Player Matchup

Ah Puch
Ah Puch
Mater2705
Ah Puch
Level 87
God Stats
2W - 2L
1,216 SR
Queue Stats
87W - 97L
1,407 Elo+
Party 1
Bellona
Bellona
dante1K
Bellona
Level 18
God Stats
3W - 1L
1,859 SR
Queue Stats
38W - 45L
1,438 Elo+
Party 1
Bakasura
Bakasura
unicarp
Bakasura
Level 10
God Stats
1W - 6L
1,066 SR
Queue Stats
7W - 18L
1,204 Elo+
Party 1
Team Averages
Level 38
1,381 SR
1,349 Elo+

VS

Team Averages
Level 117
1,363 SR
1,487 Elo+
Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ChrisxOblivion
Vulcan
Level 98
God Stats
3W - 11L
1,294 SR
Queue Stats
203W - 159L
1,525 Elo+
Party 2
Charybdis
Charybdis
INfamousLA
Charybdis
Level 144
God Stats
2W - 4L
1,296 SR
Queue Stats
200W - 280L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mater2705
Ah Puch
12
4 / 0 / 3
7,240
804
8,082
4,626
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
dante1K
Bellona
10
0 / 2 / 5
6,087
676
3,613
8,033
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
unicarp
Bakasura
10
3 / 1 / 2
6,393
710
2,489
7,448
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 3 / 2
6,106
678
6,145
9,300
6,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 2
6,430
714
7,776
3,881
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
INfamousLA
Charybdis
8
1 / 3 / 2
5,882
654
2,893
3,916
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
3
3
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
2
0.67
L
1
1
2
2
L
Charybdis
INfamousLA
Charybdis
1
3
2
0.67
W
Ah Puch
Mater2705
Ah Puch
4
0
3
5.5
W
Bellona
dante1K
Bellona
0
2
5
1.25
W
Bakasura
unicarp
Bakasura
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,184
Damage
16,814
20,107
Taken
17,097
9,313
Mitigated
9,445
2,984
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,145
2,862
157
1,036
9,300
6,819
0
3,310
5,398
0
19,271
L
7,776
4,852
0
1,543
3,881
1,198
0
2,547
1,334
24,645
0
L
Charybdis
INfamousLA
Charybdis
2,893
850
68
653
3,916
1,428
0
2,424
1,452
0
12,032
W
Ah Puch
Mater2705
Ah Puch
8,082
527
0
1,518
4,626
1,423
0
1,889
2,613
31,264
0
W
Bellona
dante1K
Bellona
3,613
1,591
0
221
8,033
5,272
0
3,093
4,764
0
12,812
W
Bakasura
unicarp
Bakasura
2,489
1,726
0
1,245
7,448
2,618
0
3,036
4,354
0
10,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,720
Gold Earned
18,418
112
Minions Killed
93
5
Camps Cleared
4
521,162
Distance Traveled
457,404
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,106
678
28
3
2
183,166
5
L
Vulcan
6,430
714
40
4
1
174,164
1
L
Charybdis
5,882
654
25
3
1
100,074
1
W
Ah Puch
7,240
804
64
7
1
171,460
4
W
Bellona
6,087
676
19
2
0
166,888
2
W
Bakasura
6,393
710
29
3
4
182,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role