Player Matchup

Sun Wukong
Sun Wukong
Silver I
ChuckfknNorris
Sun Wukong
Silver I
Level 76
God Stats
1W - 0L
1,661 SR
Queue Stats
11W - 5L
1,564 MMR
Party 1
Zeus
Zeus
Gold II
Dimas1997
Zeus
Gold II
Level 157
God Stats
14W - 11L
1,528 SR
Queue Stats
399W - 396L
1,610 MMR
Solo
Cupid
Cupid
Gold V
ImGofi
Cupid
Gold V
Level 125
God Stats
10W - 2L
1,836 SR
Queue Stats
29W - 35L
1,586 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,675 SR
1,587 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,596 SR
1,606 MMR
Guan Yu
Guan Yu
Bronze III
 
Guan Yu
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold IV
DeadNox33
Nox
Gold IV
Level 125
God Stats
14W - 15L
1,665 SR
Queue Stats
91W - 72L
1,673 MMR
Party 2
Neith
Neith
Gold IV
Kolio98
Neith
Gold IV
Level 159
God Stats
116W - 122L
1,625 SR
Queue Stats
174W - 212L
1,644 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChuckfknNorris
Sun Wukong
10
1 / 0 / 4
5,965
994
2,586
5,314
3,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
10
4 / 0 / 1
6,039
1,007
4,256
1,910
702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
ImGofi
Cupid
9
0 / 2 / 3
5,124
854
1,034
3,208
1,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabAchillesGilgameshThothAres

VS

Bans
BastetSobekGebAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
4
0 / 2 / 0
4,072
679
718
3,003
1,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 2
4,628
771
2,706
3,945
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Kolio98
Neith
9
2 / 0 / 0
5,008
835
3,579
2,370
671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
5
Kills
2
2
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
W
Sun Wukong
ChuckfknNorris
Sun Wukong
1
0
4
3
L
0
3
2
0.33
W
Zeus
4
0
1
4.5
W
Cupid
ImGofi
Cupid
0
2
3
0.75
L
Neith
Kolio98
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,876
Damage
7,003
10,432
Taken
9,318
5,424
Mitigated
3,001
4,787
Healing
2,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
718
65
280
915
3,003
1,294
0
715
2,128
0
1,717
W
Sun Wukong
ChuckfknNorris
Sun Wukong
2,586
529
379
2,753
5,314
3,382
247
1,564
3,750
0
8,518
L
2,706
309
0
344
3,945
1,036
0
2,839
984
11,520
0
W
Zeus
4,256
198
0
679
1,910
702
1,116
823
1,087
24,731
0
W
Cupid
ImGofi
Cupid
1,034
744
121
855
3,208
1,340
1,269
729
2,479
0
10,189
L
Neith
Kolio98
Neith
3,579
1,035
0
1,100
2,370
671
0
602
1,716
0
12,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,128
Gold Earned
13,708
78
Minions Killed
50
5
Camps Cleared
1
383,421
Distance Traveled
298,820
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,072
679
8
1
0
51,790
1
W
Sun Wukong
5,965
994
11
2
0
144,939
2
L
Nox
4,628
771
20
3
0
118,353
3
W
Zeus
6,039
1,007
44
7
3
128,807
3
W
Cupid
5,124
854
23
4
2
109,675
2
L
Neith
5,008
835
22
4
1
128,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role