Player Matchup

The Morrigan
The Morrigan
HealBoi
The Morrigan
Level 145
God Stats
58W - 52L
1,651 SR
Queue Stats
114W - 114L
1,483 Elo+
Solo
Jormungandr
Jormungandr
Walnut defender
Jormungandr
Level 81
God Stats
29W - 23L
1,196 SR
Queue Stats
203W - 214L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
XLX Thunder
Cliodhna
Level 69
God Stats
26W - 21L
1,575 SR
Queue Stats
183W - 186L
1,499 Elo+
Party 1
Bellona
Bellona
rockstarspxcn
Bellona
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,604 Elo+
Solo
Nu Wa
Nu Wa
samsakilla93
Nu Wa
Level 107
God Stats
29W - 35L
1,407 SR
Queue Stats
58W - 61L
1,475 Elo+
Solo
Team Averages
Level 95
1,466 SR
1,512 Elo+

VS

Team Averages
Level 126
1,554 SR
1,489 Elo+
Bakasura
Bakasura
EdinardoSouza
Bakasura
Level 136
God Stats
1W - 2L
1,506 SR
Queue Stats
273W - 287L
1,510 Elo+
Solo
Medusa
Medusa
KCBri
Medusa
Level 160
God Stats
19W - 27L
1,496 SR
Queue Stats
543W - 557L
1,444 Elo+
Solo
Ra
Ra
KnownMarcinho
Ra
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 146L
1,454 Elo+
Solo
Ymir
Ymir
Nubs_DoughBoy
Ymir
Level 61
God Stats
17W - 19L
1,474 SR
Queue Stats
83W - 86L
1,481 Elo+
Solo
King Arthur
King Arthur
nightmer444444
King Arthur
Level 117
God Stats
26W - 18L
1,795 SR
Queue Stats
162W - 160L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HealBoi
The Morrigan
16
5 / 3 / 3
10,051
529
9,203
9,215
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
Walnut defender
Jormungandr
13
1 / 4 / 8
8,870
467
10,040
15,021
10,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
XLX Thunder
Cliodhna
16
6 / 1 / 4
10,170
535
10,099
12,568
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
18
2 / 4 / 4
10,722
564
12,963
12,468
16,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 5
9,588
505
18,359
9,485
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EdinardoSouza
Bakasura
14
0 / 5 / 2
8,827
465
3,189
16,312
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
KCBri
Medusa
17
5 / 1 / 4
10,343
544
7,848
11,408
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 3 / 0
9,378
494
3,719
11,361
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 4
8,592
452
9,942
22,882
19,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
nightmer444444
King Arthur
17
7 / 3 / 2
10,791
568
9,696
19,394
13,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
15
Kills
15
15
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
EdinardoSouza
Bakasura
0
5
2
0.2
W
The Morrigan
HealBoi
The Morrigan
5
3
3
2.17
L
Medusa
KCBri
Medusa
5
1
4
7
L
2
3
0
0.67
L
1
3
4
1
W
Jormungandr
Walnut defender
Jormungandr
1
4
8
1.25
W
Cliodhna
XLX Thunder
Cliodhna
6
1
4
8
L
King Arthur
nightmer444444
King Arthur
7
3
2
2.67
W
Bellona
2
4
4
1
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,664
Damage
34,394
58,757
Taken
81,357
38,182
Mitigated
45,040
22,299
Healing
23,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
EdinardoSouza
Bakasura
3,189
1,931
0
5,152
16,312
5,563
231
6,166
10,002
0
38,474
W
The Morrigan
HealBoi
The Morrigan
9,203
2,785
824
3,354
9,215
3,520
3,084
2,729
6,486
48,973
1,348
L
Medusa
KCBri
Medusa
7,848
3,165
0
4,515
11,408
4,264
1,111
5,424
5,812
0
79,367
L
3,719
251
0
5,031
11,361
2,892
227
6,687
4,053
69,155
0
L
9,942
1,108
430
3,009
22,882
19,095
26
12,680
9,828
43,432
0
W
Jormungandr
Walnut defender
Jormungandr
10,040
2,318
477
3,932
15,021
10,723
85
4,110
10,877
37,522
0
W
Cliodhna
XLX Thunder
Cliodhna
10,099
1,912
0
7,853
12,568
4,341
708
3,070
9,302
0
76,842
L
King Arthur
nightmer444444
King Arthur
9,696
862
0
4,875
19,394
13,226
0
7,816
11,386
0
61,148
W
Bellona
12,963
3,806
0
2,758
12,468
16,596
1,504
248
12,022
16,229
63,888
W
18,359
4,531
99
3,002
9,485
3,002
2,003
3,224
5,910
77,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,401
Gold Earned
47,931
549
Minions Killed
547
0
Camps Cleared
0
1,762,790
Distance Traveled
1,692,594
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,827
465
108
6
0
330,261
1
W
The Morrigan
10,051
529
90
5
0
301,075
3
L
Medusa
10,343
544
122
6
0
361,650
6
L
Ra
9,378
494
149
8
0
307,771
2
L
Ymir
8,592
452
43
2
0
347,703
2
W
Jormungandr
8,870
467
43
2
0
356,629
6
W
Cliodhna
10,170
535
121
6
0
415,004
4
L
King Arthur
10,791
568
125
7
0
345,209
3
W
Bellona
10,722
564
165
9
0
338,052
0
W
Nu Wa
9,588
505
130
7
0
352,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role