Player Matchup

Sol
Sol
The DinkIer
Sol
Level 67
God Stats
3W - 2L
1,603 SR
Queue Stats
113W - 130L
1,397 Elo+
Party 1
Hercules
Hercules
ThewhytWilSmith
Hercules
Level 49
God Stats
11W - 18L
1,469 SR
Queue Stats
61W - 86L
1,396 Elo+
Solo
Izanami
Izanami
coophoops9
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,325 Elo+
Party 1
Team Averages
Level 47
1,524 SR
1,372 Elo+

VS

Team Averages
Level 73
1,537 SR
1,478 Elo+
Raijin
Raijin
K0c4p5 Qc
Raijin
Level 146
God Stats
7W - 5L
1,324 SR
Queue Stats
139W - 200L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
New Chubbz
Danzaburou
Level 15
God Stats
9W - 5L
1,611 SR
Queue Stats
9W - 11L
1,669 Elo+
Party 2
Ymir
Ymir
xlaVitas7th
Ymir
Level 58
God Stats
9W - 6L
1,676 SR
Queue Stats
456W - 509L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 3
8,192
745
11,404
10,045
2,839
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
11
1 / 5 / 5
7,707
701
2,699
18,504
13,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
coophoops9
Izanami
12
3 / 5 / 5
7,891
717
4,960
9,325
2,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
K0c4p5 Qc
Raijin
14
5 / 3 / 8
9,152
832
16,284
7,611
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
New Chubbz
Danzaburou
13
6 / 3 / 4
9,049
823
11,155
8,679
2,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 3 / 10
9,055
823
6,660
7,841
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
14
14
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
K0c4p5 Qc
Raijin
5
3
8
3
W
Danzaburou
New Chubbz
Danzaburou
6
3
4
2.67
L
5
4
3
1.63
L
Hercules
1
5
5
0.7
L
Izanami
coophoops9
Izanami
3
5
5
1.1
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,063
Damage
34,099
37,874
Taken
24,131
19,308
Mitigated
6,024
8,506
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
K0c4p5 Qc
Raijin
16,284
1,236
0
0
7,611
2,013
357
3,755
3,856
40,965
0
W
Danzaburou
New Chubbz
Danzaburou
11,155
5,279
0
1,871
8,679
2,248
820
4,443
4,236
0
24,879
L
11,404
1,927
409
2,456
10,045
2,839
0
6,331
3,424
24,177
0
L
Hercules
2,699
1,018
369
4,049
18,504
13,645
36
9,786
8,300
0
11,790
L
Izanami
coophoops9
Izanami
4,960
1,851
571
652
9,325
2,824
0
6,075
3,046
0
20,013
W
6,660
1,045
204
802
7,841
1,763
1,072
3,908
3,933
23,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,790
Gold Earned
27,256
98
Minions Killed
120
2
Camps Cleared
8
517,443
Distance Traveled
534,785
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,152
832
55
5
3
178,109
1
W
Danzaburou
9,049
823
28
3
1
162,759
0
L
Sol
8,192
745
44
4
0
178,484
0
L
Hercules
7,707
701
14
1
0
175,244
2
L
Izanami
7,891
717
40
4
2
163,715
1
W
Ymir
9,055
823
37
3
4
193,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role