
Party 1
Freya
Freya
KMarqui
Freya
Level 127
God Stats
8W - 4L
1,659 SR
Queue Stats
34W - 38L
1,547 Elo+
Party 1
Ratatoskr
Ratatoskr
MiniJank
Ratatoskr
Level 124
God Stats
1W - 1L
1,397 SR
Queue Stats
75W - 81L
1,581 Elo+
Party 3
Cliodhna
Cliodhna
MostinStar
Cliodhna
Level 27
God Stats
1W - 3L
1,388 SR
Queue Stats
2W - 3L
1,320 Elo+
Solo
Sylvanus
Sylvanus
SuccinctCape921
Sylvanus
Level 156
God Stats
9W - 9L
1,486 SR
Queue Stats
179W - 201L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 3 / 13
11,689
835
14,548
9,744
3,703
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 2 / 13
12,244
875
16,393
22,075
12,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 1 / 13
11,517
823
9,385
15,818
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Jundies
He Bo
17
1 / 6 / 20
10,579
756
10,365
12,728
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TujTuj
Jormungandr
19
6 / 1 / 19
12,029
859
18,607
19,963
19,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JoFinesse
Gilgamesh
16
1 / 6 / 3
9,122
652
7,534
16,639
9,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
KMarqui
Freya
17
4 / 5 / 5
10,643
760
12,039
14,517
4,729
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
MiniJank
Ratatoskr
16
2 / 6 / 4
9,453
675
13,070
16,015
6,789
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
MostinStar
Cliodhna
15
1 / 7 / 4
9,302
664
11,280
15,923
11,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
18
5 / 5 / 5
11,230
802
18,090
18,098
9,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
29
Kills
13
13
Deaths
29
78
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
13
4.17
W
12
2
13
9.25
W
4
1
13
10.5
L
Gilgamesh
JoFinesse
Gilgamesh
1
6
3
0.42
W
He Bo
Jundies
He Bo
1
6
20
1.83
L
Freya
KMarqui
Freya
4
5
5
1.3
L
Ratatoskr
MiniJank
Ratatoskr
2
6
4
0.67
L
Cliodhna
MostinStar
Cliodhna
1
7
4
0.43
L
Sylvanus
5
5
5
1.5
W
Jormungandr
TujTuj
Jormungandr
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,298
Damage
62,013
80,328
Taken
81,192
46,122
Mitigated
42,479
24,198
Healing
22,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,548
916
0
1,551
9,744
3,703
1,289
3,283
6,213
40,751
0
W
16,393
7,720
496
9,768
22,075
12,833
1,478
9,849
11,788
0
36,825
W
9,385
7,985
0
6,252
15,818
5,931
5,661
4,408
10,909
0
43,103
L
Gilgamesh
JoFinesse
Gilgamesh
7,534
427
767
2,106
16,639
9,776
0
9,223
7,090
2,822
20,375
W
He Bo
Jundies
He Bo
10,365
563
0
1,717
12,728
3,760
796
4,859
7,694
27,043
0
L
Freya
KMarqui
Freya
12,039
4,116
0
3,363
14,517
4,729
0
8,458
5,844
39,362
0
L
Ratatoskr
MiniJank
Ratatoskr
13,070
2,094
0
2,594
16,015
6,789
0
9,015
6,806
0
31,193
L
Cliodhna
MostinStar
Cliodhna
11,280
835
0
3,487
15,923
11,336
0
6,962
8,661
0
30,903
L
Sylvanus
18,090
3,474
2,456
7,348
18,098
9,849
0
8,653
9,117
45,808
6,749
W
Jormungandr
TujTuj
Jormungandr
18,607
5,323
691
3,723
19,963
19,895
302
7,569
12,054
42,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,058
Gold Earned
49,750
262
Minions Killed
233
0
Camps Cleared
0
1,486,433
Distance Traveled
1,396,591
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,689
835
60
4
0
274,522
2
W
Vamana
12,244
875
46
3
0
295,571
1
W
Rama
11,517
823
81
6
0
296,006
3
L
Gilgamesh
9,122
652
36
3
0
291,754
11
W
He Bo
10,579
756
35
3
0
302,299
1
L
Freya
10,643
760
37
3
0
281,806
0
L
Ratatoskr
9,453
675
45
3
0
292,261
0
L
Cliodhna
9,302
664
43
3
0
292,799
3
L
Sylvanus
11,230
802
72
5
0
237,971
3
W
Jormungandr
12,029
859
40
3
0
318,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role