Player Matchup

Susano
Susano
DeepMountain_
Susano
Level 149
God Stats
8W - 11L
1,179 SR
Queue Stats
1,011W - 1,001L
1,464 Elo+
Solo
Achilles
Achilles
DonAnson
Achilles
Level 119
God Stats
6W - 1L
1,892 SR
Queue Stats
193W - 220L
1,546 Elo+
Party 2
Rama
Rama
EbiEre
Rama
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,146 Elo+
Party 2
Raijin
Raijin
Joetz
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 273L
1,555 Elo+
Party 2
Cerberus
Cerberus
KiWiMaus
Cerberus
Level 109
God Stats
1W - 6L
1,500 SR
Queue Stats
124W - 140L
1,541 Elo+
Party 2
Team Averages
Level 124
1,514 SR
1,450 Elo+

VS

Team Averages
Level 108
1,559 SR
1,524 Elo+
Artemis
Artemis
BIGJC123
Artemis
Level 100
God Stats
10W - 6L
1,503 SR
Queue Stats
209W - 195L
1,466 Elo+
Party 3
Zhong Kui
Zhong Kui
Joker93-Tuga
Zhong Kui
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 115L
1,568 Elo+
Party 1
Atlas
Atlas
Lonely Escaped
Atlas
Level 160
God Stats
4W - 3L
1,519 SR
Queue Stats
355W - 360L
1,518 Elo+
Party 3
Chronos
Chronos
Mikipt23
Chronos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 151L
1,568 Elo+
Party 1
Bacchus
Bacchus
Will932305
Bacchus
Level 86
God Stats
4W - 1L
1,775 SR
Queue Stats
294W - 289L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 8
9,899
900
15,710
12,898
6,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
DonAnson
Achilles
16
5 / 4 / 8
9,479
862
7,554
15,582
19,892
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
EbiEre
Rama
16
5 / 4 / 5
9,063
824
5,569
8,857
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Joetz
Raijin
14
1 / 5 / 7
8,221
747
7,593
8,698
3,776
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
KiWiMaus
Cerberus
11
0 / 6 / 3
7,348
668
3,341
14,084
15,033
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BIGJC123
Artemis
16
4 / 4 / 14
9,584
871
14,695
9,796
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Joker93-Tuga
Zhong Kui
16
5 / 4 / 11
9,875
898
8,812
11,953
7,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
5 / 3 / 15
10,157
923
9,040
13,019
9,709
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Mikipt23
Chronos
17
5 / 1 / 10
9,618
874
6,599
9,130
3,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Will932305
Bacchus
16
8 / 6 / 13
10,333
939
12,665
9,462
5,333
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
18
Kills
27
27
Deaths
18
31
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Artemis
BIGJC123
Artemis
4
4
14
2.75
L
7
8
8
1.38
L
Achilles
DonAnson
Achilles
5
4
8
2.25
L
Rama
EbiEre
Rama
5
4
5
1.88
L
Raijin
Joetz
Raijin
1
5
7
0.9
W
Zhong Kui
Joker93-Tuga
Zhong Kui
5
4
11
2.63
L
Cerberus
KiWiMaus
Cerberus
0
6
3
0.25
W
5
3
15
4.17
W
Chronos
Mikipt23
Chronos
5
1
10
10
W
Bacchus
Will932305
Bacchus
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,767
Damage
51,811
60,119
Taken
53,360
48,782
Mitigated
29,158
16,290
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BIGJC123
Artemis
14,695
7,324
190
2,308
9,796
3,499
3,205
852
8,944
0
31,906
L
15,710
536
0
875
12,898
6,273
0
7,414
5,484
0
28,750
L
Achilles
DonAnson
Achilles
7,554
1,677
1,469
4,199
15,582
19,892
0
7,573
8,009
114
13,104
L
Rama
EbiEre
Rama
5,569
3,249
1,845
1,140
8,857
3,808
1,299
6,090
2,767
0
15,192
L
Raijin
Joetz
Raijin
7,593
966
1,532
1,936
8,698
3,776
420
6,656
2,042
20,486
0
W
Zhong Kui
Joker93-Tuga
Zhong Kui
8,812
809
874
4,282
11,953
7,103
665
2,106
9,847
22,187
0
L
Cerberus
KiWiMaus
Cerberus
3,341
70
1,024
2,270
14,084
15,033
192
9,383
4,701
7,152
0
W
9,040
2,859
933
3,010
13,019
9,709
202
2,627
10,392
25,661
0
W
Chronos
Mikipt23
Chronos
6,599
1,129
144
2,227
9,130
3,514
608
1,087
8,043
14,850
0
W
Bacchus
Will932305
Bacchus
12,665
666
153
165
9,462
5,333
0
4,314
5,148
14,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,010
Gold Earned
49,567
94
Minions Killed
114
0
Camps Cleared
0
940,497
Distance Traveled
1,043,035
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,584
871
27
2
0
180,847
1
L
Susano
9,899
900
19
2
0
194,071
1
L
Achilles
9,479
862
4
0
0
210,206
0
L
Rama
9,063
824
26
2
0
163,189
0
L
Raijin
8,221
747
35
3
0
186,659
0
W
Zhong Kui
9,875
898
33
3
0
204,204
2
L
Cerberus
7,348
668
10
1
0
186,372
0
W
Atlas
10,157
923
35
3
0
203,945
3
W
Chronos
9,618
874
10
1
0
246,566
0
W
Bacchus
10,333
939
9
1
0
207,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role