Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FortuneFrog3
Merlin
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
87W - 74L
1,428 Elo+
Solo
Skadi
Skadi
TorgonTTV
Skadi
Level 85
God Stats
15W - 17L
1,428 SR
Queue Stats
476W - 539L
1,443 Elo+
Solo
Atlas
Atlas
Vortex HawkEyes
Atlas
Level 149
God Stats
5W - 11L
1,590 SR
Queue Stats
304W - 326L
1,344 Elo+
Party 1
Awilix
Awilix
Za Warudo owo
Awilix
Level 128
God Stats
5W - 5L
1,779 SR
Queue Stats
383W - 403L
1,335 Elo+
Party 1
Team Averages
Level 111
1,560 SR
1,410 Elo+

VS

Team Averages
Level 48
1,535 SR
1,321 Elo+
Cthulhu
Cthulhu
FlameTurtle16
Cthulhu
Level 48
God Stats
2W - 4L
1,770 SR
Queue Stats
121W - 100L
1,393 Elo+
Party 3
Nike
Nike
Hood_AnimeLover
Nike
Level 67
God Stats
2W - 9L
1,379 SR
Queue Stats
246W - 254L
1,225 Elo+
Party 2
Apollo
Apollo
Horkology
Apollo
Level 38
God Stats
7W - 7L
1,503 SR
Queue Stats
90W - 73L
1,392 Elo+
Party 3
Zeus
Zeus
ThyHedge0
Zeus
Level 28
God Stats
1W - 1L
1,725 SR
Queue Stats
25W - 30L
1,358 Elo+
Party 3
Thanatos
Thanatos
Xeroxerus_Kaisu
Thanatos
Level 59
God Stats
2W - 2L
1,301 SR
Queue Stats
122W - 108L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 0
5,446
545
2,661
6,719
5,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
10
2 / 3 / 1
5,649
565
4,038
5,007
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
TorgonTTV
Skadi
9
3 / 0 / 3
5,338
534
5,166
4,734
1,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 0 / 3
5,507
551
4,209
7,520
2,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 0 / 2
5,765
577
2,965
6,132
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 2 / 0
4,379
438
3,450
8,553
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 0 / 1
5,351
535
3,111
5,007
2,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Horkology
Apollo
7
0 / 4 / 0
4,285
429
4,638
5,624
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
8
1 / 4 / 1
5,152
515
2,813
6,755
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
9
3 / 1 / 0
5,422
542
2,671
5,011
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
0
0.5
L
Cthulhu
0
2
0
0
W
Merlin
2
3
1
0.83
L
1
0
1
1.5
L
Apollo
Horkology
Apollo
0
4
0
0
L
Zeus
1
4
1
0.38
W
Skadi
TorgonTTV
Skadi
3
0
3
4.5
W
3
0
3
4.5
L
Thanatos
3
1
0
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
16,683
30,112
Taken
30,950
12,699
Mitigated
11,452
11,872
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,661
70
0
2,206
6,719
5,473
0
180
6,503
25,296
0
L
Cthulhu
3,450
987
0
1,309
8,553
3,728
0
2,530
6,023
15,367
0
W
Merlin
4,038
236
0
829
5,007
1,391
46
2,242
2,449
31,749
0
L
3,111
318
0
1,676
5,007
2,534
0
2,207
2,800
0
24,337
L
Apollo
Horkology
Apollo
4,638
3,206
158
1,223
5,624
1,290
0
1,679
3,945
0
17,783
L
Zeus
2,813
426
0
2,197
6,755
2,021
352
4,272
2,483
21,352
0
W
Skadi
TorgonTTV
Skadi
5,166
2,304
60
1,515
4,734
1,105
942
1,151
3,583
0
24,430
W
4,209
1,885
1,576
2,962
7,520
2,964
450
1,721
5,799
15,484
0
L
Thanatos
2,671
663
0
4,468
5,011
1,879
189
220
4,791
0
24,514
W
2,965
950
0
2,724
6,132
1,766
883
617
5,515
0
25,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
24,589
248
Minions Killed
202
0
Camps Cleared
0
962,469
Distance Traveled
913,663
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,446
545
69
7
0
200,851
1
L
Cthulhu
4,379
438
17
2
0
185,944
1
W
Merlin
5,649
565
54
5
0
171,734
1
L
Nike
5,351
535
49
5
0
204,663
2
L
Apollo
4,285
429
38
4
0
170,822
0
L
Zeus
5,152
515
49
5
0
145,024
1
W
Skadi
5,338
534
52
5
0
177,868
0
W
Atlas
5,507
551
20
2
0
168,669
2
L
Thanatos
5,422
542
49
5
0
207,210
0
W
Awilix
5,765
577
53
5
0
243,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role