Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Akita
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,582 Elo+
Party 4
Chronos
Chronos
Krich_Boi
Chronos
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 153L
1,388 Elo+
Party 3
Bastet
Bastet
weed is natural
Bastet
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 84L
1,461 Elo+
Solo
Fenrir
Fenrir
xPeePeeBoyx
Fenrir
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 29L
1,540 Elo+
Party 4
Team Averages
Level 89
1,500 SR
1,494 Elo+

VS

Team Averages
Level 93
1,453 SR
1,454 Elo+
Fenrir
Fenrir
FyreFyter3700
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 190L
1,424 Elo+
Party 2
Terra
Terra
LaziestAce
Terra
Level 129
God Stats
1W - 7L
1,267 SR
Queue Stats
290W - 269L
1,507 Elo+
Party 2
Nox
Nox
MrFister1991
Nox
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,454 Elo+
Party 1
Da Ji
Da Ji
ThreeShootKill
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,459 Elo+
Party 1
Awilix
Awilix
zzMiSSmaeexx
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
437W - 458L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
7 / 2 / 27
11,656
777
16,448
17,019
14,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Akita
Guan Yu
16
8 / 5 / 18
10,895
726
10,115
17,696
15,616
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Krich_Boi
Chronos
18
3 / 5 / 23
11,416
761
11,255
13,124
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 2 / 18
13,606
907
14,952
12,539
5,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fenrir
19
10 / 2 / 25
12,162
811
16,929
26,279
15,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 6
9,372
625
3,067
16,341
8,270
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
18
3 / 6 / 9
10,903
727
14,164
20,084
25,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
9 / 5 / 6
12,266
818
30,658
13,606
6,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 12 / 3
7,812
521
3,753
18,942
7,173
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
17
2 / 8 / 5
9,918
661
8,184
15,585
7,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
45
40
Kills
16
16
Deaths
43
111
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
2
27
10.25
W
Guan Yu
Akita
Guan Yu
8
5
18
3.4
L
1
12
6
0.33
W
Chronos
Krich_Boi
Chronos
3
5
23
2.9
L
Terra
3
6
9
1.25
L
9
5
6
2.4
L
1
12
3
0.21
W
12
2
18
10.5
W
Fenrir
10
2
25
11.25
L
Awilix
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,699
Damage
59,826
86,657
Taken
84,558
57,328
Mitigated
54,952
37,287
Healing
17,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
16,448
306
2,200
6,214
17,019
14,785
715
9,215
7,776
39,976
0
W
Guan Yu
Akita
Guan Yu
10,115
2,209
5,571
4,367
17,696
15,616
548
10,222
7,157
0
12,842
L
3,067
1,196
192
301
16,341
8,270
0
6,828
9,513
0
7,024
W
Chronos
Krich_Boi
Chronos
11,255
4,405
0
1,270
13,124
5,015
2,185
7,737
5,387
32,108
0
L
Terra
14,164
1,227
5,663
6,351
20,084
25,046
0
7,216
12,868
33,236
0
L
30,658
1,116
314
2,502
13,606
6,575
0
4,490
9,116
58,588
0
L
3,753
1,008
0
936
18,942
7,173
0
4,265
14,677
0
6,113
W
14,952
3,000
2,956
4,022
12,539
5,918
905
6,120
5,650
0
29,031
W
Fenrir
16,929
2,780
838
9,849
26,279
15,994
822
11,528
13,069
0
23,836
L
Awilix
8,184
2,398
277
871
15,585
7,888
0
4,904
10,681
0
17,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,735
Gold Earned
50,271
140
Minions Killed
127
0
Camps Cleared
0
1,526,640
Distance Traveled
1,106,465
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,656
777
41
3
0
293,386
0
W
Guan Yu
10,895
726
6
0
0
290,229
0
L
Fenrir
9,372
625
11
1
0
222,264
0
W
Chronos
11,416
761
37
2
0
273,354
0
L
Terra
10,903
727
29
2
0
252,376
0
L
Nox
12,266
818
57
4
0
226,345
0
L
Da Ji
7,812
521
8
1
0
193,476
0
W
Bastet
13,606
907
38
3
0
366,275
0
W
Fenrir
12,162
811
18
1
0
303,396
1
L
Awilix
9,918
661
22
1
0
212,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role