Player Matchup

The Morrigan
The Morrigan
CMP Nate
The Morrigan
Level 159
God Stats
1W - 0L
1,101 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
TQRRY
Erlang Shen
Level 87
God Stats
1W - 0L
1,319 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
lovesignals
Sylvanus
Level 107
God Stats
2W - 6L
1,500 SR
Queue Stats
103W - 105L
1,562 Elo+
Solo
Team Averages
Level 118
1,307 SR
1,521 Elo+

VS

Team Averages
Level 103
1,513 SR
1,556 Elo+
Kukulkan
Kukulkan
BetterJungleWins
Kukulkan
Level 43
God Stats
1W - 5L
1,464 SR
Queue Stats
40W - 43L
1,553 Elo+
Party 1
Fenrir
Fenrir
Ishhgawd
Fenrir
Level 154
God Stats
2W - 1L
1,775 SR
Queue Stats
105W - 124L
1,581 Elo+
Party 1
Cupid
Cupid
ironDRAGON21
Cupid
Level 113
God Stats
0W - 1L
1,300 SR
Queue Stats
114W - 120L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CMP Nate
The Morrigan
16
3 / 0 / 8
10,253
732
10,453
4,247
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
TQRRY
Erlang Shen
16
5 / 0 / 6
10,147
725
7,565
11,253
11,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
lovesignals
Sylvanus
14
3 / 1 / 8
9,859
704
9,879
14,006
17,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,401
600
7,973
7,242
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ishhgawd
Fenrir
13
1 / 4 / 0
8,421
602
5,168
13,671
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 1
8,535
610
6,077
11,391
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
The Morrigan
CMP Nate
The Morrigan
3
0
8
7
L
Fenrir
Ishhgawd
Fenrir
1
4
0
0.25
W
Erlang Shen
TQRRY
Erlang Shen
5
0
6
8
L
0
3
1
0.17
W
Sylvanus
lovesignals
Sylvanus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,897
Damage
19,218
29,506
Taken
32,304
30,707
Mitigated
14,296
12,245
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,973
378
0
763
7,242
2,651
0
3,900
3,268
35,013
0
W
The Morrigan
CMP Nate
The Morrigan
10,453
2,546
0
1,046
4,247
2,089
1,623
1,769
2,352
50,536
6,592
L
Fenrir
Ishhgawd
Fenrir
5,168
1,560
0
1,560
13,671
7,952
135
7,850
5,744
143
16,897
W
Erlang Shen
TQRRY
Erlang Shen
7,565
2,354
0
3,181
11,253
11,171
377
3,327
7,856
3,567
20,898
L
6,077
3,997
502
2,569
11,391
3,693
0
7,168
4,223
0
43,541
W
Sylvanus
lovesignals
Sylvanus
9,879
2,934
2,668
5,350
14,006
17,447
428
3,474
10,198
24,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
25,357
159
Minions Killed
171
7
Camps Cleared
5
762,375
Distance Traveled
761,999
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,401
600
82
6
2
235,402
2
W
The Morrigan
10,253
732
107
8
5
236,293
3
L
Fenrir
8,421
602
17
1
2
262,774
5
W
Erlang Shen
10,147
725
24
2
1
292,597
4
L
Cupid
8,535
610
72
5
1
263,823
0
W
Sylvanus
9,859
704
28
2
1
233,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role