Player Matchup

Ah Puch
Ah Puch
Ectоmorph
Ah Puch
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 61L
1,535 Elo+
Party 1
Merlin
Merlin
HoldWine
Merlin
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 104L
1,462 Elo+
Party 1
Chernobog
Chernobog
Kraggenwagen
Chernobog
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 245L
1,414 Elo+
Party 1
Cabrakan
Cabrakan
SarOooO87
Cabrakan
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,282 Elo+
Solo
Chaac
Chaac
huevon_98
Chaac
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,499 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,438 Elo+

VS

Team Averages
Level 81
1,527 SR
1,469 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Axou3478722
Scylla
Level 71
God Stats
2W - 5L
1,500 SR
Queue Stats
81W - 74L
1,431 Elo+
Solo
Izanami
Izanami
SupportTicket
Izanami
Level 46
God Stats
2W - 4L
1,395 SR
Queue Stats
96W - 114L
1,457 Elo+
Solo
Nemesis
Nemesis
TRIGGEREDnoobEU
Nemesis
Level 65
God Stats
3W - 5L
1,739 SR
Queue Stats
183W - 194L
1,456 Elo+
Solo
Hera
Hera
bussyboy69
Hera
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ectоmorph
Ah Puch
20
9 / 8 / 7
13,334
833
23,299
17,288
6,584
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
HoldWine
Merlin
20
3 / 4 / 16
12,017
751
11,559
11,944
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Kraggenwagen
Chernobog
18
4 / 7 / 8
11,618
726
11,293
15,378
7,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
SarOooO87
Cabrakan
15
3 / 8 / 8
10,620
664
5,010
16,159
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
huevon_98
Chaac
20
5 / 1 / 12
12,514
782
8,881
17,206
9,769
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
7 / 5 / 15
12,586
787
17,289
20,961
23,871
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
20
12 / 7 / 6
12,620
789
15,154
17,374
6,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
8
1 / 1 / 4
7,991
499
3,925
2,354
1,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 8
9,473
592
5,395
15,069
10,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 4 / 11
11,962
748
17,978
10,833
5,167
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
72
24
Kills
28
28
Deaths
24
51
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
7
5
15
2.9
L
Scylla
12
7
6
2.14
W
Ah Puch
Ectоmorph
Ah Puch
9
8
7
1.56
W
Merlin
HoldWine
Merlin
3
4
16
2.75
W
Chernobog
Kraggenwagen
Chernobog
4
7
8
1.14
W
Cabrakan
SarOooO87
Cabrakan
3
8
8
0.88
L
Izanami
1
1
4
3
L
2
7
8
0.86
L
6
4
11
2.88
W
Chaac
huevon_98
Chaac
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,042
Damage
59,741
77,975
Taken
66,591
40,140
Mitigated
47,706
25,985
Healing
18,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
17,289
31
265
5,459
20,961
23,871
102
10,940
10,021
39,526
0
L
Scylla
15,154
819
851
2,855
17,374
6,634
376
10,901
6,473
28,133
0
W
Ah Puch
Ectоmorph
Ah Puch
23,299
598
470
3,465
17,288
6,584
339
12,398
4,477
42,468
0
W
Merlin
HoldWine
Merlin
11,559
219
1,388
1,945
11,944
4,530
1,947
8,159
3,519
34,511
0
W
Chernobog
Kraggenwagen
Chernobog
11,293
7,584
584
3,057
15,378
7,241
1,406
7,637
7,368
0
30,293
W
Cabrakan
SarOooO87
Cabrakan
5,010
0
949
2,392
16,159
12,016
757
8,367
7,596
12,728
0
L
Izanami
3,925
3,187
372
909
2,354
1,036
0
1,682
672
0
7,440
L
5,395
743
1,216
2,232
15,069
10,998
861
8,788
6,281
0
13,098
L
17,978
5,281
1,621
2,597
10,833
5,167
144
7,557
3,276
33,171
0
W
Chaac
huevon_98
Chaac
8,881
2,314
3,155
8,580
17,206
9,769
1,451
12,253
4,594
0
27,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,103
Gold Earned
54,632
172
Minions Killed
166
0
Camps Cleared
0
1,363,524
Distance Traveled
1,046,430
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,586
787
51
3
0
245,163
0
L
Scylla
12,620
789
37
2
0
227,307
0
W
Ah Puch
13,334
833
33
2
0
241,044
0
W
Merlin
12,017
751
47
3
0
297,925
0
W
Chernobog
11,618
726
41
3
0
227,356
0
W
Cabrakan
10,620
664
11
1
0
234,529
0
L
Izanami
7,991
499
13
1
0
60,443
0
L
Nemesis
9,473
592
13
1
0
258,563
0
L
Hera
11,962
748
52
3
0
254,954
0
W
Chaac
12,514
782
40
3
0
362,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role