Player Matchup

Jormungandr
Jormungandr
Gold I
Dr3adfullttv
Jormungandr
Gold I
Level 68
God Stats
2W - 3L
1,553 SR
Queue Stats
331W - 321L
1,506 MMR
Solo
Ullr
Ullr
Bronze III
EternalSith
Ullr
Bronze III
Level 41
God Stats
8W - 13L
1,783 SR
Queue Stats
117W - 103L
1,500 MMR
Party 2
Hera
Hera
Gold I
SoyBlaster
Hera
Gold I
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
180W - 159L
1,605 MMR
Party 1
Guan Yu
Guan Yu
Silver II
WhyYouGoof
Guan Yu
Silver II
Level 58
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 48L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold IV
nelsonsmirfnof
Fenrir
Gold IV
Level 125
God Stats
7W - 3L
1,624 SR
Queue Stats
102W - 104L
1,391 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 84
1,592 SR
1,501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,548 SR
1,500 MMR
Poseidon
Poseidon
Bronze IV
 
Poseidon
Bronze IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
DrxMage
Sol
Bronze III
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,497 MMR
Solo
Ares
Ares
Bronze IV
Pattbev_
Ares
Bronze IV
Level 67
God Stats
3W - 2L
1,449 SR
Queue Stats
60W - 74L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
VerdeLechuga
Osiris
Gold IV
Level 119
God Stats
16W - 12L
1,854 SR
Queue Stats
362W - 369L
1,511 MMR
Solo
Arachne
Arachne
Silver II
flexmybut
Arachne
Silver II
Level 140
God Stats
1W - 2L
1,437 SR
Queue Stats
25W - 23L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dr3adfullttv
Jormungandr
17
3 / 2 / 7
10,806
636
10,020
14,741
13,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
7 / 1 / 7
11,618
683
10,518
9,506
3,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
11 / 3 / 3
11,272
663
13,204
8,828
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
WhyYouGoof
Guan Yu
16
7 / 1 / 17
10,359
609
14,609
15,963
14,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 3 / 14
10,390
611
8,310
16,882
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
CliodhnaLokiThothCu ChulainnHades

VS

Bans
ArtioAtlasBastetCharybdisTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 9 / 1
8,418
495
7,126
11,588
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
17
2 / 6 / 3
10,131
596
11,116
16,052
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
10
0 / 8 / 2
6,673
393
2,712
14,988
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
16
1 / 3 / 1
9,169
539
5,890
14,192
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
flexmybut
Arachne
13
5 / 7 / 4
8,662
510
11,209
19,678
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
33
Kills
10
10
Deaths
33
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
9
1
0.28
W
Jormungandr
Dr3adfullttv
Jormungandr
3
2
7
3.25
L
Sol
2
6
3
0.58
W
7
1
7
10.5
L
Ares
0
8
2
0.13
W
11
3
3
4.17
L
Osiris
1
3
1
0.5
W
Guan Yu
WhyYouGoof
Guan Yu
7
1
17
15.5
L
Arachne
flexmybut
Arachne
5
7
4
1
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,661
Damage
38,053
65,920
Taken
76,498
41,120
Mitigated
28,314
20,343
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,126
946
0
306
11,588
2,343
0
3,195
8,222
59,122
0
W
Jormungandr
Dr3adfullttv
Jormungandr
10,020
4,166
0
3,211
14,741
13,460
522
3,617
11,124
68,741
0
L
Sol
11,116
4,201
0
6,295
16,052
3,500
2,697
3,410
12,434
80,955
1,167
W
10,518
3,735
0
2,022
9,506
3,369
2,516
4,557
4,949
0
97,373
L
Ares
2,712
351
56
1,449
14,988
8,886
0
5,084
9,664
10,717
0
W
13,204
3,430
0
2,290
8,828
3,453
784
2,184
6,644
82,589
0
L
Osiris
5,890
3,344
0
4,940
14,192
8,854
984
4,622
9,537
0
65,691
W
Guan Yu
WhyYouGoof
Guan Yu
14,609
3,118
1,333
6,018
15,963
14,664
636
6,522
9,441
0
51,884
L
Arachne
flexmybut
Arachne
11,209
6,554
0
6,377
19,678
4,731
0
6,913
12,579
0
36,127
W
8,310
1,859
0
5,469
16,882
6,174
756
6,058
10,824
0
55,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,445
Gold Earned
43,053
597
Minions Killed
469
0
Camps Cleared
0
1,780,353
Distance Traveled
1,546,779
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,418
495
104
6
0
300,090
4
W
Jormungandr
10,806
636
136
8
0
351,758
7
L
Sol
10,131
596
158
9
0
289,380
3
W
Ullr
11,618
683
177
10
0
331,703
0
L
Ares
6,673
393
21
1
0
298,402
0
W
Hera
11,272
663
144
8
0
333,756
1
L
Osiris
9,169
539
127
7
0
331,805
3
W
Guan Yu
10,359
609
51
3
0
384,132
4
L
Arachne
8,662
510
59
3
0
327,102
1
W
Fenrir
10,390
611
89
5
0
379,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role