Player Matchup

Medusa
Medusa
Al3xM00nLight
Medusa
Level 14
God Stats
1W - 0L
1,794 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Dreadfaceless02
Chang'e
Level 102
God Stats
5W - 7L
1,244 SR
Queue Stats
69W - 107L
1,343 Elo+
Party 1
Ares
Ares
RoiBearTTv
Ares
Level 9
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 42
1,575 SR
1,448 Elo+

VS

Team Averages
Level 58
1,404 SR
1,225 Elo+
Neith
Neith
Marvin_G14
Neith
Level 74
God Stats
6W - 15L
1,212 SR
Queue Stats
174W - 216L
1,135 Elo+
Party 2
Odin
Odin
Stefan-Marker
Odin
Level 68
God Stats
3W - 9L
1,500 SR
Queue Stats
215W - 324L
1,132 Elo+
Party 2
Tiamat
Tiamat
tutudoziriguidum
Tiamat
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 3
13,021
868
23,047
13,805
7,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 12
10,649
710
7,748
14,712
16,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
1 / 1 / 13
10,005
667
7,017
13,138
16,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 5 / 3
9,537
636
13,619
12,172
4,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 2
10,580
705
6,503
20,771
13,293
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
1 / 8 / 3
9,347
623
11,251
11,516
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
5
5
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
14
2
3
7.75
W
3
2
12
4.5
L
Neith
1
5
3
0.5
W
1
1
13
7.5
L
3
5
2
0.8
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,812
Damage
31,373
41,655
Taken
44,459
40,596
Mitigated
24,016
12,070
Healing
2,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,047
7,690
166
1,426
13,805
7,426
93
2,940
10,865
0
78,207
W
7,748
741
3,952
5,916
14,712
16,298
789
5,151
9,561
25,889
0
L
Neith
13,619
3,805
0
1,275
12,172
4,274
325
3,630
8,542
0
43,879
W
7,017
969
0
610
13,138
16,872
909
3,733
9,405
14,876
0
L
6,503
1,768
0
0
20,771
13,293
0
8,798
11,973
0
16,859
L
11,251
339
0
1,112
11,516
6,449
110
3,069
8,447
34,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,675
Gold Earned
29,464
167
Minions Killed
130
4
Camps Cleared
6
779,766
Distance Traveled
740,274
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,021
868
109
7
3
268,620
3
W
Chang'e
10,649
710
38
3
0
250,261
2
L
Neith
9,537
636
55
4
2
242,293
5
W
Ares
10,005
667
20
1
1
260,885
0
L
Odin
10,580
705
29
2
1
253,689
0
L
Tiamat
9,347
623
46
3
3
244,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role