Player Matchup

Ganesha
Ganesha
Gold III
Jungly
Ganesha
Gold III
Level 158
God Stats
47W - 47L
1,500 SR
Queue Stats
634W - 642L
1,510 MMR
Solo
Medusa
Medusa
Bronze IV
Shouraavic
Medusa
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Zeus
Zeus
Gold I
Wdowiar
Zeus
Gold I
Level 160
God Stats
16W - 11L
1,438 SR
Queue Stats
164W - 171L
1,525 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
notmaxiii
Gilgamesh
Silver II
Level 110
God Stats
4W - 6L
1,500 SR
Queue Stats
168W - 154L
1,520 MMR
Solo
Nike
Nike
Bronze IV
salamaaander
Nike
Bronze IV
Level 81
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,448 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,577 SR
1,511 MMR
Sun Wukong
Sun Wukong
Silver II
Emmpiror
Sun Wukong
Silver II
Level 156
God Stats
1W - 0L
1,314 SR
Queue Stats
81W - 63L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Guillermo1597
Anhur
Gold V
Level 128
God Stats
1W - 1L
1,508 SR
Queue Stats
14W - 18L
1,498 MMR
Solo
Cerberus
Cerberus
Silver II
KPhoenix
Cerberus
Silver II
Level 145
God Stats
13W - 10L
1,500 SR
Queue Stats
55W - 46L
1,516 MMR
Solo
Chang'e
Chang'e
Gold II
Tatri
Chang'e
Gold II
Level 144
God Stats
12W - 4L
1,720 SR
Queue Stats
282W - 276L
1,556 MMR
Party 1
Fenrir
Fenrir
Gold II
ЯAMB0
Fenrir
Gold II
Level 127
God Stats
4W - 1L
1,840 SR
Queue Stats
167W - 167L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jungly
Ganesha
20
1 / 7 / 15
14,924
452
11,163
32,897
41,831
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Shouraavic
Medusa
20
5 / 11 / 3
15,541
471
25,202
29,648
9,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
Wdowiar
Zeus
20
10 / 8 / 4
17,211
522
43,404
26,855
9,051
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
notmaxiii
Gilgamesh
20
12 / 6 / 11
18,121
549
37,155
32,458
21,205
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 7 / 8
15,686
475
13,276
30,585
34,623
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AtlasThothBastet

VS

Bans
CliodhnaHadesArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Emmpiror
Sun Wukong
20
8 / 4 / 7
18,840
571
28,578
43,064
45,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 6 / 10
20,374
617
13,624
32,658
14,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
KPhoenix
Cerberus
20
1 / 4 / 25
18,516
561
28,105
45,868
73,499
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Tatri
Chang'e
20
15 / 5 / 10
21,061
638
34,064
31,927
14,777
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ЯAMB0
Fenrir
20
9 / 9 / 10
19,411
588
16,971
36,994
22,907
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
101
28
Kills
39
39
Deaths
28
41
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Emmpiror
Sun Wukong
8
4
7
2.88
W
6
6
10
1.83
L
Ganesha
Jungly
Ganesha
1
7
15
1.21
W
Cerberus
KPhoenix
Cerberus
1
4
25
3.38
L
Medusa
Shouraavic
Medusa
5
11
3
0.59
W
Chang'e
Tatri
Chang'e
15
5
10
4
L
Zeus
Wdowiar
Zeus
10
8
4
1.5
L
Gilgamesh
notmaxiii
Gilgamesh
12
6
11
2.92
L
0
7
8
0.57
W
Fenrir
ЯAMB0
Fenrir
9
9
10
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,200
Damage
121,342
152,443
Taken
190,511
116,263
Mitigated
171,266
31,652
Healing
82,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Emmpiror
Sun Wukong
28,578
5,897
0
18,558
43,064
45,890
1,379
13,255
29,233
0
113,979
W
13,624
8,194
0
14,091
32,658
14,193
8,016
10,310
22,348
0
193,599
L
Ganesha
Jungly
Ganesha
11,163
1,171
676
4,920
32,897
41,831
315
13,304
19,593
58,111
0
W
Cerberus
KPhoenix
Cerberus
28,105
1,886
0
14,007
45,868
73,499
285
19,141
25,845
84,628
13,467
L
Medusa
Shouraavic
Medusa
25,202
14,910
0
6,027
29,648
9,553
649
11,050
18,502
0
118,073
W
Chang'e
Tatri
Chang'e
34,064
2,328
10,511
15,768
31,927
14,777
4,452
6,016
25,623
153,761
0
L
Zeus
Wdowiar
Zeus
43,404
5,735
474
7,132
26,855
9,051
500
13,002
13,757
170,090
0
L
Gilgamesh
notmaxiii
Gilgamesh
37,155
8,994
0
8,630
32,458
21,205
87
13,852
18,366
0
149,220
L
13,276
1,670
0
3,793
30,585
34,623
2,195
6,835
23,438
277
110,399
W
Fenrir
ЯAMB0
Fenrir
16,971
4,722
0
9,095
36,994
22,907
2,652
10,807
25,915
0
143,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,483
Gold Earned
98,202
863
Minions Killed
898
0
Camps Cleared
0
3,034,925
Distance Traveled
3,150,594
42
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,840
571
154
5
0
646,103
4
W
Anhur
20,374
617
268
8
0
572,785
4
L
Ganesha
14,924
452
29
1
0
672,802
14
W
Cerberus
18,516
561
125
4
0
641,148
14
L
Medusa
15,541
471
221
7
0
553,690
3
W
Chang'e
21,061
638
186
6
0
639,290
13
L
Zeus
17,211
522
238
7
0
567,314
17
L
Gilgamesh
18,121
549
169
5
0
622,229
4
L
Nike
15,686
475
206
6
0
618,890
4
W
Fenrir
19,411
588
165
5
0
651,268
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role