Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alexonism
Nu Wa
Level 156
God Stats
203W - 139L
1,644 SR
Queue Stats
815W - 810L
1,518 Elo+
Solo
Cerberus
Cerberus
DirtySquirrelZ
Cerberus
Level 146
God Stats
7W - 9L
1,500 SR
Queue Stats
90W - 95L
1,561 Elo+
Party 1
Erlang Shen
Erlang Shen
TMO6
Erlang Shen
Level 83
God Stats
2W - 6L
1,382 SR
Queue Stats
115W - 94L
1,599 Elo+
Party 1
Ratatoskr
Ratatoskr
What Ugh Bob
Ratatoskr
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 108L
1,553 Elo+
Party 1
Team Averages
Level 126
1,505 SR
1,546 Elo+

VS

Team Averages
Level 114
1,631 SR
1,621 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ICEP3AKS
Janus
Level 84
God Stats
3W - 2L
1,755 SR
Queue Stats
94W - 89L
1,721 Elo+
Party 2
Odin
Odin
JungleMonkey94
Odin
Level 113
God Stats
5W - 4L
1,548 SR
Queue Stats
109W - 87L
1,749 Elo+
Party 2
Athena
Athena
OMGitzAlolilover
Athena
Level 160
God Stats
2W - 1L
1,772 SR
Queue Stats
327W - 299L
1,529 Elo+
Solo
Apollo
Apollo
temp-317050
Apollo
Level 88
God Stats
1W - 2L
1,582 SR
Queue Stats
50W - 40L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 0 / 6
8,651
618
7,486
6,368
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Alexonism
Nu Wa
12
1 / 0 / 5
7,558
540
11,090
5,485
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
13
4 / 1 / 8
8,229
588
8,247
12,877
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
TMO6
Erlang Shen
13
4 / 1 / 1
8,149
582
2,699
7,792
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
What Ugh Bob
Ratatoskr
14
5 / 2 / 2
8,497
607
8,885
11,791
7,620
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 2 / 0
6,819
487
4,022
10,334
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Janus
ICEP3AKS
Janus
11
1 / 3 / 2
6,628
473
4,822
7,306
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 2
7,101
507
5,633
11,629
5,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 4 / 2
6,081
434
3,464
10,881
6,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
11
0 / 5 / 1
6,245
446
3,724
9,776
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
4
4
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
6
6
L
Hun Batz
 
Hun Batz
1
2
0
0.5
W
Nu Wa
Alexonism
Nu Wa
1
0
5
3.5
W
Cerberus
4
1
8
8
L
Janus
ICEP3AKS
Janus
1
3
2
0.67
L
2
3
2
1
L
0
4
2
0.25
W
Erlang Shen
TMO6
Erlang Shen
4
1
1
4.5
W
Ratatoskr
What Ugh Bob
Ratatoskr
5
2
2
3
L
Apollo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,407
Damage
21,665
44,313
Taken
49,926
24,377
Mitigated
17,970
16,608
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,486
4,026
0
3,961
6,368
1,996
1,594
1,497
4,871
0
59,437
L
Hun Batz
 
Hun Batz
4,022
1,285
0
2,982
10,334
2,714
0
4,553
5,371
0
40,750
W
Nu Wa
Alexonism
Nu Wa
11,090
3,163
0
1,749
5,485
1,331
3,321
955
4,230
46,653
0
W
Cerberus
8,247
412
452
4,286
12,877
10,031
372
4,191
8,540
32,647
5,485
L
Janus
ICEP3AKS
Janus
4,822
0
0
1,152
7,306
1,528
0
4,176
2,688
45,639
0
L
5,633
1,803
0
3,155
11,629
5,181
0
2,921
8,256
0
31,501
L
3,464
988
1,524
2,464
10,881
6,714
0
3,747
7,016
19,042
0
W
Erlang Shen
TMO6
Erlang Shen
2,699
1,147
0
1,832
7,792
3,399
1,626
250
7,542
0
49,889
W
Ratatoskr
What Ugh Bob
Ratatoskr
8,885
1,788
0
4,328
11,791
7,620
0
1,393
9,965
0
51,532
L
Apollo
3,724
2,472
0
1,950
9,776
1,833
0
2,583
7,093
0
42,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,084
Gold Earned
32,874
462
Minions Killed
345
0
Camps Cleared
0
1,437,443
Distance Traveled
1,375,514
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,651
618
107
8
0
278,862
5
L
Hun Batz
6,819
487
87
6
0
316,601
4
W
Nu Wa
7,558
540
87
6
0
270,412
4
W
Cerberus
8,229
588
65
5
0
280,359
5
L
Janus
6,628
473
82
6
0
260,993
2
L
Odin
7,101
507
70
5
0
277,252
1
L
Athena
6,081
434
33
2
0
274,372
5
W
Erlang Shen
8,149
582
97
7
0
323,746
7
W
Ratatoskr
8,497
607
106
8
0
284,064
4
L
Apollo
6,245
446
73
5
0
246,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role