Player Matchup

Hades
Hades
EternalHypnos22
Hades
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,782 Elo+
Party 1
Tyr
Tyr
NIAELD
Tyr
Level 29
God Stats
1W - 0L
1,275 SR
Queue Stats
7W - 4L
1,782 Elo+
Party 1
Bellona
Bellona
xTrueSinz
Bellona
Level 39
God Stats
5W - 0L
1,662 SR
Queue Stats
7W - 4L
1,782 Elo+
Party 1
Team Averages
Level 61
1,479 SR
1,782 Elo+

VS

Team Averages
Level 87
1,500 SR
1,205 Elo+
Gilgamesh
Gilgamesh
AWhitePhoenix
Gilgamesh
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,159 Elo+
Party 2
Ah Puch
Ah Puch
Deaththekid009
Ah Puch
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,159 Elo+
Party 2
He Bo
He Bo
DenimDaddy
He Bo
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 16
10,613
758
13,145
15,029
8,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
NIAELD
Tyr
15
7 / 6 / 15
11,283
806
8,573
12,600
4,401
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
xTrueSinz
Bellona
15
11 / 3 / 12
11,249
804
8,400
10,450
8,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AWhitePhoenix
Gilgamesh
15
4 / 8 / 9
10,907
779
9,667
13,059
8,521
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 8 / 5
10,988
785
11,876
12,604
3,977
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
14
4 / 8 / 9
10,383
742
9,866
10,780
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
24
Kills
15
15
Deaths
24
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AWhitePhoenix
Gilgamesh
4
8
9
1.06
L
7
8
5
1.19
L
He Bo
4
8
9
1.06
W
6
6
16
2.33
W
Tyr
NIAELD
Tyr
7
6
15
2.42
W
Bellona
xTrueSinz
Bellona
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,118
Damage
31,409
38,079
Taken
36,443
21,409
Mitigated
15,723
5,263
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AWhitePhoenix
Gilgamesh
9,667
2,011
0
1,183
13,059
8,521
0
6,585
6,474
0
28,337
L
11,876
355
0
916
12,604
3,977
0
3,933
8,671
22,310
0
L
He Bo
9,866
765
0
811
10,780
3,225
0
3,717
7,063
30,268
0
W
13,145
586
952
3,218
15,029
8,248
946
9,326
5,703
31,795
0
W
Tyr
NIAELD
Tyr
8,573
1,151
0
996
12,600
4,401
572
7,307
5,293
0
31,635
W
Bellona
xTrueSinz
Bellona
8,400
2,076
0
97
10,450
8,760
1,046
5,545
4,905
0
21,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,145
Gold Earned
32,278
117
Minions Killed
94
7
Camps Cleared
5
672,062
Distance Traveled
588,786
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,907
779
44
3
4
205,178
1
L
Ah Puch
10,988
785
17
1
0
191,625
1
L
He Bo
10,383
742
33
2
1
191,983
3
W
Hades
10,613
758
46
3
1
199,503
1
W
Tyr
11,283
806
40
3
3
241,988
1
W
Bellona
11,249
804
31
2
3
230,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role