Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
CircularCup
Vamana
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 49L
1,542 Elo+
Party 3
Cupid
Cupid
Shrimppin420
Cupid
Level 19
God Stats
5W - 5L
1,719 SR
Queue Stats
58W - 24L
1,708 Elo+
Party 2
Xbalanque
Xbalanque
TONYROKKYHORROR
Xbalanque
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
246W - 217L
1,698 Elo+
Party 2
Baron Samedi
Baron Samedi
braythebick
Baron Samedi
Level 60
God Stats
6W - 3L
1,583 SR
Queue Stats
50W - 62L
1,601 Elo+
Party 3
Team Averages
Level 84
1,560 SR
1,610 Elo+

VS

Team Averages
Level 47
1,427 SR
1,472 Elo+
Anubis
Anubis
AwesomeAce 01
Anubis
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
152W - 167L
1,204 Elo+
Party 4
Mulan
Mulan
Crispy Squ1rr3l
Mulan
Level 16
God Stats
0W - 1L
1,318 SR
Queue Stats
32W - 48L
1,218 Elo+
Party 4
Geb
Geb
Oreos13245
Geb
Level 4
God Stats
1W - 2L
1,319 SR
Queue Stats
3W - 3L
1,653 Elo+
Party 1
Ao Kuang
Ao Kuang
ToughNutsBuddy
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,608 Elo+
Party 1
Heimdallr
Heimdallr
andrew6602
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 0 / 7
8,307
593
5,357
8,375
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
15
7 / 2 / 2
9,197
657
11,213
13,924
10,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 4 / 11
9,413
672
11,538
12,800
7,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
TONYROKKYHORROR
Xbalanque
14
9 / 1 / 8
9,028
645
9,115
9,420
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
braythebick
Baron Samedi
14
6 / 1 / 4
8,848
632
8,303
6,117
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,461
533
5,237
11,426
4,838
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 0
6,239
446
3,985
9,714
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 7 / 1
6,777
484
4,432
14,403
14,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
13
5 / 5 / 1
7,809
558
7,621
14,300
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
andrew6602
Heimdallr
10
0 / 6 / 4
6,063
433
5,108
8,599
2,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
30
Kills
8
8
Deaths
30
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
7
5.5
L
1
7
3
0.36
W
Vamana
7
2
2
4
L
0
5
0
0
L
2
7
1
0.36
W
6
4
11
2.88
W
Xbalanque
TONYROKKYHORROR
Xbalanque
9
1
8
13
L
Ao Kuang
5
5
1
1.1
L
Heimdallr
andrew6602
Heimdallr
0
6
4
0.33
W
Baron Samedi
braythebick
Baron Samedi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,526
Damage
26,383
50,636
Taken
58,442
26,146
Mitigated
34,456
21,102
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,357
2,995
0
2,099
8,375
2,635
891
2,134
6,241
0
45,798
L
5,237
45
0
1,978
11,426
4,838
65
3,987
7,070
40,928
0
W
Vamana
11,213
6,769
0
5,522
13,924
10,561
905
3,666
9,892
0
55,530
L
3,985
857
0
800
9,714
7,206
602
0
9,714
0
31,152
L
4,432
802
0
640
14,403
14,057
0
600
13,801
11,167
0
W
11,538
6,547
2,225
4,824
12,800
7,475
1,735
4,785
8,015
0
40,262
W
Xbalanque
TONYROKKYHORROR
Xbalanque
9,115
5,272
0
2,452
9,420
3,147
3,282
2,928
6,492
0
40,510
L
Ao Kuang
7,621
2,656
0
4,759
14,300
5,380
0
3,009
11,083
37,788
0
L
Heimdallr
andrew6602
Heimdallr
5,108
2,264
0
610
8,599
2,975
230
128
8,471
0
31,588
W
Baron Samedi
braythebick
Baron Samedi
8,303
392
1,398
2,582
6,117
2,328
1,161
3,777
2,340
45,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,793
Gold Earned
34,349
412
Minions Killed
305
0
Camps Cleared
0
1,424,664
Distance Traveled
1,284,546
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,307
593
84
6
0
322,044
0
L
Anubis
7,461
533
80
6
0
248,695
5
W
Vamana
9,197
657
111
8
0
280,197
0
L
Mulan
6,239
446
71
5
0
254,060
4
L
Geb
6,777
484
11
1
0
269,243
2
W
Cupid
9,413
672
58
4
0
249,521
1
W
Xbalanque
9,028
645
64
5
0
295,584
0
L
Ao Kuang
7,809
558
78
6
0
259,919
0
L
Heimdallr
6,063
433
65
5
0
252,629
0
W
Baron Samedi
8,848
632
95
7
0
277,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role