Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ammate
Amaterasu
Level 25
God Stats
17W - 12L
1,283 SR
Queue Stats
26W - 15L
1,686 Elo+
Party 1
Kukulkan
Kukulkan
LauraVSF
Kukulkan
Level 120
God Stats
66W - 26L
1,731 SR
Queue Stats
167W - 97L
1,765 Elo+
Party 1
Aphrodite
Aphrodite
Nishinotouin880
Aphrodite
Level 39
God Stats
5W - 3L
1,162 SR
Queue Stats
131W - 169L
1,274 Elo+
Party 1
Medusa
Medusa
XhavasGod
Medusa
Level 129
God Stats
1W - 2L
1,307 SR
Queue Stats
97W - 55L
1,738 Elo+
Party 1
Team Averages
Level 75
1,397 SR
1,593 Elo+

VS

Team Averages
Level 65
1,340 SR
1,422 Elo+
Fenrir
Fenrir
TenenteVaz
Fenrir
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
90W - 89L
1,384 Elo+
Party 2
King Arthur
King Arthur
Th3Cr4zyB0y
King Arthur
Level 4
God Stats
9W - 12L
1,500 SR
Queue Stats
180W - 224L
1,485 Elo+
Party 2
Hel
Hel
Vinidelas8427
Hel
Level 28
God Stats
0W - 5L
1,124 SR
Queue Stats
166W - 208L
1,321 Elo+
Party 2
Ullr
Ullr
danybenegas22
Ullr
Level 66
God Stats
2W - 2L
1,115 SR
Queue Stats
49W - 45L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xINF3RN4L_l
Morgan Le Fay
Level 100
God Stats
12W - 15L
1,460 SR
Queue Stats
83W - 96L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
23 / 8 / 8
15,989
666
36,709
26,047
10,771
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Ammate
Amaterasu
20
4 / 1 / 6
13,669
570
14,569
25,093
24,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
LauraVSF
Kukulkan
19
5 / 6 / 8
13,473
561
8,634
12,735
3,791
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Nishinotouin880
Aphrodite
16
1 / 7 / 9
10,993
458
1,444
14,165
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
XhavasGod
Medusa
20
7 / 6 / 7
13,637
568
18,058
22,946
7,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TenenteVaz
Fenrir
18
9 / 10 / 5
12,091
504
13,903
19,716
8,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Th3Cr4zyB0y
King Arthur
19
5 / 6 / 5
12,443
518
21,737
30,776
30,402
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 9 / 9
11,552
481
7,008
17,059
13,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 7 / 9
12,604
525
13,781
17,778
5,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
xINF3RN4L_l
Morgan Le Fay
15
4 / 8 / 1
10,284
429
6,009
13,520
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
55
40
Kills
26
28
Deaths
40
38
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
23
8
8
3.38
W
Amaterasu
Ammate
Amaterasu
4
1
6
7
W
Kukulkan
LauraVSF
Kukulkan
5
6
8
1.5
W
Aphrodite
Nishinotouin880
Aphrodite
1
7
9
0.79
L
Fenrir
TenenteVaz
Fenrir
9
10
5
1.15
L
King Arthur
Th3Cr4zyB0y
King Arthur
5
6
5
1.25
L
3
9
9
0.83
W
Medusa
XhavasGod
Medusa
7
6
7
1.75
L
5
7
9
1.36
L
Morgan Le Fay
xINF3RN4L_l
Morgan Le Fay
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,414
Damage
62,438
100,986
Taken
98,849
50,520
Mitigated
63,670
53,640
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
36,709
16,639
0
23,169
26,047
10,771
0
4,478
21,454
0
110,323
W
Amaterasu
Ammate
Amaterasu
14,569
4,773
0
10,438
25,093
24,666
1,029
3,757
21,293
14,202
74,947
W
Kukulkan
LauraVSF
Kukulkan
8,634
1,366
0
503
12,735
3,791
716
3,574
9,066
88,831
0
W
Aphrodite
Nishinotouin880
Aphrodite
1,444
271
3,024
5,318
14,165
3,725
258
917
13,248
34,985
0
L
Fenrir
TenenteVaz
Fenrir
13,903
3,133
0
3,404
19,716
8,158
568
3,036
16,600
0
68,743
L
King Arthur
Th3Cr4zyB0y
King Arthur
21,737
3,144
148
5,442
30,776
30,402
0
4,229
26,232
8,196
71,813
L
7,008
1,224
1,473
3,153
17,059
13,861
0
1,963
15,096
44,270
0
W
Medusa
XhavasGod
Medusa
18,058
9,426
0
11,188
22,946
7,567
4,687
5,648
17,258
0
130,489
L
13,781
5,401
0
2,597
17,778
5,917
742
1,240
16,458
0
90,207
L
Morgan Le Fay
xINF3RN4L_l
Morgan Le Fay
6,009
747
0
2,376
13,520
5,332
0
2,449
10,911
47,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,761
Gold Earned
58,974
659
Minions Killed
533
0
Camps Cleared
0
2,266,968
Distance Traveled
1,958,805
36
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,989
666
112
5
0
432,047
2
W
Amaterasu
13,669
570
149
6
0
522,313
9
W
Kukulkan
13,473
561
162
7
0
445,940
13
W
Aphrodite
10,993
458
68
3
0
413,554
8
L
Fenrir
12,091
504
96
4
0
374,697
1
L
King Arthur
12,443
518
135
6
0
450,397
2
L
Hel
11,552
481
67
3
0
402,717
3
W
Medusa
13,637
568
168
7
0
453,114
4
L
Ullr
12,604
525
129
5
0
437,309
6
L
Morgan Le Fay
10,284
429
106
4
0
293,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role