Player Matchup

Cthulhu
Cthulhu
AdonoiCru
Cthulhu
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 31L
1,272 Elo+
Solo
Zeus
Zeus
BtH Hater
Zeus
Level 85
God Stats
14W - 12L
1,556 SR
Queue Stats
397W - 489L
1,442 Elo+
Solo
Chernobog
Chernobog
Phaylin16
Chernobog
Level 43
God Stats
3W - 6L
1,333 SR
Queue Stats
3W - 6L
1,258 Elo+
Solo
Freya
Freya
Rastica
Freya
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,337 Elo+
Solo
Tiamat
Tiamat
masonakusrex
Tiamat
Level 46
God Stats
9W - 10L
1,705 SR
Queue Stats
49W - 55L
1,438 Elo+
Solo
Team Averages
Level 55
1,519 SR
1,350 Elo+

VS

Team Averages
Level 63
1,558 SR
1,474 Elo+
Pele
Pele
Devolutionist243
Pele
Level 58
God Stats
2W - 4L
1,763 SR
Queue Stats
81W - 83L
1,476 Elo+
Party 1
Arachne
Arachne
Gaidoru
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,476 Elo+
Party 1
Cerberus
Cerberus
RayoFugaz
Cerberus
Level 42
God Stats
10W - 8L
1,619 SR
Queue Stats
58W - 45L
1,523 Elo+
Solo
Anubis
Anubis
Slayer4ever8
Anubis
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 131L
1,367 Elo+
Solo
Xbalanque
Xbalanque
dasjager420
Xbalanque
Level 107
God Stats
4W - 0L
1,408 SR
Queue Stats
42W - 36L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdonoiCru
Cthulhu
9
2 / 4 / 1
6,446
496
3,204
11,551
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
10
0 / 1 / 0
5,984
460
2,676
1,797
341
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Phaylin16
Chernobog
8
0 / 4 / 2
5,327
410
1,445
6,697
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Rastica
Freya
9
1 / 3 / 4
5,853
450
3,536
8,813
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
12
8 / 5 / 0
7,538
580
7,190
8,271
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,331
564
5,569
9,514
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arachne
Gaidoru
Arachne
15
3 / 0 / 0
8,508
654
1,703
6,149
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
RayoFugaz
Cerberus
11
4 / 0 / 2
7,507
577
3,601
7,169
3,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
11
2 / 4 / 3
6,809
524
2,467
6,615
2,172
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
dasjager420
Xbalanque
13
5 / 3 / 5
7,541
580
12,142
9,022
2,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
11
Kills
17
17
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AdonoiCru
Cthulhu
2
4
1
0.63
L
Zeus
0
1
0
0
W
3
4
3
1.13
W
Arachne
Gaidoru
Arachne
3
0
0
3
L
Chernobog
Phaylin16
Chernobog
0
4
2
0.25
L
Freya
Rastica
Freya
1
3
4
1
W
Cerberus
RayoFugaz
Cerberus
4
0
2
5
W
Anubis
2
4
3
0.88
W
Xbalanque
dasjager420
Xbalanque
5
3
5
2.5
L
Tiamat
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,051
Damage
25,482
37,129
Taken
38,469
15,690
Mitigated
14,800
8,612
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AdonoiCru
Cthulhu
3,204
524
156
2,491
11,551
7,631
270
2,261
9,290
19,964
0
L
Zeus
2,676
582
0
475
1,797
341
0
0
1,797
28,219
0
W
5,569
1,709
289
1,988
9,514
3,266
0
4,164
5,058
0
39,880
W
Arachne
Gaidoru
Arachne
1,703
1,300
0
1,334
6,149
2,756
0
2,926
3,223
0
52,552
L
Chernobog
Phaylin16
Chernobog
1,445
565
176
1,758
6,697
1,635
616
1,048
5,649
0
17,190
L
Freya
Rastica
Freya
3,536
1,309
0
1,848
8,813
3,075
558
925
7,888
20,157
3,706
W
Cerberus
RayoFugaz
Cerberus
3,601
191
1,573
2,016
7,169
3,652
120
1,974
5,195
24,118
0
W
Anubis
2,467
219
0
1,711
6,615
2,172
0
3,571
2,708
20,351
0
W
Xbalanque
dasjager420
Xbalanque
12,142
6,282
0
1,446
9,022
2,954
1,482
2,817
6,205
0
46,477
L
Tiamat
7,190
818
0
1,708
8,271
3,008
601
1,834
6,437
32,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
37,696
229
Minions Killed
377
0
Camps Cleared
0
1,071,413
Distance Traveled
1,192,153
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,446
496
26
2
0
220,721
2
L
Zeus
5,984
460
76
6
0
188,971
0
W
Pele
7,331
564
75
6
0
239,838
3
W
Arachne
8,508
654
109
8
0
272,384
1
L
Chernobog
5,327
410
34
3
0
161,945
0
L
Freya
5,853
450
39
3
0
265,262
0
W
Cerberus
7,507
577
73
6
0
265,491
3
W
Anubis
6,809
524
44
3
0
175,100
0
W
Xbalanque
7,541
580
76
6
0
239,340
6
L
Tiamat
7,538
580
54
4
0
234,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role