Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ChilledAR
Kali
Level 68
God Stats
2W - 1L
1,409 SR
Queue Stats
7W - 10L
1,363 Elo+
Solo
Neith
Neith
MaddieEmbry9
Neith
Level 129
God Stats
7W - 14L
1,296 SR
Queue Stats
103W - 137L
1,354 Elo+
Solo
Serqet
Serqet
WolvenWarden
Serqet
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
400W - 429L
1,387 Elo+
Solo
Team Averages
Level 110
1,441 SR
1,421 Elo+

VS

Team Averages
Level 42
1,395 SR
1,337 Elo+
Sobek
Sobek
Pepper-PhD-
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,616 Elo+
Party 1
Heimdallr
Heimdallr
SteaminStaley
Heimdallr
Level 28
God Stats
3W - 2L
1,637 SR
Queue Stats
58W - 50L
1,582 Elo+
Party 1
Olorun
Olorun
chaosdachamp
Olorun
Level 17
God Stats
10W - 22L
1,327 SR
Queue Stats
20W - 45L
1,187 Elo+
Solo
Mulan
Mulan
iTz_Cheshire
Mulan
Level 23
God Stats
2W - 5L
1,079 SR
Queue Stats
6W - 17L
1,011 Elo+
Solo
Agni
Agni
jaime_xr
Agni
Level 17
God Stats
2W - 3L
1,434 SR
Queue Stats
38W - 55L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 0 / 5
11,800
843
15,524
6,673
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
 
Sun Wukong
18
3 / 0 / 8
10,220
730
9,174
9,239
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
16
4 / 5 / 5
9,820
701
8,177
14,449
6,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 0 / 10
11,098
793
14,518
11,343
4,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Serqet
16
3 / 3 / 10
9,774
698
7,800
11,324
3,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,551
682
6,624
15,562
18,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SteaminStaley
Heimdallr
17
4 / 4 / 1
9,839
703
14,404
13,414
5,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
1 / 3 / 1
9,497
678
2,014
8,672
3,704
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 6 / 2
8,929
638
7,024
16,661
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
15
0 / 9 / 3
9,024
645
4,571
11,387
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
24
Kills
7
8
Deaths
24
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
5
10.5
W
Sun Wukong
 
Sun Wukong
3
0
8
7
W
Kali
4
5
5
1.3
W
6
0
10
11
L
1
2
4
1.5
L
Heimdallr
SteaminStaley
Heimdallr
4
4
1
1.13
W
Serqet
3
3
10
2.67
L
Olorun
1
3
1
0.5
L
1
6
2
0.33
L
Agni
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,193
Damage
34,637
53,028
Taken
65,696
24,449
Mitigated
42,651
14,743
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,524
0
0
1,344
6,673
2,228
231
2,155
4,483
63,685
0
W
Sun Wukong
 
Sun Wukong
9,174
1,291
686
1,950
9,239
7,576
75
2,854
6,277
4,359
22,115
W
Kali
8,177
4,073
395
3,432
14,449
6,051
755
2,558
11,650
0
21,907
W
14,518
3,790
0
5,671
11,343
4,661
1,066
3,493
7,759
0
48,976
L
6,624
412
390
3,536
15,562
18,315
0
1,766
11,999
20,437
0
L
Heimdallr
SteaminStaley
Heimdallr
14,404
4,499
555
433
13,414
5,348
1,402
2,341
10,334
0
35,024
W
Serqet
7,800
1,906
525
740
11,324
3,933
0
2,794
8,412
0
13,094
L
Olorun
2,014
864
739
1,784
8,672
3,704
0
3,416
4,999
28,721
0
L
7,024
1,066
0
1,704
16,661
11,639
0
4,562
11,192
2,208
19,008
L
Agni
4,571
667
0
0
11,387
3,645
0
4,139
6,876
31,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,712
Gold Earned
46,840
290
Minions Killed
219
0
Camps Cleared
0
1,594,539
Distance Traveled
1,201,535
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,800
843
137
10
0
324,324
4
W
Sun Wukong
10,220
730
49
4
0
340,379
15
W
Kali
9,820
701
25
2
0
328,388
0
W
Neith
11,098
793
66
5
0
295,170
2
L
Sobek
9,551
682
21
2
0
283,207
1
L
Heimdallr
9,839
703
52
4
0
252,133
0
W
Serqet
9,774
698
13
1
0
306,278
0
L
Olorun
9,497
678
56
4
0
187,518
0
L
Mulan
8,929
638
37
3
0
260,580
0
L
Agni
9,024
645
53
4
0
218,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role