Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DawnAegis
Kumbhakarna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,537 Elo+
Party 2
Odin
Odin
Sugoru
Odin
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,537 Elo+
Party 2
Thanatos
Thanatos
attraxtiv
Thanatos
Level 119
God Stats
2W - 0L
1,726 SR
Queue Stats
6W - 6L
1,537 Elo+
Party 2
Atlas
Atlas
zMyrr
Atlas
Level 121
God Stats
2W - 2L
1,677 SR
Queue Stats
26W - 16L
1,586 Elo+
Party 2
Team Averages
Level 101
1,581 SR
1,539 Elo+

VS

Team Averages
Level 95
1,484 SR
1,518 Elo+
Ullr
Ullr
BlixtPhantom8
Ullr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,499 Elo+
Party 3
Amaterasu
Amaterasu
JANGAFETTY
Amaterasu
Level 119
God Stats
2W - 3L
1,421 SR
Queue Stats
42W - 44L
1,504 Elo+
Party 1
Ares
Ares
PocketOLime
Ares
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 92L
1,502 Elo+
Party 1
Fenrir
Fenrir
garanger3269
Fenrir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 80L
1,498 Elo+
Party 1
Janus
Janus
hahatehe123
Janus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 0 / 5
9,199
613
9,072
7,994
2,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
DawnAegis
Kumbhakarna
10
1 / 0 / 13
7,263
484
4,514
11,739
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
Sugoru
Odin
11
2 / 4 / 7
7,251
483
8,484
12,841
6,958
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
attraxtiv
Thanatos
13
3 / 4 / 1
7,823
522
3,818
9,433
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
zMyrr
Atlas
13
6 / 1 / 11
8,556
570
10,231
14,027
8,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,160
477
4,422
6,739
2,176
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
JANGAFETTY
Amaterasu
13
4 / 3 / 1
8,552
570
8,243
12,886
9,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 7 / 2
6,671
445
9,112
15,611
13,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
11
1 / 5 / 2
7,074
472
5,945
12,265
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 2 / 2
7,949
530
7,805
6,167
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
19
Kills
8
9
Deaths
19
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
5
9.5
L
0
2
0
0
W
Kumbhakarna
DawnAegis
Kumbhakarna
1
0
13
7.5
L
Amaterasu
JANGAFETTY
Amaterasu
4
3
1
1.5
L
1
7
2
0.29
W
Odin
Sugoru
Odin
2
4
7
1.38
W
Thanatos
attraxtiv
Thanatos
3
4
1
0.88
L
Fenrir
1
5
2
0.4
L
2
2
2
1.5
W
Atlas
zMyrr
Atlas
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,119
Damage
35,527
56,034
Taken
53,668
32,154
Mitigated
31,389
22,369
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,072
2,995
1,132
3,269
7,994
2,906
216
2,052
5,898
0
59,451
L
4,422
1,155
0
994
6,739
2,176
384
1,892
4,847
0
42,782
W
Kumbhakarna
DawnAegis
Kumbhakarna
4,514
1,038
690
2,888
11,739
9,781
0
4,723
6,878
11,243
0
L
Amaterasu
JANGAFETTY
Amaterasu
8,243
3,720
0
4,697
12,886
9,001
655
3,884
9,002
0
49,825
L
9,112
507
297
2,229
15,611
13,795
38
6,341
9,270
17,635
613
W
Odin
Sugoru
Odin
8,484
1,409
0
1,093
12,841
6,958
0
2,203
10,502
1,395
27,732
W
Thanatos
attraxtiv
Thanatos
3,818
479
0
7,962
9,433
3,740
0
2,270
7,015
0
52,175
L
Fenrir
5,945
753
0
4,984
12,265
4,804
114
2,249
10,016
0
39,449
L
7,805
402
0
1,564
6,167
1,613
0
1,017
5,150
61,927
0
W
Atlas
zMyrr
Atlas
10,231
4,316
0
5,335
14,027
8,769
0
4,680
9,227
55,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,092
Gold Earned
37,406
336
Minions Killed
385
0
Camps Cleared
0
1,561,998
Distance Traveled
1,514,463
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,199
613
107
7
0
321,193
5
L
Ullr
7,160
477
92
6
0
284,815
3
W
Kumbhakarna
7,263
484
7
0
0
319,620
6
L
Amaterasu
8,552
570
97
6
0
307,490
2
L
Ares
6,671
445
10
1
0
286,618
5
W
Odin
7,251
483
47
3
0
296,502
1
W
Thanatos
7,823
522
84
6
0
329,384
1
L
Fenrir
7,074
472
74
5
0
321,701
3
L
Janus
7,949
530
112
7
0
313,839
6
W
Atlas
8,556
570
91
6
0
295,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role