Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BURNTxHUEVOS 69
Hercules
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,653 Elo+
Party 1
Athena
Athena
Dre151
Athena
Level 140
God Stats
1W - 1L
1,689 SR
Queue Stats
45W - 29L
1,689 Elo+
Party 1
Nu Wa
Nu Wa
Tha Real TMoney
Nu Wa
Level 105
God Stats
9W - 3L
1,688 SR
Queue Stats
35W - 33L
1,671 Elo+
Party 1
Neith
Neith
XDOCTORLAGX
Neith
Level 28
God Stats
8W - 2L
1,688 SR
Queue Stats
12W - 6L
1,653 Elo+
Party 1
Team Averages
Level 106
1,613 SR
1,633 Elo+

VS

Team Averages
Level 82
1,560 SR
1,496 Elo+
Poseidon
Poseidon
Jokss
Poseidon
Level 35
God Stats
1W - 6L
1,275 SR
Queue Stats
103W - 125L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
MrSaturn07
Zhong Kui
Level 49
God Stats
36W - 31L
1,828 SR
Queue Stats
366W - 357L
1,486 Elo+
Party 3
Janus
Janus
XpeX121
Janus
Level 122
God Stats
21W - 14L
1,698 SR
Queue Stats
497W - 485L
1,486 Elo+
Party 3
Charybdis
Charybdis
YAACre
Charybdis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,519 Elo+
Party 2
Atlas
Atlas
tonnysilva04
Atlas
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
8 / 0 / 0
7,856
714
5,932
7,108
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
11
0 / 0 / 1
6,273
570
3,326
7,017
5,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Dre151
Athena
10
1 / 0 / 3
6,011
546
4,000
7,744
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 4
7,332
667
4,147
3,282
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
5,728
521
1,817
3,550
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jokss
Poseidon
9
0 / 5 / 0
5,337
485
2,106
6,288
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
MrSaturn07
Zhong Kui
10
0 / 1 / 0
5,801
527
4,626
6,185
4,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
XpeX121
Janus
10
0 / 4 / 0
5,790
526
2,982
7,167
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
YAACre
Charybdis
9
1 / 3 / 0
5,279
480
3,086
6,582
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
5,405
491
2,168
3,194
1,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
0
0
8
W
Hercules
0
0
1
0.5
W
Athena
Dre151
Athena
1
0
3
2.5
L
Poseidon
Jokss
Poseidon
0
5
0
0
L
Zhong Kui
MrSaturn07
Zhong Kui
0
1
0
0
W
3
0
4
5
W
1
1
2
2
L
Janus
XpeX121
Janus
0
4
0
0
L
Charybdis
YAACre
Charybdis
1
3
0
0.33
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,222
Damage
14,968
28,701
Taken
29,416
14,483
Mitigated
10,348
9,891
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,932
978
0
3,649
7,108
2,648
0
2,203
4,905
0
48,124
W
Hercules
3,326
1,110
0
1,875
7,017
5,596
0
5,296
1,721
0
29,335
W
Athena
Dre151
Athena
4,000
964
10
2,110
7,744
4,263
0
2,005
5,739
22,264
0
L
Poseidon
Jokss
Poseidon
2,106
212
0
690
6,288
1,328
0
3,434
2,634
35,705
0
L
Zhong Kui
MrSaturn07
Zhong Kui
4,626
871
0
2,596
6,185
4,410
0
77
6,102
28,390
0
W
4,147
818
0
1,470
3,282
980
445
1,030
2,252
40,336
0
W
1,817
503
0
777
3,550
996
0
1,348
2,202
0
25,455
L
Janus
XpeX121
Janus
2,982
118
0
2,572
7,167
1,486
0
378
6,763
37,836
0
L
Charybdis
YAACre
Charybdis
3,086
1,926
0
2,010
6,582
1,625
0
2,753
3,823
0
31,987
L
2,168
508
0
723
3,194
1,499
0
1,235
1,947
15,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,200
Gold Earned
27,612
360
Minions Killed
318
0
Camps Cleared
0
1,138,464
Distance Traveled
1,066,621
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,856
714
95
9
0
279,021
1
W
Hercules
6,273
570
57
5
0
210,831
2
W
Athena
6,011
546
48
4
0
237,882
1
L
Poseidon
5,337
485
62
6
0
218,619
1
L
Zhong Kui
5,801
527
76
7
0
223,693
1
W
Nu Wa
7,332
667
97
9
0
219,742
4
W
Neith
5,728
521
63
6
0
190,988
0
L
Janus
5,790
526
90
8
0
231,506
2
L
Charybdis
5,279
480
74
7
0
182,431
1
L
Atlas
5,405
491
16
1
0
210,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role