Player Matchup

Pele
Pele
Ertu70
Pele
Level 77
God Stats
37W - 41L
1,465 SR
Queue Stats
344W - 382L
1,370 Elo+
Party 3
Scylla
Scylla
Gundamboys
Scylla
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 159L
1,467 Elo+
Solo
Zeus
Zeus
Locosway
Zeus
Level 85
God Stats
4W - 5L
1,452 SR
Queue Stats
261W - 293L
1,442 Elo+
Party 3
Ares
Ares
Zwonix
Ares
Level 144
God Stats
2W - 0L
1,652 SR
Queue Stats
44W - 51L
1,344 Elo+
Party 2
Artemis
Artemis
blyfr1
Artemis
Level 22
God Stats
2W - 2L
1,282 SR
Queue Stats
42W - 49L
1,344 Elo+
Party 2
Team Averages
Level 74
1,470 SR
1,394 Elo+

VS

Team Averages
Level 53
1,497 SR
1,417 Elo+
Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
D0PPELGANG
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 255L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
GoDHadeZ
Sun Wukong
Level 47
God Stats
6W - 6L
1,681 SR
Queue Stats
64W - 76L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
RudyDupek123MnK
Gilgamesh
Level 29
God Stats
2W - 2L
1,302 SR
Queue Stats
53W - 72L
1,364 Elo+
Party 1
Anhur
Anhur
felmekont
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ertu70
Pele
16
4 / 7 / 10
10,204
537
13,068
14,181
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Gundamboys
Scylla
20
5 / 1 / 2
11,961
630
5,217
6,954
2,388
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
17
10 / 3 / 12
11,493
605
18,752
9,461
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Zwonix
Ares
15
9 / 2 / 20
11,166
588
14,366
20,495
25,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
blyfr1
Artemis
17
12 / 3 / 9
11,124
585
14,883
10,253
4,306
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 6 / 5
7,866
414
7,630
13,317
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
D0PPELGANG
Ao Kuang
15
6 / 9 / 4
10,387
547
8,052
19,317
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
GoDHadeZ
Sun Wukong
15
7 / 6 / 3
10,182
536
12,592
17,978
11,749
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
RudyDupek123MnK
Gilgamesh
8
0 / 4 / 4
6,723
354
2,213
11,393
4,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
felmekont
Anhur
11
2 / 15 / 5
8,251
434
5,692
18,306
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
40
Kills
15
16
Deaths
40
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
5
0.42
L
Ao Kuang
D0PPELGANG
Ao Kuang
6
9
4
0.89
W
Pele
Ertu70
Pele
4
7
10
1.29
L
Sun Wukong
GoDHadeZ
Sun Wukong
7
6
3
1.42
W
Scylla
Gundamboys
Scylla
5
1
2
6
W
Zeus
10
3
12
5.33
L
Gilgamesh
RudyDupek123MnK
Gilgamesh
0
4
4
0.5
W
Ares
Zwonix
Ares
9
2
20
9.5
W
Artemis
blyfr1
Artemis
12
3
9
5.5
L
Anhur
felmekont
Anhur
2
15
5
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,286
Damage
36,179
61,344
Taken
80,311
42,402
Mitigated
29,186
13,298
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,630
1,082
0
2,331
13,317
3,592
0
5,432
7,695
41,912
0
L
Ao Kuang
D0PPELGANG
Ao Kuang
8,052
1,517
0
3,256
19,317
5,126
0
7,648
11,489
43,381
0
W
Pele
Ertu70
Pele
13,068
3,236
0
3,056
14,181
5,733
0
4,060
9,993
0
75,411
L
Sun Wukong
GoDHadeZ
Sun Wukong
12,592
2,188
0
1,094
17,978
11,749
0
10,695
7,107
0
49,985
W
Scylla
Gundamboys
Scylla
5,217
640
0
2,185
6,954
2,388
1,414
253
6,701
84,361
0
W
Zeus
18,752
4,245
0
250
9,461
3,992
2,867
2,454
6,863
83,108
0
L
Gilgamesh
RudyDupek123MnK
Gilgamesh
2,213
314
87
2,151
11,393
4,845
0
3,990
7,265
0
14,904
W
Ares
Zwonix
Ares
14,366
270
3,323
3,443
20,495
25,983
538
4,414
15,923
27,547
0
W
Artemis
blyfr1
Artemis
14,883
9,574
0
1,041
10,253
4,306
1,787
3,969
6,182
0
72,656
L
Anhur
felmekont
Anhur
5,692
3,289
0
1,571
18,306
3,874
0
9,708
8,420
0
24,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,948
Gold Earned
43,409
600
Minions Killed
301
0
Camps Cleared
0
1,765,632
Distance Traveled
1,461,542
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,866
414
83
4
0
340,182
3
L
Ao Kuang
10,387
547
67
4
0
319,881
3
W
Pele
10,204
537
115
6
0
387,889
1
L
Sun Wukong
10,182
536
86
5
0
325,092
6
W
Scylla
11,961
630
186
10
0
349,399
5
W
Zeus
11,493
605
156
8
0
313,632
3
L
Gilgamesh
6,723
354
21
1
0
207,666
0
W
Ares
11,166
588
17
1
0
384,804
0
W
Artemis
11,124
585
126
7
0
329,908
3
L
Anhur
8,251
434
44
2
0
268,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role