Player Matchup

Medusa
Medusa
Bauldi
Medusa
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,616 Elo+
Party 1
Chaac
Chaac
DChyme
Chaac
Level 129
God Stats
3W - 0L
1,924 SR
Queue Stats
16W - 14L
1,704 Elo+
Party 1
Sobek
Sobek
Execution
Sobek
Level 156
God Stats
1W - 0L
1,708 SR
Queue Stats
12W - 11L
1,924 Elo+
Party 1
Ra
Ra
FunsFun
Ra
Level 108
God Stats
2W - 0L
1,816 SR
Queue Stats
4W - 6L
1,562 Elo+
Party 1
Cliodhna
Cliodhna
Yangere
Cliodhna
Level 5
God Stats
5W - 3L
1,799 SR
Queue Stats
19W - 21L
1,706 Elo+
Party 1
Team Averages
Level 103
1,750 SR
1,702 Elo+

VS

Team Averages
Level 36
1,500 SR
1,522 Elo+
Cu Chulainn
Cu Chulainn
Dollasigns
Cu Chulainn
Level 29
God Stats
0W - 2L
1,298 SR
Queue Stats
67W - 69L
1,574 Elo+
Party 2
Cupid
Cupid
JyJ-Figthers5378
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Quickiie
Ah Puch
Level 100
God Stats
0W - 3L
1,322 SR
Queue Stats
60W - 64L
1,552 Elo+
Party 2
Kali
Kali
Ryedex
Kali
Level 27
God Stats
1W - 1L
1,722 SR
Queue Stats
258W - 250L
1,534 Elo+
Solo
Yemoja
Yemoja
VicPiter666
Yemoja
Level 17
God Stats
10W - 6L
1,659 SR
Queue Stats
99W - 145L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bauldi
Medusa
13
3 / 4 / 12
7,546
838
8,067
9,111
4,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
DChyme
Chaac
15
10 / 2 / 7
8,873
986
13,284
11,439
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sobek
Execution
Sobek
14
4 / 3 / 16
7,960
884
5,505
16,297
12,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 13
7,495
833
5,137
4,147
1,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Yangere
Cliodhna
13
2 / 3 / 7
7,230
803
6,502
9,177
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dollasigns
Cu Chulainn
13
1 / 6 / 7
7,205
801
8,431
11,811
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 6 / 6
6,602
734
3,486
9,270
2,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Quickiie
Ah Puch
14
8 / 5 / 2
8,158
906
15,448
10,693
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
Ryedex
Kali
14
3 / 2 / 4
7,667
852
6,668
8,130
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
10
0 / 3 / 4
6,034
670
2,065
3,857
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
22
Kills
12
12
Deaths
22
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bauldi
Medusa
3
4
12
2.25
W
Chaac
DChyme
Chaac
10
2
7
6.75
L
Cu Chulainn
Dollasigns
Cu Chulainn
1
6
7
0.75
W
Sobek
Execution
Sobek
4
3
16
4
W
3
0
13
9.5
L
0
6
6
0.5
L
Ah Puch
Quickiie
Ah Puch
8
5
2
1.8
L
Kali
Ryedex
Kali
3
2
4
2.5
L
Yemoja
0
3
4
0.67
W
Cliodhna
Yangere
Cliodhna
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,495
Damage
36,098
50,171
Taken
43,761
29,711
Mitigated
18,616
17,346
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bauldi
Medusa
8,067
3,612
162
1,519
9,111
4,215
717
3,822
5,160
0
19,643
W
Chaac
DChyme
Chaac
13,284
2,624
215
5,198
11,439
8,120
442
5,074
6,241
0
25,457
L
Cu Chulainn
Dollasigns
Cu Chulainn
8,431
1,188
0
1,174
11,811
6,550
0
2,521
9,150
925
16,686
W
Sobek
Execution
Sobek
5,505
566
219
3,869
16,297
12,431
0
4,001
12,060
15,710
0
W
5,137
117
1,973
1,420
4,147
1,394
0
2,025
2,082
14,074
0
L
3,486
1,253
223
553
9,270
2,835
0
1,794
7,294
0
11,052
L
Ah Puch
Quickiie
Ah Puch
15,448
1,300
0
2,752
10,693
3,490
0
2,230
8,247
25,878
0
L
Kali
Ryedex
Kali
6,668
2,941
0
1,681
8,130
3,676
0
3,147
4,942
0
22,610
L
Yemoja
2,065
289
12
82
3,857
2,065
0
950
2,878
4,686
0
W
Cliodhna
Yangere
Cliodhna
6,502
949
470
2,301
9,177
3,551
0
3,061
5,962
0
19,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
35,666
146
Minions Killed
115
0
Camps Cleared
0
1,020,949
Distance Traveled
856,308
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,546
838
26
3
0
188,466
0
W
Chaac
8,873
986
42
5
0
207,625
0
L
Cu Chulainn
7,205
801
21
2
0
202,535
0
W
Sobek
7,960
884
24
3
0
221,840
2
W
Ra
7,495
833
20
2
0
209,091
3
L
Cupid
6,602
734
19
2
0
200,474
0
L
Ah Puch
8,158
906
30
3
0
177,811
0
L
Kali
7,667
852
43
5
0
214,689
1
L
Yemoja
6,034
670
2
0
0
60,799
1
W
Cliodhna
7,230
803
34
4
0
193,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role