Player Matchup

Cthulhu
Cthulhu
ParisLibéré
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,780 Elo+
Solo
Ra
Ra
Rewue
Ra
Level 125
God Stats
62W - 67L
1,647 SR
Queue Stats
220W - 199L
1,640 Elo+
Solo
Thanatos
Thanatos
Smalville
Thanatos
Level 152
God Stats
350W - 306L
1,609 SR
Queue Stats
392W - 364L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
blabley
Gilgamesh
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 227L
1,626 Elo+
Solo
Hou Yi
Hou Yi
zFLVCKO
Hou Yi
Level 36
God Stats
38W - 35L
1,477 SR
Queue Stats
51W - 53L
1,411 Elo+
Solo
Team Averages
Level 100
1,547 SR
1,618 Elo+

VS

Team Averages
Level 61
1,551 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BilaleOf13
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,234 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Forlandril
Kumbhakarna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 1
Pele
Pele
HaraldShnoomie
Pele
Level 103
God Stats
3W - 2L
1,755 SR
Queue Stats
34W - 31L
1,637 Elo+
Solo
Kukulkan
Kukulkan
cyril7777
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
3 / 1 / 14
10,129
779
14,559
14,302
14,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
18
3 / 1 / 11
10,200
785
8,044
6,552
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Smalville
Thanatos
19
8 / 2 / 7
11,482
883
10,189
12,092
5,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
blabley
Gilgamesh
17
3 / 1 / 12
9,961
766
10,179
13,570
10,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
zFLVCKO
Hou Yi
19
9 / 0 / 5
10,759
828
12,987
9,260
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 5 / 4
9,120
702
12,680
13,641
9,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 7 / 1
8,540
657
8,020
13,460
4,881
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Forlandril
Kumbhakarna
13
0 / 7 / 3
8,370
644
5,846
17,544
15,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 4 / 1
9,958
766
6,984
11,924
3,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
cyril7777
Kukulkan
15
1 / 3 / 2
8,842
680
7,142
7,696
3,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
26
Kills
5
5
Deaths
26
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
4
0.6
L
0
7
1
0.07
L
Kumbhakarna
Forlandril
Kumbhakarna
0
7
3
0.21
L
3
4
1
0.88
W
Cthulhu
3
1
14
10
W
Ra
3
1
11
8.5
W
Thanatos
Smalville
Thanatos
8
2
7
5.75
W
Gilgamesh
blabley
Gilgamesh
3
1
12
9
L
Kukulkan
cyril7777
Kukulkan
1
3
2
0.67
W
Hou Yi
zFLVCKO
Hou Yi
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,958
Damage
40,672
55,776
Taken
64,265
36,071
Mitigated
36,416
24,894
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,680
415
279
996
13,641
9,217
0
6,414
6,936
30,708
0
L
8,020
5,188
0
2,533
13,460
4,881
1,043
3,741
9,583
0
30,981
L
Kumbhakarna
Forlandril
Kumbhakarna
5,846
1,233
15
1,182
17,544
15,392
0
5,341
12,119
9,356
0
L
6,984
664
0
2,032
11,924
3,916
0
3,601
8,130
0
42,117
W
Cthulhu
14,559
1,066
366
3,326
14,302
14,547
466
6,863
7,208
31,839
0
W
Ra
8,044
205
2,795
2,318
6,552
2,621
243
4,239
2,111
42,812
0
W
Thanatos
Smalville
Thanatos
10,189
1,534
0
11,668
12,092
5,075
79
3,412
8,608
0
51,525
W
Gilgamesh
blabley
Gilgamesh
10,179
2,272
0
1,572
13,570
10,301
351
5,461
7,887
0
28,410
L
Kukulkan
cyril7777
Kukulkan
7,142
959
0
506
7,696
3,010
60
3,506
4,146
25,672
0
W
Hou Yi
zFLVCKO
Hou Yi
12,987
6,536
0
2,849
9,260
3,527
1,692
4,862
4,294
0
39,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,531
Gold Earned
44,830
313
Minions Killed
207
0
Camps Cleared
0
1,493,712
Distance Traveled
1,202,028
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,120
702
42
3
0
245,348
2
L
Rama
8,540
657
44
3
0
190,089
0
L
Kumbhakarna
8,370
644
7
1
0
251,525
0
L
Pele
9,958
766
74
6
0
283,341
5
W
Cthulhu
10,129
779
50
4
0
288,131
1
W
Ra
10,200
785
87
7
0
315,802
1
W
Thanatos
11,482
883
92
7
0
303,284
4
W
Gilgamesh
9,961
766
34
3
0
303,596
4
L
Kukulkan
8,842
680
40
3
0
231,725
0
W
Hou Yi
10,759
828
50
4
0
282,899
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role