Player Matchup

Scylla
Scylla
Crookshelf17
Scylla
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
402W - 441L
1,368 Elo+
Solo
Chernobog
Chernobog
DissaGG
Chernobog
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,132 Elo+
Solo
Nox
Nox
Shanniglez
Nox
Level 80
God Stats
2W - 5L
1,538 SR
Queue Stats
94W - 117L
1,353 Elo+
Solo
Apollo
Apollo
SpikeMcUltra
Apollo
Level 100
God Stats
0W - 1L
1,321 SR
Queue Stats
30W - 50L
1,335 Elo+
Solo
Eset
Eset
xL3TH4L_GUNSx
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,197 Elo+
Solo
Team Averages
Level 82
1,472 SR
1,277 Elo+

VS

Team Averages
Level 88
1,516 SR
1,478 Elo+
Cu Chulainn
Cu Chulainn
DanielleVera
Cu Chulainn
Level 158
God Stats
2W - 1L
1,642 SR
Queue Stats
81W - 96L
1,479 Elo+
Party 1
Ares
Ares
OMommyHarder
Ares
Level 143
God Stats
1W - 0L
1,703 SR
Queue Stats
50W - 58L
1,417 Elo+
Party 1
Achilles
Achilles
ReactiveJobot
Achilles
Level 61
God Stats
2W - 2L
1,281 SR
Queue Stats
213W - 154L
1,600 Elo+
Solo
Discordia
Discordia
Sir_Feniks
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
boldingbig67
Chaac
Level 48
God Stats
3W - 0L
1,453 SR
Queue Stats
39W - 53L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 2 / 3
9,254
841
8,728
7,171
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
DissaGG
Chernobog
16
2 / 2 / 5
8,171
743
9,660
9,122
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 7
7,822
711
6,525
8,868
3,978
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
14
4 / 6 / 5
8,502
773
7,397
9,591
4,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 6 / 5
7,490
681
3,001
9,964
3,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DanielleVera
Cu Chulainn
15
7 / 4 / 7
9,420
856
10,191
14,432
12,420
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 12
8,428
766
4,595
10,033
11,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
ReactiveJobot
Achilles
17
5 / 2 / 14
10,000
909
8,243
12,810
18,373
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Sir_Feniks
Discordia
16
2 / 3 / 12
9,082
826
7,311
6,575
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 12
9,263
842
10,987
11,974
13,659
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
15
Kills
21
21
Deaths
15
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Scylla
6
2
3
3.75
W
Cu Chulainn
DanielleVera
Cu Chulainn
7
4
7
2.63
L
Chernobog
DissaGG
Chernobog
2
2
5
2.25
W
1
3
12
2.33
W
Achilles
ReactiveJobot
Achilles
5
2
14
6
L
2
5
7
1.1
W
Discordia
Sir_Feniks
Discordia
2
3
12
2.67
L
Apollo
4
6
5
1.08
W
6
3
12
4
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,311
Damage
41,327
44,716
Taken
55,824
19,385
Mitigated
58,023
11,660
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,728
686
517
1,747
7,171
2,865
0
1,985
5,186
17,156
0
W
Cu Chulainn
DanielleVera
Cu Chulainn
10,191
738
2,501
2,586
14,432
12,420
551
2,969
11,463
2,248
16,990
L
Chernobog
DissaGG
Chernobog
9,660
6,357
1,707
2,509
9,122
4,282
58
2,235
6,887
0
18,395
W
4,595
185
869
1,458
10,033
11,010
67
3,234
6,799
6,798
0
W
Achilles
ReactiveJobot
Achilles
8,243
1,071
2,999
3,941
12,810
18,373
643
4,989
7,821
0
19,419
L
6,525
752
885
1,023
8,868
3,978
0
3,032
5,836
17,714
0
W
Discordia
Sir_Feniks
Discordia
7,311
679
1,152
552
6,575
2,561
371
2,745
3,830
20,786
0
L
Apollo
7,397
2,270
0
405
9,591
4,319
0
2,611
6,980
0
15,398
W
10,987
308
923
4,197
11,974
13,659
1,035
4,317
7,657
1,203
20,083
L
3,001
441
1,594
1,273
9,964
3,941
0
3,051
6,913
6,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,239
Gold Earned
46,193
98
Minions Killed
91
0
Camps Cleared
0
944,440
Distance Traveled
1,023,201
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,254
841
33
3
0
201,010
0
W
Cu Chulainn
9,420
856
18
2
0
203,356
0
L
Chernobog
8,171
743
23
2
0
203,830
5
W
Ares
8,428
766
1
0
0
175,595
0
W
Achilles
10,000
909
20
2
0
231,512
2
L
Nox
7,822
711
14
1
0
182,016
0
W
Discordia
9,082
826
42
4
0
212,395
1
L
Apollo
8,502
773
21
2
0
172,595
1
W
Chaac
9,263
842
10
1
0
200,343
1
L
Eset
7,490
681
7
1
0
184,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role