Player Matchup

Gilgamesh
Gilgamesh
Silver II
Atlas_my_Wife
Gilgamesh
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,424 MMR
Party 2
Kali
Kali
Silver II
ONII-CHAN52
Kali
Silver II
Level 143
God Stats
1W - 1L
1,629 SR
Queue Stats
2W - 3L
1,424 MMR
Party 2
Kukulkan
Kukulkan
Silver II
matheus2001609
Kukulkan
Silver II
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,424 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,543 SR
1,424 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,592 SR
1,400 MMR
Achilles
Achilles
Silver II
BennyFouFou
Achilles
Silver II
Level 43
God Stats
9W - 8L
1,678 SR
Queue Stats
32W - 41L
1,407 MMR
Party 1
Atlas
Atlas
Bronze III
Heyitsthebats
Atlas
Bronze III
Level 104
God Stats
6W - 6L
1,600 SR
Queue Stats
14W - 16L
1,386 MMR
Solo
Freya
Freya
Silver II
WanderingSpoon
Freya
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atlas_my_Wife
Gilgamesh
14
4 / 2 / 11
9,751
750
11,040
24,466
17,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
7 / 2 / 9
10,867
836
13,173
13,744
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
6 / 0 / 10
10,072
775
17,848
6,574
2,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GebBastetAphroditeMulanThoth

VS

Bans
ZeusPoseidonArtioAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BennyFouFou
Achilles
12
1 / 6 / 2
7,761
597
8,642
16,274
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 4 / 3
8,754
673
10,547
18,065
19,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 7 / 2
8,401
646
6,160
15,413
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
17
Kills
4
4
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Atlas_my_Wife
Gilgamesh
4
2
11
4.75
L
Achilles
BennyFouFou
Achilles
1
6
2
0.33
L
1
4
3
0.63
W
7
2
9
5.75
L
2
7
2
0.43
W
Kukulkan
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,061
Damage
25,349
44,784
Taken
49,752
26,055
Mitigated
34,039
21,279
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Atlas_my_Wife
Gilgamesh
11,040
1,796
516
12,085
24,466
17,001
476
10,034
13,765
0
23,276
L
Achilles
BennyFouFou
Achilles
8,642
2,601
755
3,122
16,274
10,471
0
7,780
8,494
0
16,681
L
10,547
4,033
0
901
18,065
19,101
0
5,415
12,650
23,841
0
W
13,173
4,765
0
6,251
13,744
6,333
751
5,789
7,866
0
42,716
L
6,160
2,325
0
3,096
15,413
4,467
0
4,843
10,570
31,309
0
W
Kukulkan
17,848
1,877
0
2,427
6,574
2,721
465
1,647
4,813
52,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
24,916
149
Minions Killed
103
8
Camps Cleared
4
773,067
Distance Traveled
697,427
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,751
750
16
1
1
246,716
1
L
Achilles
7,761
597
19
1
0
233,965
0
L
Atlas
8,754
673
30
2
1
243,793
4
W
Kali
10,867
836
59
5
5
256,970
1
L
Freya
8,401
646
54
4
3
219,669
4
W
Kukulkan
10,072
775
74
6
2
269,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role