Player Matchup

Sol
Sol
FarmerJordan
Sol
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,613 Elo+
Party 1
Cerberus
Cerberus
HyperGoddesss
Cerberus
Level 87
God Stats
4W - 2L
1,654 SR
Queue Stats
30W - 16L
1,680 Elo+
Party 1
Loki
Loki
HyperPopt4rt
Loki
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
1,680 Elo+
Party 1
Team Averages
Level 103
1,551 SR
1,658 Elo+

VS

Team Averages
Level 113
1,618 SR
1,795 Elo+
Thor
Thor
Katg197
Thor
Level 23
God Stats
2W - 3L
1,853 SR
Queue Stats
41W - 41L
1,731 Elo+
Party 2
Thoth
Thoth
Vorgacka
Thoth
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
164W - 84L
1,851 Elo+
Party 2
Ne Zha
Ne Zha
Ångel
Ne Zha
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
385W - 272L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 6
13,205
777
11,229
12,136
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
HyperGoddesss
Cerberus
17
3 / 1 / 17
12,515
736
9,435
19,689
21,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 5 / 12
12,315
724
12,446
11,823
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Katg197
Thor
13
0 / 10 / 5
9,629
566
4,719
12,701
4,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
Vorgacka
Thoth
18
8 / 5 / 2
13,014
766
18,385
12,320
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Ångel
Ne Zha
16
2 / 5 / 5
10,921
642
13,233
16,386
10,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
20
Kills
10
10
Deaths
20
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
4
6
3.5
W
Cerberus
HyperGoddesss
Cerberus
3
1
17
11.5
W
6
5
12
2.4
L
Thor
Katg197
Thor
0
10
5
0.25
L
Thoth
Vorgacka
Thoth
8
5
2
1.8
L
Ne Zha
Ångel
Ne Zha
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,110
Damage
36,337
43,648
Taken
41,407
30,364
Mitigated
20,026
9,184
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,229
2,217
791
4,037
12,136
4,305
2,522
5,893
5,800
47,795
2,376
W
Cerberus
HyperGoddesss
Cerberus
9,435
294
716
2,513
19,689
21,607
201
6,522
11,988
33,695
0
W
12,446
1,981
0
1,127
11,823
4,452
781
5,089
6,269
0
38,623
L
Thor
Katg197
Thor
4,719
1,530
0
0
12,701
4,320
379
7,693
4,718
0
11,105
L
Thoth
Vorgacka
Thoth
18,385
1,466
0
1,785
12,320
5,393
715
6,036
5,760
77,541
0
L
Ne Zha
Ångel
Ne Zha
13,233
1,708
0
3,065
16,386
10,313
0
6,876
9,234
0
37,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,035
Gold Earned
33,564
212
Minions Killed
185
8
Camps Cleared
6
877,596
Distance Traveled
844,732
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,205
777
112
7
6
290,508
5
W
Cerberus
12,515
736
66
4
0
270,202
0
W
Loki
12,315
724
34
2
2
316,886
0
L
Thor
9,629
566
18
1
0
260,934
0
L
Thoth
13,014
766
125
7
4
271,241
1
L
Ne Zha
10,921
642
42
2
2
312,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role