Player Matchup

Hercules
Hercules
FUNK3Y CH1CK3N
Hercules
Level 144
God Stats
24W - 6L
1,575 SR
Queue Stats
197W - 102L
1,605 Elo+
Party 1
Ao Kuang
Ao Kuang
RGauldy
Ao Kuang
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
359W - 229L
1,553 Elo+
Party 1
Agni
Agni
Shepherd BETR
Agni
Level 106
God Stats
6W - 7L
1,657 SR
Queue Stats
101W - 76L
1,540 Elo+
Party 1
Team Averages
Level 126
1,577 SR
1,566 Elo+

VS

Team Averages
Level 83
1,628 SR
1,515 Elo+
Hercules
Hercules
UncleanAdvocate
Hercules
Level 91
God Stats
7W - 10L
1,761 SR
Queue Stats
160W - 170L
1,502 Elo+
Party 2
Anubis
Anubis
samowb
Anubis
Level 89
God Stats
1W - 2L
1,623 SR
Queue Stats
5W - 6L
1,501 Elo+
Party 2
Cupid
Cupid
yid_soldier94
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
8 / 2 / 12
12,197
762
15,330
23,501
24,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
RGauldy
Ao Kuang
17
5 / 3 / 13
12,247
765
9,704
14,468
13,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 3 / 12
12,265
767
14,523
10,754
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
3 / 3 / 4
11,471
717
12,315
19,479
20,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
samowb
Anubis
13
0 / 10 / 4
9,647
603
6,066
13,865
7,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 7 / 2
10,711
669
6,943
13,527
5,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
20
Kills
6
8
Deaths
20
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
2
12
7
W
Ao Kuang
RGauldy
Ao Kuang
5
3
13
3.83
W
7
3
12
4.33
L
Hercules
3
3
4
1.67
L
Anubis
samowb
Anubis
0
10
4
0.2
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,557
Damage
25,324
48,723
Taken
46,871
42,193
Mitigated
34,267
19,150
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
15,330
3,171
480
12,167
23,501
24,904
1,149
3,107
19,958
0
35,925
W
Ao Kuang
RGauldy
Ao Kuang
9,704
1,321
0
4,350
14,468
13,497
653
2,012
12,144
42,172
0
W
14,523
999
0
2,153
10,754
3,792
784
1,539
9,053
50,343
0
L
Hercules
12,315
3,395
0
6,840
19,479
20,902
0
7,086
11,395
0
26,102
L
Anubis
samowb
Anubis
6,066
132
0
2,074
13,865
7,701
0
7,131
6,192
31,992
0
L
6,943
2,836
622
1,844
13,527
5,664
0
8,112
4,738
0
26,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,709
Gold Earned
31,829
159
Minions Killed
117
11
Camps Cleared
2
934,555
Distance Traveled
813,158
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,197
762
44
3
3
333,951
3
W
Ao Kuang
12,247
765
59
4
6
309,022
3
W
Agni
12,265
767
56
4
2
291,582
3
L
Hercules
11,471
717
22
1
0
314,651
4
L
Anubis
9,647
603
55
3
1
241,664
5
L
Cupid
10,711
669
40
3
1
256,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role