Player Matchup

Hercules
Hercules
D0G513
Hercules
Level 145
God Stats
1W - 1L
1,553 SR
Queue Stats
88W - 69L
1,638 Elo+
Party 2
Atlas
Atlas
ElTronko
Atlas
Level 124
God Stats
20W - 22L
1,585 SR
Queue Stats
78W - 74L
1,576 Elo+
Party 2
Athena
Athena
HonoraryCircle3
Athena
Level 128
God Stats
7W - 2L
1,324 SR
Queue Stats
144W - 119L
1,657 Elo+
Party 2
Hou Yi
Hou Yi
Sirhamsbotton
Hou Yi
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 123L
1,630 Elo+
Solo
Nox
Nox
TheMilkman0313
Nox
Level 107
God Stats
4W - 4L
1,548 SR
Queue Stats
96W - 87L
1,634 Elo+
Party 2
Team Averages
Level 126
1,502 SR
1,627 Elo+

VS

Team Averages
Level 138
1,592 SR
1,590 Elo+
Cerberus
Cerberus
DirtySquirrelZ
Cerberus
Level 146
God Stats
7W - 9L
1,791 SR
Queue Stats
90W - 95L
1,572 Elo+
Party 1
Hera
Hera
IVFisher
Hera
Level 160
God Stats
0W - 1L
1,731 SR
Queue Stats
333W - 354L
1,601 Elo+
Party 3
Hachiman
Hachiman
RhamCody
Hachiman
Level 153
God Stats
19W - 21L
1,380 SR
Queue Stats
377W - 376L
1,603 Elo+
Party 3
Erlang Shen
Erlang Shen
TMO6
Erlang Shen
Level 83
God Stats
2W - 6L
1,561 SR
Queue Stats
115W - 94L
1,610 Elo+
Party 1
Hel
Hel
What Ugh Bob
Hel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 108L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D0G513
Hercules
12
4 / 1 / 2
6,929
630
3,349
7,059
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
ElTronko
Atlas
13
4 / 0 / 3
7,235
658
5,635
8,261
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 1 / 3
6,337
576
3,763
8,033
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 2 / 4
6,953
632
4,909
6,682
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 0
6,576
598
3,007
4,165
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 2 / 3
5,948
541
4,046
9,656
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
11
0 / 2 / 2
6,572
597
3,818
3,683
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
RhamCody
Hachiman
11
2 / 2 / 1
6,567
597
5,295
6,349
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
TMO6
Erlang Shen
11
3 / 3 / 0
6,437
585
3,748
7,240
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 6 / 0
6,165
560
2,110
7,432
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
6
6
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
D0G513
Hercules
4
1
2
5
L
Cerberus
1
2
3
1.25
W
Atlas
ElTronko
Atlas
4
0
3
5.5
W
2
1
3
3.5
L
Hera
0
2
2
0.5
L
Hachiman
RhamCody
Hachiman
2
2
1
1.25
W
2
2
4
2
L
Erlang Shen
TMO6
Erlang Shen
3
3
0
1
W
3
2
0
1.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,663
Damage
19,017
34,200
Taken
34,360
13,577
Mitigated
14,725
8,346
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
D0G513
Hercules
3,349
877
0
1,048
7,059
2,533
132
1,302
5,757
0
39,035
L
Cerberus
4,046
414
179
3,180
9,656
5,612
0
2,750
6,856
17,535
1,070
W
Atlas
ElTronko
Atlas
5,635
1,403
0
2,545
8,261
3,669
68
2,110
6,151
32,553
0
W
3,763
1,378
354
1,369
8,033
4,590
0
2,950
5,083
18,151
5,168
L
Hera
3,818
1,158
0
623
3,683
1,112
0
1,154
2,379
47,877
0
L
Hachiman
RhamCody
Hachiman
5,295
2,005
0
2,449
6,349
1,478
0
863
5,486
0
42,281
W
4,909
2,335
0
2,467
6,682
1,386
0
1,044
5,638
0
34,325
L
Erlang Shen
TMO6
Erlang Shen
3,748
2,098
0
2,392
7,240
3,702
22
1,593
5,587
0
31,281
W
3,007
163
0
563
4,165
1,399
0
1,950
2,215
36,769
0
L
2,110
152
0
1,874
7,432
2,821
0
4,559
2,433
34,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,030
Gold Earned
31,689
355
Minions Killed
369
0
Camps Cleared
0
1,141,463
Distance Traveled
1,061,312
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,929
630
88
8
0
252,692
1
L
Cerberus
5,948
541
43
4
0
212,408
2
W
Atlas
7,235
658
72
7
0
240,131
5
W
Athena
6,337
576
33
3
0
232,562
1
L
Hera
6,572
597
110
10
0
218,510
2
L
Hachiman
6,567
597
83
8
0
204,158
1
W
Hou Yi
6,953
632
80
7
0
212,088
4
L
Erlang Shen
6,437
585
58
5
0
239,151
1
W
Nox
6,576
598
82
7
0
203,990
1
L
Hel
6,165
560
75
7
0
187,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role