Player Matchup

Athena
Athena
Gold V
 
Athena
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
IFAP2HENTA1
Bellona
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,407 MMR
Solo
Ymir
Ymir
Gold V
JAFREXX
Ymir
Gold V
Level 127
God Stats
10W - 7L
1,971 SR
Queue Stats
420W - 436L
1,295 MMR
Solo
Chiron
Chiron
Silver I
strock
Chiron
Silver I
Level 128
God Stats
2W - 0L
1,722 SR
Queue Stats
180W - 189L
1,141 MMR
Party 2
Sol
Sol
Gold I
xMalth
Sol
Gold I
Level 156
God Stats
23W - 21L
1,706 SR
Queue Stats
165W - 167L
1,607 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,680 SR
1,390 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,537 SR
1,407 MMR
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
DarthRoyal
Hera
Gold V
Level 127
God Stats
0W - 2L
1,742 SR
Queue Stats
136W - 172L
1,402 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Kouman61
Tsukuyomi
Gold IV
Level 146
God Stats
8W - 10L
1,665 SR
Queue Stats
404W - 417L
1,251 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
S4XEL
Gilgamesh
Gold V
Level 155
God Stats
0W - 5L
1,525 SR
Queue Stats
58W - 52L
1,545 MMR
Party 1
Cupid
Cupid
Silver III
dailoo
Cupid
Silver III
Level 147
God Stats
33W - 28L
1,252 SR
Queue Stats
93W - 112L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 2 / 10
8,260
516
3,790
10,731
9,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
IFAP2HENTA1
Bellona
17
14 / 1 / 4
10,864
679
14,851
10,609
8,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
JAFREXX
Ymir
15
1 / 2 / 3
9,093
568
5,150
12,081
13,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
strock
Chiron
15
5 / 2 / 2
9,421
589
10,054
10,244
3,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
xMalth
Sol
16
6 / 3 / 7
10,021
626
11,472
9,243
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
CliodhnaAchillesGebKali

VS

Bans
BastetAtlasLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 3 / 1
8,399
525
4,521
12,578
8,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 9 / 4
6,968
436
5,865
9,699
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Kouman61
Tsukuyomi
13
3 / 5 / 3
8,138
509
6,422
10,642
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
S4XEL
Gilgamesh
12
2 / 5 / 3
7,582
474
4,039
14,458
9,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
dailoo
Cupid
13
1 / 6 / 2
7,313
457
5,889
14,586
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
28
Kills
9
10
Deaths
28
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
10
3.5
L
Tyr
 
Tyr
3
3
1
1.17
L
0
9
4
0.22
W
Bellona
IFAP2HENTA1
Bellona
14
1
4
16
W
Ymir
JAFREXX
Ymir
1
2
3
1.25
L
Tsukuyomi
Kouman61
Tsukuyomi
3
5
3
0.9
L
Gilgamesh
S4XEL
Gilgamesh
2
5
3
0.7
L
Cupid
dailoo
Cupid
1
6
2
0.33
W
Chiron
strock
Chiron
5
2
2
3
W
Sol
xMalth
Sol
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,317
Damage
26,736
52,908
Taken
61,963
38,955
Mitigated
27,245
15,393
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,790
1,154
0
668
10,731
9,213
0
328
10,403
31,498
0
L
Tyr
 
Tyr
4,521
421
0
4,238
12,578
8,041
0
4,554
7,694
0
44,613
L
5,865
1,590
0
580
9,699
2,732
56
2,730
6,969
43,709
0
W
Bellona
IFAP2HENTA1
Bellona
14,851
6,473
0
1,720
10,609
8,912
0
1,706
8,903
0
79,222
W
Ymir
JAFREXX
Ymir
5,150
571
0
3,125
12,081
13,468
338
1,125
10,956
53,449
0
L
Tsukuyomi
Kouman61
Tsukuyomi
6,422
832
0
2,788
10,642
3,353
0
2,733
7,845
0
42,603
L
Gilgamesh
S4XEL
Gilgamesh
4,039
917
1,599
2,117
14,458
9,150
0
4,401
10,024
0
29,091
L
Cupid
dailoo
Cupid
5,889
2,639
50
5,800
14,586
3,969
22
4,422
10,121
0
43,591
W
Chiron
strock
Chiron
10,054
3,603
446
4,666
10,244
3,373
231
680
9,564
0
72,033
W
Sol
xMalth
Sol
11,472
4,399
0
4,768
9,243
3,989
2,011
2,026
7,217
67,039
6,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,659
Gold Earned
38,400
544
Minions Killed
384
0
Camps Cleared
0
1,613,341
Distance Traveled
1,557,702
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,260
516
52
3
0
349,771
5
L
Tyr
8,399
525
101
6
0
317,302
4
L
Hera
6,968
436
69
4
0
265,107
2
W
Bellona
10,864
679
136
9
0
382,261
1
W
Ymir
9,093
568
108
7
0
274,290
5
L
Tsukuyomi
8,138
509
85
5
0
331,549
5
L
Gilgamesh
7,582
474
48
3
0
338,952
3
L
Cupid
7,313
457
81
5
0
304,792
0
W
Chiron
9,421
589
121
8
0
303,613
5
W
Sol
10,021
626
127
8
0
303,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role