Player Matchup

Vamana
Vamana
AtomicSpyder609
Vamana
Level 48
God Stats
80W - 68L
1,588 SR
Queue Stats
222W - 248L
1,551 Elo+
Party 1
Cernunnos
Cernunnos
BERDUCK
Cernunnos
Level 119
God Stats
7W - 4L
1,500 SR
Queue Stats
175W - 161L
1,574 Elo+
Party 2
Bastet
Bastet
ItsNotDigiorno
Bastet
Level 49
God Stats
9W - 8L
1,483 SR
Queue Stats
112W - 146L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Jswiggs2k17
Nu Wa
Level 139
God Stats
3W - 4L
1,729 SR
Queue Stats
357W - 377L
1,553 Elo+
Party 1
Atlas
Atlas
TsuIsFair
Atlas
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,635 Elo+
Party 2
Team Averages
Level 77
1,560 SR
1,559 Elo+

VS

Team Averages
Level 60
1,611 SR
1,619 Elo+
Nox
Nox
Chasebenjis3965
Nox
Level 45
God Stats
3W - 0L
1,513 SR
Queue Stats
21W - 21L
1,505 Elo+
Solo
Guan Yu
Guan Yu
RedwoodTable
Guan Yu
Level 12
God Stats
4W - 1L
1,796 SR
Queue Stats
39W - 20L
1,774 Elo+
Party 3
Awilix
Awilix
SeasonedKey
Awilix
Level 79
God Stats
2W - 0L
1,745 SR
Queue Stats
118W - 71L
1,729 Elo+
Party 3
Tyr
Tyr
VCW Luna
Tyr
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
316W - 252L
1,596 Elo+
Party 3
Medusa
Medusa
zDJz_zHellFiendz
Medusa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 176L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,796
446
5,202
11,903
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
BERDUCK
Cernunnos
9
0 / 6 / 0
5,819
448
3,142
8,865
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 2
6,436
495
4,139
9,645
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 3 / 3
7,633
587
6,748
6,209
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
TsuIsFair
Atlas
13
5 / 4 / 2
7,930
610
9,086
13,050
7,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
6,443
496
2,938
6,331
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
RedwoodTable
Guan Yu
13
7 / 4 / 6
7,805
600
9,842
11,368
6,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
14
6 / 1 / 6
8,118
624
9,051
11,393
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 2 / 13
7,841
603
9,134
9,995
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 3
8,212
632
6,978
6,775
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
10
Kills
23
23
Deaths
10
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Cernunnos
BERDUCK
Cernunnos
0
6
0
0
W
0
3
6
1
L
2
4
2
0.75
L
3
3
3
1.5
W
Guan Yu
RedwoodTable
Guan Yu
7
4
6
2.5
W
Awilix
6
1
6
9
L
Atlas
TsuIsFair
Atlas
5
4
2
1.5
W
5
2
13
5.75
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
37,943
49,672
Taken
45,862
17,723
Mitigated
23,360
13,369
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,202
1,851
262
3,900
11,903
4,328
56
783
11,120
0
22,816
L
Cernunnos
BERDUCK
Cernunnos
3,142
1,616
0
875
8,865
1,942
0
0
8,865
0
26,805
W
2,938
167
53
957
6,331
1,663
372
3,176
3,155
37,669
0
L
4,139
1,136
0
3,102
9,645
2,001
0
902
8,743
0
23,999
L
6,748
1,935
0
1,024
6,209
1,615
314
1,253
4,956
49,267
0
W
Guan Yu
RedwoodTable
Guan Yu
9,842
1,985
1,270
1,938
11,368
6,261
528
4,888
6,417
0
37,859
W
Awilix
9,051
3,092
0
3,795
11,393
3,897
66
4,497
6,826
0
48,390
L
Atlas
TsuIsFair
Atlas
9,086
3,339
0
4,206
13,050
7,837
0
0
13,050
41,925
0
W
9,134
882
210
3,773
9,995
8,498
33
2,509
7,240
0
27,967
W
6,978
3,097
0
2,646
6,775
3,041
1,114
764
5,923
0
56,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
38,419
284
Minions Killed
378
0
Camps Cleared
0
1,165,246
Distance Traveled
1,319,928
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,796
446
33
3
0
261,544
1
L
Cernunnos
5,819
448
50
4
0
204,948
0
W
Nox
6,443
496
70
5
0
259,546
0
L
Bastet
6,436
495
36
3
0
262,197
2
L
Nu Wa
7,633
587
92
7
0
232,615
2
W
Guan Yu
7,805
600
68
5
0
257,828
1
W
Awilix
8,118
624
94
7
0
283,835
6
L
Atlas
7,930
610
73
6
0
203,942
1
W
Tyr
7,841
603
41
3
0
259,316
2
W
Medusa
8,212
632
105
8
0
259,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role