Player Matchup

Mulan
Mulan
Gold III
LethalSection
Mulan
Gold III
Level 106
God Stats
26W - 32L
1,513 SR
Queue Stats
83W - 86L
1,439 MMR
Party 2
Janus
Janus
Gold V
Lipera99
Janus
Gold V
Level 155
God Stats
6W - 5L
1,738 SR
Queue Stats
201W - 214L
1,483 MMR
Party 1
Apollo
Apollo
Gold III
Smurf-ck7-Master
Apollo
Gold III
Level 93
God Stats
28W - 18L
1,597 SR
Queue Stats
431W - 428L
1,376 MMR
Party 2
Loki
Loki
Gold V
byTwiiss
Loki
Gold V
Level 156
God Stats
5W - 5L
1,732 SR
Queue Stats
222W - 216L
1,339 MMR
Party 1
Geb
Geb
Gold IV
xCarlitoss_
Geb
Gold IV
Level 126
God Stats
3W - 2L
1,643 SR
Queue Stats
60W - 53L
1,379 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,645 SR
1,403 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,525 SR
1,398 MMR
Horus
Horus
Silver I
Adrili066
Horus
Silver I
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 175L
1,345 MMR
Party 4
Persephone
Persephone
Gold IV
CJ-W1TCH3R
Persephone
Gold IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 193L
1,493 MMR
Party 4
Fenrir
Fenrir
Gold III
DZIEWONA
Fenrir
Gold III
Level 158
God Stats
8W - 9L
1,696 SR
Queue Stats
183W - 179L
1,534 MMR
Party 3
Kuzenbo
Kuzenbo
Silver II
Loiosh87
Kuzenbo
Silver II
Level 139
God Stats
45W - 59L
1,428 SR
Queue Stats
214W - 214L
1,301 MMR
Party 3
Artemis
Artemis
Bronze IV
hugicrack__yt
Artemis
Bronze IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 10
10,315
543
12,481
20,436
8,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Lipera99
Janus
19
11 / 2 / 5
12,159
640
13,165
10,414
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 8
11,266
593
8,823
17,307
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
18
6 / 3 / 7
11,070
583
9,833
12,437
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 13
10,043
529
6,286
16,849
13,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AwilixBastetAtlasChronos

VS

Bans
AthenaSkadiCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adrili066
Horus
15
4 / 5 / 8
9,527
501
7,117
18,816
14,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Persephone
CJ-W1TCH3R
Persephone
16
6 / 9 / 7
10,422
549
12,861
15,624
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
DZIEWONA
Fenrir
17
7 / 2 / 3
10,358
545
8,276
10,822
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Loiosh87
Kuzenbo
13
1 / 2 / 7
8,808
464
6,852
12,359
11,870
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
15
1 / 9 / 4
8,868
467
10,020
13,664
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
27
Kills
19
19
Deaths
27
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
Adrili066
Horus
4
5
8
1.6
L
Persephone
CJ-W1TCH3R
Persephone
6
9
7
1.06
L
Fenrir
DZIEWONA
Fenrir
7
2
3
4.25
W
4
6
10
1.5
W
Janus
Lipera99
Janus
11
2
5
6.75
L
Kuzenbo
Loiosh87
Kuzenbo
1
2
7
2.25
W
6
4
8
2.5
W
Loki
6
3
7
3.17
L
Artemis
1
9
4
0.33
W
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,588
Damage
45,126
77,443
Taken
71,285
34,679
Mitigated
38,454
24,887
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Adrili066
Horus
7,117
3,855
808
2,796
18,816
14,761
223
7,133
11,683
0
34,344
L
Persephone
CJ-W1TCH3R
Persephone
12,861
587
0
2,472
15,624
4,510
535
6,392
9,223
55,734
0
L
Fenrir
DZIEWONA
Fenrir
8,276
741
0
3,167
10,822
4,228
556
1,073
9,749
0
58,844
W
12,481
1,707
121
4,325
20,436
8,689
375
5,373
14,975
0
63,397
W
Janus
Lipera99
Janus
13,165
882
96
3,463
10,414
3,280
504
4,410
5,872
82,172
0
L
Kuzenbo
Loiosh87
Kuzenbo
6,852
1,791
237
2,210
12,359
11,870
34
3,859
8,500
35,125
0
W
8,823
4,687
0
7,737
17,307
5,378
425
3,233
13,872
0
77,811
W
Loki
9,833
3,157
0
4,071
12,437
3,821
1,974
2,008
10,418
0
74,485
L
Artemis
10,020
4,760
0
2,438
13,664
3,085
0
987
12,677
0
63,265
W
6,286
503
2,738
2,336
16,849
13,511
120
6,526
10,121
22,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,853
Gold Earned
47,983
516
Minions Killed
415
0
Camps Cleared
0
1,834,288
Distance Traveled
1,720,530
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,527
501
55
3
0
347,460
3
L
Persephone
10,422
549
104
5
0
303,994
5
L
Fenrir
10,358
545
102
5
0
381,834
1
W
Mulan
10,315
543
100
5
0
343,758
1
W
Janus
12,159
640
146
8
0
377,818
3
L
Kuzenbo
8,808
464
50
3
0
378,791
8
W
Apollo
11,266
593
147
8
0
337,367
1
W
Loki
11,070
583
104
5
0
402,122
0
L
Artemis
8,868
467
104
5
0
308,451
3
W
Geb
10,043
529
19
1
0
373,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role