Player Matchup

Arachne
Arachne
DameAmayelle
Arachne
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 69L
1,566 Elo+
Solo
Fafnir
Fafnir
Halatu
Fafnir
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
300W - 309L
1,423 Elo+
Party 2
Hel
Hel
Im Groggy
Hel
Level 123
God Stats
6W - 4L
1,668 SR
Queue Stats
300W - 318L
1,438 Elo+
Party 2
Ymir
Ymir
SyKo OPM
Ymir
Level 148
God Stats
16W - 5L
1,815 SR
Queue Stats
670W - 698L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rod04
Ah Muzen Cab
Level 128
God Stats
10W - 5L
1,537 SR
Queue Stats
335W - 331L
1,525 Elo+
Solo
Team Averages
Level 134
1,604 SR
1,483 Elo+

VS

Team Averages
Level 112
1,503 SR
1,534 Elo+
Yemoja
Yemoja
Amaetus
Yemoja
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 22L
1,657 Elo+
Party 1
Merlin
Merlin
IntuitiveElk
Merlin
Level 102
God Stats
3W - 1L
1,826 SR
Queue Stats
99W - 81L
1,561 Elo+
Party 1
Thoth
Thoth
LonginSendsIt
Thoth
Level 127
God Stats
2W - 5L
1,321 SR
Queue Stats
168W - 160L
1,546 Elo+
Party 1
Sobek
Sobek
Seba_SH7
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,372 Elo+
Solo
Poseidon
Poseidon
YouSoStinky
Poseidon
Level 137
God Stats
0W - 2L
1,367 SR
Queue Stats
188W - 146L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DameAmayelle
Arachne
20
6 / 5 / 6
13,206
660
8,656
16,107
8,936
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Halatu
Fafnir
17
0 / 6 / 12
12,654
633
5,160
24,886
36,380
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 3 / 8
14,419
721
24,399
21,526
9,106
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ymir
19
1 / 7 / 15
12,256
613
8,864
31,291
43,925
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
rod04
Ah Muzen Cab
20
5 / 3 / 13
14,246
712
31,770
18,038
7,196
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amaetus
Yemoja
19
1 / 2 / 17
11,995
600
7,117
15,558
10,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
18
5 / 2 / 10
13,019
651
18,119
10,316
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 2 / 12
14,800
740
29,807
14,554
4,794
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Seba_SH7
Sobek
20
4 / 6 / 16
14,056
703
12,803
30,912
45,870
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
YouSoStinky
Poseidon
19
5 / 9 / 12
13,465
673
18,614
17,509
4,732
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
91
21
Kills
24
24
Deaths
21
54
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Amaetus
Yemoja
1
2
17
4.75
W
Arachne
DameAmayelle
Arachne
6
5
6
1.8
W
Fafnir
Halatu
Fafnir
0
6
12
1
W
9
3
8
4.33
L
Merlin
5
2
10
5
L
9
2
12
7.5
L
Sobek
Seba_SH7
Sobek
4
6
16
2
W
Ymir
1
7
15
1.21
L
Poseidon
YouSoStinky
Poseidon
5
9
12
1.22
W
Ah Muzen Cab
rod04
Ah Muzen Cab
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,849
Damage
86,460
111,848
Taken
88,849
105,543
Mitigated
69,647
60,176
Healing
40,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Amaetus
Yemoja
7,117
1,345
13,811
5,147
15,558
10,791
1,150
8,784
6,736
14,564
0
W
Arachne
DameAmayelle
Arachne
8,656
6,504
959
2,935
16,107
8,936
1,580
13,052
2,887
0
22,168
W
Fafnir
Halatu
Fafnir
5,160
1,064
2,686
6,150
24,886
36,380
468
16,912
7,306
14,815
0
W
24,399
783
21,383
14,330
21,526
9,106
614
17,296
3,930
55,106
0
L
Merlin
18,119
82
3,360
1,445
10,316
3,460
1,018
4,848
5,440
35,519
0
L
29,807
760
2,449
2,235
14,554
4,794
3,337
7,429
7,083
67,633
0
L
Sobek
Seba_SH7
Sobek
12,803
187
1,153
6,710
30,912
45,870
722
10,085
20,807
32,084
0
W
Ymir
8,864
500
2,498
4,500
31,291
43,925
380
22,133
8,353
19,276
0
L
Poseidon
YouSoStinky
Poseidon
18,614
1,098
2,873
1,529
17,509
4,732
1,339
7,145
10,360
42,484
0
W
Ah Muzen Cab
rod04
Ah Muzen Cab
31,770
4,923
741
3,994
18,038
7,196
3,942
14,838
2,912
0
91,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,781
Gold Earned
67,335
203
Minions Killed
285
0
Camps Cleared
0
1,872,068
Distance Traveled
1,680,486
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,995
600
17
1
0
324,679
0
W
Arachne
13,206
660
18
1
0
346,064
0
W
Fafnir
12,654
633
16
1
0
353,363
2
W
Hel
14,419
721
58
3
0
436,165
2
L
Merlin
13,019
651
71
4
0
370,257
3
L
Thoth
14,800
740
94
5
0
398,356
2
L
Sobek
14,056
703
40
2
0
326,997
0
W
Ymir
12,256
613
14
1
0
324,214
2
L
Poseidon
13,465
673
63
3
0
260,197
0
W
Ah Muzen Cab
14,246
712
97
5
0
412,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role