Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Pr0lificD
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,503 Elo+
Solo
Anhur
Anhur
THAIS_FRAINER
Anhur
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
274W - 311L
1,358 Elo+
Solo
Chernobog
Chernobog
TrendyDaber
Chernobog
Level 127
God Stats
3W - 2L
1,316 SR
Queue Stats
224W - 224L
1,403 Elo+
Solo
Olorun
Olorun
kiyaaa
Olorun
Level 40
God Stats
1W - 4L
1,285 SR
Queue Stats
59W - 81L
1,350 Elo+
Solo
Team Averages
Level 91
1,420 SR
1,423 Elo+

VS

Team Averages
Level 106
1,510 SR
1,506 Elo+
Nike
Nike
BooKitty1014
Nike
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 129L
1,573 Elo+
Party 1
Izanami
Izanami
LwM02
Izanami
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 110L
1,525 Elo+
Party 2
Pele
Pele
dydymbk74
Pele
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
gooeymagoo
Baron Samedi
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 112L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
ky green lanter
Jing Wei
Level 143
God Stats
10W - 13L
1,552 SR
Queue Stats
957W - 1,018L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
3 / 4 / 12
12,811
754
13,433
19,466
29,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Pr0lificD
Raijin
20
12 / 5 / 10
13,989
823
30,540
18,051
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 5 / 13
11,132
655
14,103
15,394
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
TrendyDaber
Chernobog
19
5 / 5 / 13
12,000
706
15,285
15,157
7,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
kiyaaa
Olorun
17
2 / 6 / 14
10,951
644
9,681
14,106
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 13
12,847
756
13,494
28,155
21,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
LwM02
Izanami
17
1 / 6 / 12
10,858
639
14,475
14,068
4,900
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
17
5 / 8 / 11
11,173
657
12,473
18,930
6,589
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
gooeymagoo
Baron Samedi
20
10 / 4 / 11
12,929
761
26,366
21,421
11,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
18
3 / 3 / 11
10,962
645
8,108
14,916
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
83
25
Kills
25
25
Deaths
25
62
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
4
12
2.25
L
6
4
13
3.13
L
Izanami
LwM02
Izanami
1
6
12
1.17
W
Raijin
Pr0lificD
Raijin
12
5
10
3.4
W
3
5
13
1.9
W
Chernobog
TrendyDaber
Chernobog
5
5
13
2.3
L
Pele
5
8
11
1.31
L
Baron Samedi
gooeymagoo
Baron Samedi
10
4
11
3.88
W
Olorun
kiyaaa
Olorun
2
6
14
1.5
L
Jing Wei
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,042
Damage
74,916
82,174
Taken
97,490
55,953
Mitigated
50,467
32,305
Healing
47,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,433
924
1,401
4,187
19,466
29,281
115
5,445
14,021
35,702
0
L
13,494
919
1,911
8,134
28,155
21,618
176
12,593
15,562
0
30,485
L
Izanami
LwM02
Izanami
14,475
7,341
1,716
1,920
14,068
4,900
1,915
9,593
4,475
0
35,885
W
Raijin
Pr0lificD
Raijin
30,540
699
803
6,453
18,051
7,352
177
5,892
12,159
53,031
0
W
14,103
5,673
1,400
2,971
15,394
6,717
2,153
3,568
11,826
0
23,511
W
Chernobog
TrendyDaber
Chernobog
15,285
8,862
2,943
3,593
15,157
7,134
3,503
5,018
10,139
0
34,800
L
Pele
12,473
1,577
3,773
3,540
18,930
6,589
495
9,720
9,210
0
21,825
L
Baron Samedi
gooeymagoo
Baron Samedi
26,366
780
9,806
10,385
21,421
11,986
417
11,536
9,885
45,591
0
W
Olorun
kiyaaa
Olorun
9,681
3,795
4,174
4,380
14,106
5,469
444
6,443
7,663
16,837
0
L
Jing Wei
8,108
6,827
1,616
4,310
14,916
5,374
2,397
10,212
4,704
0
17,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,883
Gold Earned
58,769
168
Minions Killed
165
0
Camps Cleared
0
1,451,593
Distance Traveled
1,480,200
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,811
754
27
2
0
330,434
2
L
Nike
12,847
756
28
2
0
330,019
4
L
Izanami
10,858
639
52
3
0
279,940
0
W
Raijin
13,989
823
58
3
0
286,620
1
W
Anhur
11,132
655
22
1
0
278,056
0
W
Chernobog
12,000
706
46
3
0
288,263
0
L
Pele
11,173
657
23
1
0
306,242
0
L
Baron Samedi
12,929
761
40
2
0
285,833
4
W
Olorun
10,951
644
15
1
0
268,220
0
L
Jing Wei
10,962
645
22
1
0
278,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role