Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SuddenlyBlue2
Bellona
Level 137
God Stats
7W - 7L
1,298 SR
Queue Stats
293W - 340L
1,388 Elo+
Solo
Ravana
Ravana
Terminal528
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,391 Elo+
Solo
Eset
Eset
oliebear96
Eset
Level 61
God Stats
1W - 4L
1,549 SR
Queue Stats
56W - 58L
1,484 Elo+
Solo
Ra
Ra
xL3TH4L_GUNSx
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,268 Elo+
Solo
Team Averages
Level 70
1,470 SR
1,406 Elo+

VS

Team Averages
Level 104
1,508 SR
1,492 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Mia Malkova5613
Sylvanus
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 144L
1,441 Elo+
Party 2
Sobek
Sobek
RustleThyJimmie
Sobek
Level 34
God Stats
3W - 1L
1,727 SR
Queue Stats
107W - 118L
1,455 Elo+
Party 2
Nox
Nox
xSteve2196
Nox
Level 65
God Stats
1W - 0L
1,530 SR
Queue Stats
12W - 14L
1,424 Elo+
Party 1
He Bo
He Bo
xSteve2196
He Bo
Level 134
God Stats
1W - 0L
1,280 SR
Queue Stats
11W - 4L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 4 / 6
7,284
662
8,285
10,451
4,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
14
1 / 3 / 4
7,571
688
9,882
15,200
16,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
12
0 / 6 / 7
6,872
625
9,379
15,054
12,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 6 / 1
9,115
829
10,345
10,110
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 6 / 6
7,390
672
11,952
9,331
4,022
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
9 / 3 / 15
10,710
974
18,690
19,247
18,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
15
2 / 1 / 14
9,419
856
7,728
14,547
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 0 / 15
8,393
763
2,788
12,019
11,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 9
8,126
739
10,110
10,189
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
16
12 / 2 / 7
9,931
903
15,366
10,988
5,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
8
Kills
25
25
Deaths
8
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
6
1.25
W
Vamana
 
Vamana
9
3
15
5.5
W
Sylvanus
2
1
14
9
W
0
0
15
7.5
L
Bellona
1
3
4
1
L
Ravana
0
6
7
0.58
L
4
6
1
0.75
L
1
6
6
0.67
W
2
2
9
3.25
W
He Bo
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,843
Damage
54,682
60,146
Taken
66,990
41,139
Mitigated
56,235
16,290
Healing
31,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,285
4,355
1,109
1,770
10,451
4,177
0
5,746
4,705
124
13,753
W
Vamana
 
Vamana
18,690
9,637
2,488
5,774
19,247
18,942
2,123
3,050
16,197
0
30,035
W
Sylvanus
7,728
2,013
10,360
6,214
14,547
15,202
1,321
6,349
8,198
16,395
0
W
2,788
651
657
2,054
12,019
11,886
573
5,114
6,905
8,668
0
L
Bellona
9,882
2,312
1,382
4,857
15,200
16,445
0
9,314
5,886
0
15,122
L
Ravana
9,379
2,707
754
1,105
15,054
12,827
0
9,302
5,752
0
12,263
L
10,345
369
2,545
1,196
10,110
3,668
0
5,946
4,164
19,565
0
L
11,952
1,567
879
693
9,331
4,022
0
5,684
3,647
23,246
0
W
10,110
1,367
949
426
10,189
4,750
591
4,490
5,699
20,233
0
W
He Bo
15,366
870
1,059
1,650
10,988
5,455
772
3,376
7,612
22,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,232
Gold Earned
46,579
88
Minions Killed
81
0
Camps Cleared
0
966,021
Distance Traveled
1,122,729
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,284
662
21
2
0
192,719
0
W
Vamana
10,710
974
19
2
0
245,636
0
W
Sylvanus
9,419
856
13
1
0
214,896
0
W
Sobek
8,393
763
6
1
0
237,130
0
L
Bellona
7,571
688
9
1
0
205,728
1
L
Ravana
6,872
625
6
1
0
199,220
0
L
Eset
9,115
829
18
2
0
176,820
0
L
Ra
7,390
672
34
3
0
191,534
0
W
Nox
8,126
739
27
2
0
207,948
0
W
He Bo
9,931
903
16
1
0
217,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role