Player Matchup

Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
BluefishOG
Hades
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 126L
1,566 Elo+
Party 2
Set
Set
felmekont
Set
Level 16
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Neith
Neith
kkr101101
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,609 Elo+
Party 2
Team Averages
Level 58
1,464 SR
1,535 Elo+

VS

Team Averages
Level 77
1,511 SR
1,477 Elo+
Arachne
Arachne
Grott
Arachne
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 206L
1,532 Elo+
Solo
Neith
Neith
Gundamboys
Neith
Level 40
God Stats
25W - 27L
1,511 SR
Queue Stats
127W - 159L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Jadorelethe807
Kukulkan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,421 Elo+
Party 1
Ra
Ra
Julaguien
Ra
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
383W - 366L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
kusse421
Sylvanus
Level 40
God Stats
2W - 4L
1,545 SR
Queue Stats
66W - 88L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 1 / 1
7,252
604
6,711
6,025
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
 
Amaterasu
10
0 / 5 / 1
5,591
466
2,678
9,767
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
10
2 / 1 / 1
6,080
507
5,145
8,416
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 1
5,616
468
1,975
8,440
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
kkr101101
Neith
8
1 / 2 / 2
5,244
437
2,911
5,827
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Grott
Arachne
12
6 / 1 / 1
7,244
604
5,003
8,685
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
10
1 / 2 / 1
5,882
490
5,133
7,314
2,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Kukulkan
12
4 / 1 / 3
7,466
622
4,904
4,109
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 1 / 5
6,550
546
4,878
5,889
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
kusse421
Sylvanus
12
1 / 3 / 0
6,754
563
3,810
6,860
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
13
13
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
1
1
4.5
L
Amaterasu
 
Amaterasu
0
5
1
0.1
L
Hades
2
1
1
2.5
W
Arachne
Grott
Arachne
6
1
1
6.5
W
Neith
1
2
1
0.75
W
Kukulkan
4
1
3
5.5
W
1
1
5
3.5
L
1
4
1
0.38
L
Neith
kkr101101
Neith
1
2
2
1
W
Sylvanus
kusse421
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,420
Damage
23,728
38,475
Taken
32,857
17,066
Mitigated
13,545
15,383
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,711
2,118
0
3,527
6,025
1,936
0
3,422
2,603
38,471
4,334
L
Amaterasu
 
Amaterasu
2,678
1,233
0
3,250
9,767
5,013
0
3,720
6,047
0
20,788
L
Hades
5,145
806
256
4,116
8,416
5,922
0
2,128
6,288
24,519
0
W
Arachne
Grott
Arachne
5,003
4,016
0
2,447
8,685
2,906
0
1,355
7,307
0
44,964
W
Neith
5,133
1,826
0
2,233
7,314
2,445
380
3,934
3,380
0
33,144
W
Kukulkan
4,904
463
0
775
4,109
3,298
168
0
3,901
39,939
0
W
4,878
293
880
1,615
5,889
1,825
0
2,105
3,784
32,132
3,444
L
1,975
1,026
0
2,161
8,440
2,622
0
2,302
6,138
0
21,940
L
Neith
kkr101101
Neith
2,911
968
0
2,073
5,827
1,573
0
943
4,884
0
17,789
W
Sylvanus
kusse421
Sylvanus
3,810
1,618
66
1,944
6,860
3,071
910
3,955
2,905
29,998
7,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
33,896
261
Minions Killed
375
0
Camps Cleared
0
1,053,609
Distance Traveled
1,104,174
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,252
604
91
8
0
227,538
5
L
Amaterasu
5,591
466
48
4
0
201,206
1
L
Hades
6,080
507
48
4
0
212,080
4
W
Arachne
7,244
604
80
7
0
275,878
1
W
Neith
5,882
490
69
6
0
224,372
0
W
Kukulkan
7,466
622
86
7
0
145,756
2
W
Ra
6,550
546
61
5
0
246,164
2
L
Set
5,616
468
44
4
0
215,942
0
L
Neith
5,244
437
30
3
0
196,843
1
W
Sylvanus
6,754
563
79
7
0
212,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role