Player Matchup

Nemesis
Nemesis
Gliqe
Nemesis
Level 128
God Stats
3W - 2L
1,720 SR
Queue Stats
242W - 269L
1,511 Elo+
Party 3
Charybdis
Charybdis
SevenPetals
Charybdis
Level 125
God Stats
12W - 16L
1,445 SR
Queue Stats
634W - 501L
1,542 Elo+
Party 1
Ra
Ra
TooDarnClutch
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,602 Elo+
Party 3
Artio
Artio
Vittlez
Artio
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
353W - 323L
1,562 Elo+
Solo
Arachne
Arachne
XxAmdirxX
Arachne
Level 156
God Stats
4W - 4L
1,733 SR
Queue Stats
330W - 313L
1,531 Elo+
Party 1
Team Averages
Level 119
1,580 SR
1,550 Elo+

VS

Team Averages
Level 112
1,409 SR
1,605 Elo+
Heimdallr
Heimdallr
AWildShnook
Heimdallr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 99L
1,570 Elo+
Solo
Bacchus
Bacchus
Applepie533
Bacchus
Level 127
God Stats
3W - 1L
1,268 SR
Queue Stats
208W - 186L
1,592 Elo+
Solo
Tyr
Tyr
GodGlizzyGuzzler
Tyr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,819 Elo+
Party 2
Sylvanus
Sylvanus
Hirshel
Sylvanus
Level 129
God Stats
1W - 1L
1,275 SR
Queue Stats
71W - 47L
1,863 Elo+
Party 2
Izanami
Izanami
RabidAnt
Izanami
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 27L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gliqe
Nemesis
16
4 / 7 / 12
10,442
696
14,815
19,054
13,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
SevenPetals
Charybdis
19
8 / 3 / 13
11,827
788
28,288
13,285
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 7 / 14
11,099
740
15,303
17,130
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Vittlez
Artio
19
5 / 5 / 12
12,012
801
11,390
30,491
33,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
XxAmdirxX
Arachne
17
3 / 7 / 14
10,502
700
12,155
18,602
13,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AWildShnook
Heimdallr
18
4 / 4 / 21
11,818
788
18,412
15,336
5,668
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Applepie533
Bacchus
19
7 / 7 / 15
11,992
799
20,893
15,857
10,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 5 / 19
11,289
753
11,616
17,297
20,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Hirshel
Sylvanus
19
2 / 2 / 22
12,008
801
13,668
30,345
29,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
RabidAnt
Izanami
20
13 / 6 / 13
13,798
920
24,595
16,005
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
119
24
Kills
29
29
Deaths
24
65
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AWildShnook
Heimdallr
4
4
21
3.63
W
Bacchus
Applepie533
Bacchus
7
7
15
2.07
L
Nemesis
Gliqe
Nemesis
4
7
12
1.43
W
3
5
19
2.5
W
Sylvanus
Hirshel
Sylvanus
2
2
22
6.5
W
Izanami
RabidAnt
Izanami
13
6
13
3.25
L
Charybdis
SevenPetals
Charybdis
8
3
13
4.83
L
4
7
14
1.57
L
Artio
Vittlez
Artio
5
5
12
2.2
L
Arachne
XxAmdirxX
Arachne
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,951
Damage
89,184
98,562
Taken
94,840
73,579
Mitigated
71,697
33,109
Healing
44,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AWildShnook
Heimdallr
18,412
8,136
1,231
3,446
15,336
5,668
728
4,029
11,160
0
42,737
W
Bacchus
Applepie533
Bacchus
20,893
2,270
1,651
1,502
15,857
10,586
659
5,738
9,892
29,756
0
L
Nemesis
Gliqe
Nemesis
14,815
1,872
625
3,084
19,054
13,893
569
6,538
12,516
0
18,699
W
11,616
1,234
1,871
3,877
17,297
20,458
183
5,299
11,711
0
26,277
W
Sylvanus
Hirshel
Sylvanus
13,668
1,971
8,979
16,374
30,345
29,442
151
6,708
23,402
19,185
0
W
Izanami
RabidAnt
Izanami
24,595
19,761
1,711
4,245
16,005
5,543
4,092
4,919
10,826
0
68,779
L
Charybdis
SevenPetals
Charybdis
28,288
12,430
0
2,888
13,285
5,982
2,831
5,147
8,138
0
50,233
L
15,303
996
6,050
4,161
17,130
6,044
272
8,424
8,706
41,789
0
L
Artio
Vittlez
Artio
11,390
735
3,472
9,463
30,491
33,814
235
8,253
22,238
23,708
0
L
Arachne
XxAmdirxX
Arachne
12,155
9,828
790
2,576
18,602
13,846
400
6,199
12,403
0
15,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,882
Gold Earned
60,905
167
Minions Killed
200
0
Camps Cleared
0
1,391,264
Distance Traveled
1,431,585
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,818
788
46
3
0
288,860
1
W
Bacchus
11,992
799
27
2
0
288,101
0
L
Nemesis
10,442
696
18
1
0
292,665
0
W
Tyr
11,289
753
24
2
0
323,323
0
W
Sylvanus
12,008
801
9
1
0
291,901
1
W
Izanami
13,798
920
94
6
0
239,400
1
L
Charybdis
11,827
788
69
5
0
262,841
1
L
Ra
11,099
740
37
2
0
243,674
0
L
Artio
12,012
801
26
2
0
337,203
1
L
Arachne
10,502
700
17
1
0
254,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role