Player Matchup

Guan Yu
Guan Yu
BastosMLV
Guan Yu
Level 41
God Stats
9W - 2L
1,829 SR
Queue Stats
796W - 752L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
Francis-le-vrai
Danzaburou
Level 22
God Stats
11W - 10L
1,307 SR
Queue Stats
854W - 835L
1,233 Elo+
Party 2
Hel
Hel
Lepoticha
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,485 Elo+
Party 2
Ganesha
Ganesha
SinkPeeingEnjoyr
Ganesha
Level 17
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 4L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
The_Sorrow-W
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,261 Elo+
Party 2
Team Averages
Level 20
1,571 SR
1,378 Elo+

VS

Team Averages
Level 58
1,393 SR
1,571 Elo+
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Daviyebasa
Ares
Level 26
God Stats
3W - 3L
1,448 SR
Queue Stats
22W - 20L
1,557 Elo+
Party 1
Osiris
Osiris
iLostBruh
Osiris
Level 120
God Stats
1W - 1L
1,120 SR
Queue Stats
14W - 10L
1,606 Elo+
Solo
Cernunnos
Cernunnos
jmm90_
Cernunnos
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Hercules
Hercules
xXDinOsky
Hercules
Level 47
God Stats
4W - 2L
1,396 SR
Queue Stats
87W - 49L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BastosMLV
Guan Yu
12
0 / 4 / 1
6,197
443
3,153
11,199
6,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Francis-le-vrai
Danzaburou
13
1 / 4 / 1
7,375
527
2,475
8,189
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 1
6,519
466
4,192
10,699
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
6,093
435
4,735
12,464
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
The_Sorrow-W
Kukulkan
12
2 / 4 / 0
6,894
492
5,541
6,833
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 1 / 3
8,219
587
4,907
5,333
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 7
7,099
507
3,313
7,603
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
iLostBruh
Osiris
14
4 / 1 / 4
8,381
599
6,286
9,721
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
jmm90_
Cernunnos
13
5 / 1 / 1
8,061
576
7,621
7,569
2,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
xXDinOsky
Hercules
15
8 / 0 / 5
8,767
626
10,800
9,145
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
21
22
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
3
4.5
L
Guan Yu
BastosMLV
Guan Yu
0
4
1
0.13
W
1
1
7
4.5
L
Danzaburou
Francis-le-vrai
Danzaburou
1
4
1
0.38
L
1
6
1
0.25
L
0
4
2
0.25
L
Kukulkan
The_Sorrow-W
Kukulkan
2
4
0
0.5
W
Osiris
iLostBruh
Osiris
4
1
4
6
W
Cernunnos
jmm90_
Cernunnos
5
1
1
5.5
W
Hercules
xXDinOsky
Hercules
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
32,927
49,384
Taken
39,371
22,218
Mitigated
21,086
13,628
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,907
460
653
1,348
5,333
1,830
300
2,845
2,488
54,267
0
L
Guan Yu
BastosMLV
Guan Yu
3,153
532
601
3,370
11,199
6,175
0
0
11,199
0
29,576
W
3,313
84
0
1,141
7,603
5,142
0
3,667
3,936
14,920
0
L
Danzaburou
Francis-le-vrai
Danzaburou
2,475
1,101
0
2,545
8,189
2,512
416
1,171
7,018
0
39,930
L
4,192
472
798
3,410
10,699
2,876
0
819
9,830
47,690
0
L
4,735
453
0
1,751
12,464
8,916
51
3,010
9,390
23,940
0
L
Kukulkan
The_Sorrow-W
Kukulkan
5,541
248
0
1,153
6,833
1,739
0
2,918
3,727
36,810
0
W
Osiris
iLostBruh
Osiris
6,286
3,736
0
4,346
9,721
7,132
238
3,332
6,389
0
44,810
W
Cernunnos
jmm90_
Cernunnos
7,621
2,147
12
195
7,569
2,671
1,171
2,678
4,891
0
59,904
W
Hercules
xXDinOsky
Hercules
10,800
3,073
0
4,867
9,145
4,311
161
1,946
6,967
0
49,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
40,527
340
Minions Killed
412
0
Camps Cleared
0
1,348,155
Distance Traveled
1,393,846
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,219
587
123
9
0
272,103
1
L
Guan Yu
6,197
443
65
5
0
288,897
3
W
Ares
7,099
507
17
1
0
292,831
1
L
Danzaburou
7,375
527
96
7
0
249,216
7
L
Hel
6,519
466
81
6
0
251,382
2
L
Ganesha
6,093
435
7
1
0
282,143
3
L
Kukulkan
6,894
492
91
7
0
276,517
4
W
Osiris
8,381
599
80
6
0
292,443
0
W
Cernunnos
8,061
576
103
7
0
227,295
0
W
Hercules
8,767
626
89
6
0
309,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role