Player Matchup

Guan Yu
Guan Yu
AppychA
Guan Yu
Level 160
God Stats
4W - 2L
1,755 SR
Queue Stats
27W - 29L
1,297 Elo+
Party 2
Da Ji
Da Ji
Rody1920
Da Ji
Level 128
God Stats
2W - 3L
1,321 SR
Queue Stats
140W - 151L
1,463 Elo+
Party 1
Kumbhakarna
Kumbhakarna
StrawBarryNeko
Kumbhakarna
Level 92
God Stats
7W - 6L
1,346 SR
Queue Stats
102W - 83L
1,476 Elo+
Party 1
Poseidon
Poseidon
pudimsama
Poseidon
Level 96
God Stats
13W - 5L
1,980 SR
Queue Stats
130W - 89L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
yo0707
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,983 Elo+
Party 2
Team Averages
Level 99
1,580 SR
1,550 Elo+

VS

Team Averages
Level 133
1,500 SR
1,501 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
andriorafaelb
Cthulhu
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 118L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AppychA
Guan Yu
18
8 / 1 / 3
11,315
596
12,097
15,725
19,711
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
Rody1920
Da Ji
18
6 / 3 / 8
11,121
585
10,393
16,029
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
StrawBarryNeko
Kumbhakarna
14
1 / 2 / 8
8,608
453
2,767
16,420
14,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
pudimsama
Poseidon
18
3 / 3 / 4
11,081
583
6,893
6,148
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
yo0707
Heimdallr
20
7 / 0 / 1
12,884
678
11,645
9,994
3,993
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 6 / 1
9,101
479
5,136
11,428
3,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
 
Osiris
16
0 / 3 / 1
8,997
474
5,737
12,301
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
 
Amaterasu
14
3 / 5 / 0
8,930
470
5,165
13,734
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
 
Sun Wukong
15
0 / 4 / 2
8,669
456
7,358
13,434
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
12
2 / 7 / 0
7,703
405
8,644
13,591
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
25
Kills
8
9
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
6
1
0.58
L
Osiris
 
Osiris
0
3
1
0.17
L
Amaterasu
 
Amaterasu
3
5
0
0.6
L
Sun Wukong
 
Sun Wukong
0
4
2
0.25
W
Guan Yu
AppychA
Guan Yu
8
1
3
9.5
W
Da Ji
Rody1920
Da Ji
6
3
8
3.33
W
Kumbhakarna
StrawBarryNeko
Kumbhakarna
1
2
8
2.5
L
Cthulhu
2
7
0
0.29
W
Poseidon
pudimsama
Poseidon
3
3
4
1.67
W
Heimdallr
yo0707
Heimdallr
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,795
Damage
32,040
64,316
Taken
64,488
46,641
Mitigated
30,690
28,057
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,136
263
0
2,613
11,428
3,188
0
4,147
6,883
51,574
0
L
Osiris
 
Osiris
5,737
1,394
0
4,036
12,301
5,478
0
255
12,046
0
67,982
L
Amaterasu
 
Amaterasu
5,165
1,800
0
2,322
13,734
4,985
0
836
12,534
0
58,291
L
Sun Wukong
 
Sun Wukong
7,358
973
0
4,680
13,434
8,499
0
762
12,658
0
54,727
W
Guan Yu
AppychA
Guan Yu
12,097
1,395
3,105
7,719
15,725
19,711
299
2,217
13,037
0
64,399
W
Da Ji
Rody1920
Da Ji
10,393
2,582
0
6,639
16,029
6,127
1,329
4,310
11,608
0
75,482
W
Kumbhakarna
StrawBarryNeko
Kumbhakarna
2,767
319
313
3,759
16,420
14,593
663
4,761
11,546
24,590
0
L
Cthulhu
8,644
170
50
1,421
13,591
8,540
0
3,069
10,445
30,556
0
W
Poseidon
pudimsama
Poseidon
6,893
563
0
80
6,148
2,217
956
1,587
4,561
82,384
0
W
Heimdallr
yo0707
Heimdallr
11,645
6,741
0
6,442
9,994
3,993
2,470
905
9,089
0
114,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,009
Gold Earned
43,400
636
Minions Killed
489
0
Camps Cleared
0
1,932,704
Distance Traveled
1,799,062
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,101
479
121
6
0
298,798
5
L
Osiris
8,997
474
115
6
0
465,505
4
L
Amaterasu
8,930
470
100
5
0
354,829
3
L
Sun Wukong
8,669
456
108
6
0
359,190
3
W
Guan Yu
11,315
596
119
6
0
420,578
5
W
Da Ji
11,121
585
118
6
0
409,112
5
W
Kumbhakarna
8,608
453
31
2
0
339,158
5
L
Cthulhu
7,703
405
45
2
0
320,740
6
W
Poseidon
11,081
583
175
9
0
395,501
8
W
Heimdallr
12,884
678
193
10
0
368,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role