Player Matchup

Thanatos
Thanatos
JustBeFriendly
Thanatos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,204 Elo+
Solo
Athena
Athena
PeaceThree
Athena
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sol
Sol
mkmikey
Sol
Level 98
God Stats
2W - 2L
1,504 SR
Queue Stats
119W - 118L
1,532 Elo+
Party 1
Medusa
Medusa
ogclapper
Medusa
Level 29
God Stats
6W - 3L
1,718 SR
Queue Stats
50W - 34L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
quann527
Gilgamesh
Level 132
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 145L
1,471 Elo+
Party 1
Team Averages
Level 68
1,544 SR
1,456 Elo+

VS

Team Averages
Level 72
1,481 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
FPMotive
Achilles
Level 49
God Stats
9W - 11L
1,652 SR
Queue Stats
81W - 88L
1,569 Elo+
Party 2
Thoth
Thoth
Qoertz
Thoth
Level 87
God Stats
2W - 4L
1,340 SR
Queue Stats
276W - 252L
1,584 Elo+
Party 2
Thanatos
Thanatos
Seregruthes
Thanatos
Level 109
God Stats
30W - 25L
1,529 SR
Queue Stats
161W - 151L
1,541 Elo+
Party 2
Cerberus
Cerberus
SinNoodle
Cerberus
Level 88
God Stats
7W - 15L
1,383 SR
Queue Stats
85W - 103L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 1 / 0
6,315
574
2,457
6,578
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
PeaceThree
Athena
10
1 / 0 / 7
6,238
567
3,046
4,701
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
13
5 / 0 / 2
7,494
681
8,466
3,344
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
ogclapper
Medusa
11
2 / 0 / 4
6,423
584
3,057
3,695
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
quann527
Gilgamesh
11
2 / 0 / 2
6,803
618
4,536
6,441
4,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 0
5,376
489
1,216
5,052
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
FPMotive
Achilles
9
0 / 3 / 0
5,461
496
3,237
6,906
4,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Qoertz
Thoth
11
0 / 3 / 1
6,044
549
3,480
5,081
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Seregruthes
Thanatos
9
1 / 1 / 0
5,691
517
939
5,537
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SinNoodle
Cerberus
7
0 / 3 / 1
4,726
430
1,694
9,196
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
1
1
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
Achilles
FPMotive
Achilles
0
3
0
0
W
Thanatos
3
1
0
3
W
Athena
PeaceThree
Athena
1
0
7
4.5
L
Thoth
Qoertz
Thoth
0
3
1
0.17
L
Thanatos
Seregruthes
Thanatos
1
1
0
1
L
Cerberus
SinNoodle
Cerberus
0
3
1
0.17
W
Sol
5
0
2
6
W
Medusa
ogclapper
Medusa
2
0
4
4
W
Gilgamesh
quann527
Gilgamesh
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,562
Damage
10,566
24,759
Taken
31,772
11,431
Mitigated
13,432
14,472
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,216
1,058
0
660
5,052
1,160
0
3,472
1,580
0
27,798
L
Achilles
FPMotive
Achilles
3,237
637
0
2,076
6,906
4,194
0
626
6,280
0
23,210
W
Thanatos
2,457
465
0
7,691
6,578
1,964
0
1,278
5,300
0
31,432
W
Athena
PeaceThree
Athena
3,046
1,133
0
939
4,701
3,150
97
1,517
3,184
11,821
0
L
Thoth
Qoertz
Thoth
3,480
74
0
437
5,081
1,144
0
1,337
3,744
37,069
0
L
Thanatos
Seregruthes
Thanatos
939
41
0
3,848
5,537
1,556
0
1,161
4,376
0
30,933
L
Cerberus
SinNoodle
Cerberus
1,694
115
0
2,140
9,196
5,378
0
5,338
3,858
11,219
0
W
Sol
8,466
4,916
0
2,563
3,344
830
1,273
674
2,670
52,649
1,328
W
Medusa
ogclapper
Medusa
3,057
803
0
1,412
3,695
1,017
532
1,681
1,985
0
34,109
W
Gilgamesh
quann527
Gilgamesh
4,536
1,141
0
1,867
6,441
4,470
0
24
6,039
4,458
27,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
27,298
329
Minions Killed
285
0
Camps Cleared
0
1,154,234
Distance Traveled
1,087,667
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,376
489
64
6
0
225,541
0
L
Achilles
5,461
496
53
5
0
215,070
0
W
Thanatos
6,315
574
71
6
0
247,849
4
W
Athena
6,238
567
22
2
0
235,028
2
L
Thoth
6,044
549
84
8
0
214,296
3
L
Thanatos
5,691
517
62
6
0
231,673
0
L
Cerberus
4,726
430
22
2
0
201,087
0
W
Sol
7,494
681
104
9
0
206,039
3
W
Medusa
6,423
584
67
6
0
251,736
2
W
Gilgamesh
6,803
618
65
6
0
213,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role