Player Matchup

Ymir
Ymir
BK7183611
Ymir
Level 105
God Stats
1W - 1L
1,773 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Medusa
Medusa
Coleboy51
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Solo
Zhong Kui
Zhong Kui
FastMoneyGoon
Zhong Kui
Level 159
God Stats
2W - 1L
1,523 SR
Queue Stats
296W - 212L
1,996 Elo+
Party 2
Team Averages
Level 116
1,599 SR
1,614 Elo+

VS

Team Averages
Level 83
1,587 SR
1,451 Elo+
Medusa
Medusa
CROBER G17
Medusa
Level 103
God Stats
4W - 4L
1,573 SR
Queue Stats
26W - 37L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
KashMunniez66
Baron Samedi
Level 57
God Stats
14W - 11L
1,500 SR
Queue Stats
156W - 185L
1,471 Elo+
Solo
Fenrir
Fenrir
Majestad2899
Fenrir
Level 88
God Stats
4W - 1L
1,688 SR
Queue Stats
48W - 57L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 8 / 13
12,369
589
7,686
27,780
24,361
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Coleboy51
Medusa
20
6 / 8 / 10
15,357
731
19,559
17,929
6,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
FastMoneyGoon
Zhong Kui
19
10 / 7 / 5
15,658
746
21,605
26,035
16,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CROBER G17
Medusa
20
12 / 6 / 10
16,386
780
20,689
16,979
5,911
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
KashMunniez66
Baron Samedi
20
5 / 4 / 15
15,279
728
27,267
16,734
7,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
17
6 / 7 / 14
13,967
665
14,065
24,380
16,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
17
Kills
23
23
Deaths
17
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
13
0.94
W
Medusa
CROBER G17
Medusa
12
6
10
2.83
L
Medusa
Coleboy51
Medusa
6
8
10
1.38
L
Zhong Kui
FastMoneyGoon
Zhong Kui
10
7
5
1.79
W
Baron Samedi
KashMunniez66
Baron Samedi
5
4
15
3.13
W
Fenrir
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,850
Damage
62,021
71,744
Taken
58,093
47,172
Mitigated
30,057
17,671
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,686
903
0
6,904
27,780
24,361
130
13,380
14,014
19,791
0
W
Medusa
CROBER G17
Medusa
20,689
9,215
0
2,621
16,979
5,911
264
8,488
8,491
0
58,197
L
Medusa
Coleboy51
Medusa
19,559
7,353
0
2,043
17,929
6,707
1,444
5,471
12,296
60
64,106
L
Zhong Kui
FastMoneyGoon
Zhong Kui
21,605
2,311
0
8,724
26,035
16,104
741
9,264
16,509
53,345
0
W
Baron Samedi
KashMunniez66
Baron Samedi
27,267
1,039
3,796
6,671
16,734
7,667
1,294
9,913
6,821
84,060
0
W
Fenrir
14,065
2,030
0
3,122
24,380
16,479
0
11,699
12,681
0
35,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,384
Gold Earned
45,632
173
Minions Killed
204
7
Camps Cleared
9
962,508
Distance Traveled
960,387
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,369
589
22
1
2
303,435
5
W
Medusa
16,386
780
73
3
2
260,576
2
L
Medusa
15,357
731
83
4
1
342,561
3
L
Zhong Kui
15,658
746
68
3
4
316,512
2
W
Baron Samedi
15,279
728
99
5
4
348,763
2
W
Fenrir
13,967
665
32
2
3
351,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role