Player Matchup

Ne Zha
Ne Zha
BearDogHybrid
Ne Zha
Level 127
God Stats
0W - 7L
1,110 SR
Queue Stats
121W - 110L
1,577 Elo+
Party 1
Osiris
Osiris
Gladdykins
Osiris
Level 125
God Stats
3W - 5L
1,508 SR
Queue Stats
108W - 101L
1,569 Elo+
Party 1
Tiamat
Tiamat
Nessy34
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,475 Elo+
Solo
Ra
Ra
XxLEMONGAMERxXv
Ra
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
283W - 306L
1,432 Elo+
Party 3
Hun Batz
Hun Batz
x Step Down
Hun Batz
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
343W - 344L
1,535 Elo+
Party 3
Team Averages
Level 80
1,424 SR
1,517 Elo+

VS

Team Averages
Level 133
1,444 SR
1,564 Elo+
Persephone
Persephone
Blackout BaaL
Persephone
Level 123
God Stats
6W - 2L
1,500 SR
Queue Stats
181W - 165L
1,542 Elo+
Party 2
Skadi
Skadi
Guangui
Skadi
Level 125
God Stats
3W - 3L
1,528 SR
Queue Stats
157W - 129L
1,560 Elo+
Party 2
Horus
Horus
KerickAverga
Horus
Level 149
God Stats
4W - 4L
1,366 SR
Queue Stats
186W - 161L
1,512 Elo+
Party 2
Khepri
Khepri
SMOOTHCR1M1N8L
Khepri
Level 160
God Stats
8W - 1L
1,500 SR
Queue Stats
613W - 622L
1,680 Elo+
Solo
Xbalanque
Xbalanque
dasjager420
Xbalanque
Level 107
God Stats
1W - 2L
1,328 SR
Queue Stats
54W - 42L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
9,034
602
16,742
12,894
5,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Gladdykins
Osiris
19
5 / 4 / 4
11,086
739
10,222
29,061
30,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Nessy34
Tiamat
15
2 / 5 / 3
8,927
595
10,561
12,627
7,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 5
8,594
573
10,706
12,518
4,459
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
x Step Down
Hun Batz
15
3 / 7 / 5
9,739
649
8,011
13,480
13,688
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blackout BaaL
Persephone
19
9 / 1 / 15
12,558
837
25,699
12,360
5,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Guangui
Skadi
17
5 / 2 / 15
10,985
732
14,899
13,648
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
5 / 4 / 16
10,673
712
8,501
22,424
24,765
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 15
10,233
682
8,359
18,227
21,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
dasjager420
Xbalanque
18
7 / 4 / 15
11,326
755
16,663
17,625
8,575
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
103
12
Kills
27
27
Deaths
13
22
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Persephone
Blackout BaaL
Persephone
9
1
15
16.5
L
Osiris
Gladdykins
Osiris
5
4
4
1.75
W
Skadi
Guangui
Skadi
5
2
15
6.25
W
5
4
16
3.25
L
Tiamat
Nessy34
Tiamat
2
5
3
0.7
W
1
2
15
4.25
L
0
7
5
0.36
W
Xbalanque
dasjager420
Xbalanque
7
4
15
3.63
L
Hun Batz
x Step Down
Hun Batz
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,242
Damage
74,121
80,580
Taken
84,284
61,233
Mitigated
67,652
30,951
Healing
35,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,742
2,282
1,442
2,849
12,894
5,366
0
5,562
7,332
0
31,377
W
Persephone
Blackout BaaL
Persephone
25,699
1,751
1,324
1,705
12,360
5,623
1,338
3,846
8,513
55,040
0
L
Osiris
Gladdykins
Osiris
10,222
2,026
357
10,839
29,061
30,677
0
12,700
16,361
196
20,584
W
Skadi
Guangui
Skadi
14,899
8,038
2,992
3,426
13,648
7,339
1,868
2,837
10,811
0
31,282
W
8,501
3,277
9,714
7,242
22,424
24,765
206
4,971
17,453
492
11,157
L
Tiamat
Nessy34
Tiamat
10,561
524
2,325
2,106
12,627
7,043
0
5,484
7,143
25,448
0
W
8,359
386
1,473
1,912
18,227
21,350
51
5,597
12,630
15,212
0
L
10,706
1,488
7,107
2,536
12,518
4,459
0
5,236
7,282
28,136
0
W
Xbalanque
dasjager420
Xbalanque
16,663
7,602
2,843
3,161
17,625
8,575
1,314
4,212
13,413
0
35,057
L
Hun Batz
x Step Down
Hun Batz
8,011
1,491
886
504
13,480
13,688
0
5,388
8,092
0
16,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,380
Gold Earned
55,775
134
Minions Killed
151
0
Camps Cleared
0
1,271,079
Distance Traveled
1,431,235
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,034
602
22
1
0
290,755
1
W
Persephone
12,558
837
60
4
0
277,975
0
L
Osiris
11,086
739
15
1
0
291,885
1
W
Skadi
10,985
732
41
3
0
273,408
0
W
Horus
10,673
712
6
0
0
296,501
1
L
Tiamat
8,927
595
42
3
0
224,762
1
W
Khepri
10,233
682
12
1
0
297,286
3
L
Ra
8,594
573
31
2
0
248,740
2
W
Xbalanque
11,326
755
32
2
0
286,065
4
L
Hun Batz
9,739
649
24
2
0
214,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role