Player Matchup

Sylvanus
Sylvanus
Spippo
Sylvanus
Level 108
God Stats
0W - 3L
1,279 SR
Queue Stats
69W - 97L
1,430 Elo+
Party 1
Hercules
Hercules
Universal3685
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 115L
1,601 Elo+
Party 1
Serqet
Serqet
crzytr1zzy
Serqet
Level 67
God Stats
2W - 2L
1,456 SR
Queue Stats
48W - 86L
1,395 Elo+
Party 1
Team Averages
Level 100
1,412 SR
1,475 Elo+

VS

Team Averages
Level 69
1,629 SR
1,554 Elo+
Thor
Thor
 
Thor
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
WastefulMinds
Terra
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
lZDAVEl
Baron Samedi
Level 44
God Stats
1W - 0L
1,888 SR
Queue Stats
9W - 2L
1,808 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Spippo
Sylvanus
10
1 / 7 / 1
6,834
621
6,930
11,372
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Universal3685
Hercules
11
0 / 2 / 1
6,359
578
4,053
10,056
8,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Serqet
crzytr1zzy
Serqet
10
1 / 8 / 0
6,620
602
5,895
11,054
3,595
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 1 / 9
8,487
772
10,088
8,801
6,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 0 / 12
8,158
742
6,731
8,676
7,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
lZDAVEl
Baron Samedi
15
7 / 1 / 10
9,071
825
9,792
4,715
2,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
17
17
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
9
10.5
L
Sylvanus
Spippo
Sylvanus
1
7
1
0.21
L
Hercules
Universal3685
Hercules
0
2
1
0.25
W
4
0
12
10
L
Serqet
crzytr1zzy
Serqet
1
8
0
0.13
W
Baron Samedi
lZDAVEl
Baron Samedi
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,878
Damage
26,611
32,482
Taken
22,192
16,995
Mitigated
16,716
6,899
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,088
2,773
0
1,833
8,801
6,005
177
3,860
4,791
0
24,998
L
Sylvanus
Spippo
Sylvanus
6,930
1,302
1,186
1,494
11,372
4,876
0
6,090
4,964
18,791
2,180
L
Hercules
Universal3685
Hercules
4,053
1,110
144
3,072
10,056
8,524
0
5,297
4,592
0
12,706
W
6,731
946
939
2,073
8,676
7,798
239
2,302
6,094
15,936
0
L
Serqet
crzytr1zzy
Serqet
5,895
1,381
330
673
11,054
3,595
0
5,756
5,108
0
16,034
W
Baron Samedi
lZDAVEl
Baron Samedi
9,792
489
1,843
1,592
4,715
2,913
914
878
3,532
35,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,813
Gold Earned
25,716
75
Minions Killed
131
3
Camps Cleared
6
530,365
Distance Traveled
598,407
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,487
772
26
2
1
199,931
4
L
Sylvanus
6,834
621
33
3
0
157,785
1
L
Hercules
6,359
578
14
1
0
203,376
4
W
Terra
8,158
742
22
2
1
199,845
3
L
Serqet
6,620
602
28
3
3
169,204
2
W
Baron Samedi
9,071
825
83
8
4
198,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role