Player Matchup

Osiris
Osiris
Bronze IV
Runnermax
Osiris
Bronze IV
Level 87
God Stats
2W - 3L
1,800 SR
Queue Stats
23W - 45L
1,418 MMR
Party 1
Ares
Ares
Bronze III
Torak141
Ares
Bronze III
Level 125
God Stats
0W - 2L
1,531 SR
Queue Stats
14W - 15L
1,341 MMR
Party 2
Thor
Thor
Bronze IV
fiduzeh
Thor
Bronze IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 87L
1,418 MMR
Party 1
Raijin
Raijin
Silver III
mootroot3
Raijin
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,523 MMR
Party 2
Ne Zha
Ne Zha
Silver I
robergameryt197
Ne Zha
Silver I
Level 144
God Stats
4W - 2L
1,764 SR
Queue Stats
173W - 165L
1,431 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,619 SR
1,426 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,645 SR
1,426 MMR
Hercules
Hercules
Silver I
Arnau20
Hercules
Silver I
Level 128
God Stats
16W - 12L
1,804 SR
Queue Stats
109W - 110L
1,441 MMR
Solo
Merlin
Merlin
Gold III
CaptainMacTavish
Merlin
Gold III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 77L
1,448 MMR
Party 3
Medusa
Medusa
Silver III
Orion222
Medusa
Silver III
Level 120
God Stats
1W - 1L
1,788 SR
Queue Stats
13W - 14L
1,404 MMR
Solo
Da Ji
Da Ji
Gold III
Pratos
Da Ji
Gold III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 72L
1,448 MMR
Party 3
Chronos
Chronos
Gold IV
Yamî
Chronos
Gold IV
Level 80
God Stats
6W - 2L
1,634 SR
Queue Stats
15W - 12L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Runnermax
Osiris
9
0 / 3 / 0
5,091
509
3,728
8,621
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
7
1 / 4 / 1
4,826
483
3,374
9,337
5,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
fiduzeh
Thor
9
1 / 3 / 1
5,743
574
1,753
5,779
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
mootroot3
Raijin
8
0 / 5 / 0
4,873
487
2,602
6,870
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 0
5,035
504
3,402
9,428
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetCliodhnaAtlasGilgameshGeb

VS

Bans
MulanPoseidonHorusSolThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arnau20
Hercules
12
4 / 0 / 6
6,933
693
7,812
7,897
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 7
6,533
653
5,779
4,370
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Orion222
Medusa
11
5 / 2 / 6
6,938
694
5,110
6,047
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Pratos
Da Ji
11
10 / 0 / 4
7,261
726
4,763
6,845
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Yamî
Chronos
10
1 / 0 / 10
6,477
648
5,444
9,271
6,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
21
21
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arnau20
Hercules
4
0
6
7
W
1
0
7
4.5
W
Medusa
Orion222
Medusa
5
2
6
4
W
Da Ji
Pratos
Da Ji
10
0
4
12
L
Osiris
Runnermax
Osiris
0
3
0
0
L
Ares
1
4
1
0.38
W
Chronos
Yamî
Chronos
1
0
10
6
L
Thor
fiduzeh
Thor
1
3
1
0.5
L
Raijin
mootroot3
Raijin
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
28,908
40,035
Taken
34,430
18,250
Mitigated
17,264
5,299
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arnau20
Hercules
7,812
3,458
177
3,073
7,897
5,326
0
1,090
6,745
0
35,702
W
5,779
736
0
656
4,370
1,249
350
1,652
2,690
38,987
0
W
Medusa
Orion222
Medusa
5,110
3,035
0
2,228
6,047
1,625
22
1,260
4,740
0
34,976
W
Da Ji
Pratos
Da Ji
4,763
792
0
2,590
6,845
2,294
0
1,075
5,739
0
30,181
L
Osiris
Runnermax
Osiris
3,728
701
0
1,750
8,621
7,086
0
915
7,377
1,898
17,225
L
Ares
3,374
294
0
555
9,337
5,097
0
3,378
5,823
15,025
0
W
Chronos
Yamî
Chronos
5,444
1,854
1,067
2,643
9,271
6,770
21
1,632
7,460
19,532
3,713
L
Thor
fiduzeh
Thor
1,753
670
0
1,315
5,779
1,728
0
1,604
4,151
0
26,344
L
Raijin
mootroot3
Raijin
2,602
260
0
1,110
6,870
1,803
0
1,853
4,744
25,349
0
L
3,402
1,574
0
569
9,428
2,536
0
1,832
7,399
0
29,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,568
Gold Earned
34,142
240
Minions Killed
291
0
Camps Cleared
0
1,021,732
Distance Traveled
1,122,424
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,933
693
64
6
0
223,521
3
W
Merlin
6,533
653
72
7
0
208,458
6
W
Medusa
6,938
694
59
6
0
209,853
4
W
Da Ji
7,261
726
58
6
0
259,174
3
L
Osiris
5,091
509
40
4
0
204,357
7
L
Ares
4,826
483
16
2
0
214,228
5
W
Chronos
6,477
648
38
4
0
221,418
2
L
Thor
5,743
574
63
6
0
207,533
0
L
Raijin
4,873
487
61
6
0
191,518
2
L
Ne Zha
5,035
504
60
6
0
204,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role