Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
GibdoVegas
Khepri
Level 158
God Stats
7W - 4L
1,730 SR
Queue Stats
263W - 254L
1,514 Elo+
Party 2
Nemesis
Nemesis
cruzgamer55
Nemesis
Level 99
God Stats
12W - 16L
1,357 SR
Queue Stats
383W - 404L
1,499 Elo+
Party 1
Mulan
Mulan
xshadowclanx
Mulan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,552 Elo+
Solo
Cernunnos
Cernunnos
yeahiknowisuck
Cernunnos
Level 151
God Stats
26W - 17L
1,705 SR
Queue Stats
234W - 230L
1,495 Elo+
Party 2
Team Averages
Level 122
1,558 SR
1,512 Elo+

VS

Team Averages
Level 116
1,535 SR
1,438 Elo+
Pele
Pele
DARKREAPER3097
Pele
Level 96
God Stats
8W - 2L
1,679 SR
Queue Stats
39W - 36L
1,626 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItzRitsu
Cu Chulainn
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Khepri
Khepri
ShockMommy
Khepri
Level 118
God Stats
23W - 23L
1,587 SR
Queue Stats
810W - 752L
1,532 Elo+
Solo
Olorun
Olorun
WoofumEcho
Olorun
Level 158
God Stats
7W - 3L
1,408 SR
Queue Stats
172W - 169L
1,384 Elo+
Solo
Cupid
Cupid
nubeparadise
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,146 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 6 / 2
4,652
465
4,257
6,979
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
GibdoVegas
Khepri
8
0 / 3 / 3
5,069
507
1,953
6,413
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
cruzgamer55
Nemesis
10
2 / 4 / 0
5,778
578
2,633
8,110
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,601
560
2,629
5,754
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
yeahiknowisuck
Cernunnos
9
2 / 1 / 2
5,277
528
4,792
4,339
1,122
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
6,547
655
6,217
7,199
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
ItzRitsu
Cu Chulainn
10
1 / 0 / 0
5,677
568
3,776
5,330
3,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Khepri
ShockMommy
Khepri
9
1 / 2 / 5
5,881
588
2,895
6,141
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
WoofumEcho
Olorun
13
4 / 0 / 5
7,501
750
4,128
6,526
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
4 / 0 / 1
6,126
613
5,014
4,265
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
15
15
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
2
0.17
W
5
2
5
3.75
L
Khepri
GibdoVegas
Khepri
0
3
3
0.5
W
Cu Chulainn
ItzRitsu
Cu Chulainn
1
0
0
1
W
Khepri
ShockMommy
Khepri
1
2
5
1.75
W
Olorun
WoofumEcho
Olorun
4
0
5
6.5
L
Nemesis
cruzgamer55
Nemesis
2
4
0
0.5
W
4
0
1
4.5
L
0
1
0
0
L
Cernunnos
yeahiknowisuck
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,264
Damage
22,030
31,595
Taken
29,461
12,944
Mitigated
11,868
5,068
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,257
160
0
899
6,979
2,830
154
2,831
4,148
18,610
0
W
6,217
1,566
0
2,539
7,199
2,046
84
1,176
5,907
0
31,700
L
Khepri
GibdoVegas
Khepri
1,953
180
0
1,271
6,413
2,700
0
1,926
4,487
12,955
0
W
Cu Chulainn
ItzRitsu
Cu Chulainn
3,776
1,018
0
300
5,330
3,284
0
450
4,485
0
26,654
W
Khepri
ShockMommy
Khepri
2,895
392
241
2,426
6,141
3,662
0
1,228
4,911
17,383
0
W
Olorun
WoofumEcho
Olorun
4,128
1,641
234
4,689
6,526
1,940
526
2,585
3,635
45,432
0
L
Nemesis
cruzgamer55
Nemesis
2,633
1,222
0
506
8,110
2,154
0
1,079
7,031
0
32,451
W
5,014
2,963
105
1,297
4,265
936
0
775
3,126
0
27,799
L
2,629
257
0
1,080
5,754
4,138
62
0
5,754
5,957
19,858
L
Cernunnos
yeahiknowisuck
Cernunnos
4,792
2,167
0
1,312
4,339
1,122
0
1,187
3,152
0
28,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
31,732
236
Minions Killed
285
0
Camps Cleared
0
934,374
Distance Traveled
1,028,170
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,652
465
29
3
0
180,784
3
W
Pele
6,547
655
55
6
0
234,168
3
L
Khepri
5,069
507
9
1
0
188,457
5
W
Cu Chulainn
5,677
568
49
5
0
220,711
1
W
Khepri
5,881
588
19
2
0
176,305
5
W
Olorun
7,501
750
101
10
0
207,790
3
L
Nemesis
5,778
578
63
6
0
204,596
0
W
Cupid
6,126
613
61
6
0
189,196
1
L
Mulan
5,601
560
65
7
0
179,919
4
L
Cernunnos
5,277
528
70
7
0
180,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role