Player Matchup

Geb
Geb
DoomSlayer07918
Geb
Level 69
God Stats
5W - 3L
1,471 SR
Queue Stats
204W - 224L
1,456 Elo+
Solo
Agni
Agni
FightingTree135
Agni
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 63L
1,343 Elo+
Solo
Achilles
Achilles
JestingBeatle
Achilles
Level 27
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Sol
Sol
Stream2lucky
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,212 Elo+
Solo
Rama
Rama
tazzman1570
Rama
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,381 Elo+
Party 2
Team Averages
Level 64
1,453 SR
1,378 Elo+

VS

Team Averages
Level 68
1,585 SR
1,361 Elo+
Bastet
Bastet
AvatarEnki
Bastet
Level 125
God Stats
41W - 46L
1,485 SR
Queue Stats
512W - 571L
1,346 Elo+
Solo
Merlin
Merlin
Justalilpush
Merlin
Level 83
God Stats
36W - 28L
1,664 SR
Queue Stats
317W - 352L
1,385 Elo+
Party 1
Olorun
Olorun
KeepGoing1990
Olorun
Level 27
God Stats
38W - 45L
1,499 SR
Queue Stats
127W - 141L
1,330 Elo+
Party 1
Khepri
Khepri
Praetoria IV
Khepri
Level 63
God Stats
9W - 6L
1,637 SR
Queue Stats
53W - 59L
1,370 Elo+
Party 1
Izanami
Izanami
TurbooTom
Izanami
Level 43
God Stats
3W - 5L
1,639 SR
Queue Stats
33W - 37L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,576
541
0
3,012
481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
5 / 5 / 0
10,978
784
15,177
15,092
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
JestingBeatle
Achilles
13
0 / 7 / 1
7,942
567
5,824
17,133
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 0
7,644
546
1,677
4,088
1,249
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 0
9,921
709
11,504
17,654
4,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AvatarEnki
Bastet
18
4 / 2 / 11
11,060
790
12,993
11,651
4,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
19
8 / 1 / 3
11,693
835
15,767
7,686
3,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 6
10,784
770
6,762
11,272
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
17
1 / 0 / 10
10,776
770
4,780
19,468
18,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
TurbooTom
Izanami
17
4 / 1 / 0
10,637
760
7,856
11,584
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
7
Kills
19
19
Deaths
7
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
AvatarEnki
Bastet
4
2
11
4.75
L
0
1
1
0.5
L
5
5
0
1
L
Achilles
JestingBeatle
Achilles
0
7
1
0.07
W
Merlin
8
1
3
9.5
W
2
3
6
1.67
W
Khepri
1
0
10
6
L
0
3
0
0
W
Izanami
TurbooTom
Izanami
4
1
0
4
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,182
Damage
48,158
56,979
Taken
61,661
22,134
Mitigated
35,561
9,862
Healing
20,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AvatarEnki
Bastet
12,993
2,808
336
2,591
11,651
4,291
989
3,867
7,637
0
32,219
L
0
0
0
24
3,012
481
0
2,823
128
333
0
L
15,177
564
221
3,269
15,092
3,911
0
4,305
10,730
59,335
0
L
Achilles
JestingBeatle
Achilles
5,824
1,741
12
1,532
17,133
12,153
0
10,483
6,560
919
9,600
W
Merlin
15,767
2,075
0
305
7,686
3,507
1,919
1,975
5,654
45,759
0
W
6,762
3,621
287
2,883
11,272
4,944
6,660
4,464
6,747
39,787
0
W
Khepri
4,780
630
440
8,332
19,468
18,359
949
4,048
15,221
16,996
0
L
1,677
513
0
901
4,088
1,249
0
2,291
1,797
6,444
0
W
Izanami
TurbooTom
Izanami
7,856
5,174
832
4,849
11,584
4,460
3,140
2,596
8,894
0
49,600
L
11,504
9,086
0
3,903
17,654
4,340
196
7,165
10,390
0
51,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,061
Gold Earned
54,950
194
Minions Killed
292
0
Camps Cleared
0
844,835
Distance Traveled
1,394,722
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,060
790
40
3
0
316,384
1
L
Geb
7,576
541
0
0
0
20,597
0
L
Agni
10,978
784
112
8
0
238,508
0
L
Achilles
7,942
567
8
1
0
241,216
1
W
Merlin
11,693
835
63
5
0
271,713
0
W
Olorun
10,784
770
70
5
0
260,643
0
W
Khepri
10,776
770
42
3
0
294,016
0
L
Sol
7,644
546
3
0
0
93,080
2
W
Izanami
10,637
760
77
6
0
251,966
1
L
Rama
9,921
709
71
5
0
251,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role