Player Matchup

Danzaburou
Danzaburou
FirerDancer
Danzaburou
Level 113
God Stats
8W - 8L
1,557 SR
Queue Stats
17W - 18L
1,530 Elo+
Solo
Vamana
Vamana
FrothySpaghetti
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,638 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zen898
Morgan Le Fay
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 25L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
notmestupid
Guan Yu
Level 11
God Stats
7W - 10L
1,254 SR
Queue Stats
7W - 10L
1,720 Elo+
Party 2
Rama
Rama
supershock
Rama
Level 26
God Stats
0W - 3L
1,314 SR
Queue Stats
17W - 22L
1,518 Elo+
Party 2
Team Averages
Level 39
1,425 SR
1,581 Elo+

VS

Team Averages
Level 87
1,547 SR
1,556 Elo+
Eset
Eset
 
Eset
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
TK_Albo4Life_13
Cupid
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,476 Elo+
Solo
Guan Yu
Guan Yu
UnknownStrat
Guan Yu
Level 4
God Stats
4W - 0L
1,733 SR
Queue Stats
141W - 44L
1,656 Elo+
Party 1
Ares
Ares
erikthecleric1
Ares
Level 100
God Stats
7W - 0L
1,500 SR
Queue Stats
80W - 31L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FirerDancer
Danzaburou
12
0 / 8 / 3
7,040
704
7,296
15,199
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 2
7,719
772
4,684
13,009
8,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Zen898
Morgan Le Fay
12
0 / 9 / 4
6,972
697
7,253
12,793
5,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
notmestupid
Guan Yu
14
3 / 4 / 2
8,255
826
3,905
12,759
12,281
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 0
7,826
783
8,160
10,523
3,672
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
9 / 2 / 13
9,502
950
14,139
10,507
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
 
Zhong Kui
17
9 / 3 / 13
9,489
949
14,812
11,911
7,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 1 / 13
8,089
809
7,823
7,367
2,706
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
UnknownStrat
Guan Yu
15
5 / 1 / 14
8,571
857
7,126
11,041
9,589
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 0 / 12
9,432
943
9,860
9,845
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
97
7
Kills
32
33
Deaths
7
11
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
9
2
13
7.75
W
Zhong Kui
 
Zhong Kui
9
3
13
5.17
L
Danzaburou
FirerDancer
Danzaburou
0
8
3
0.19
L
1
6
2
0.33
W
1
1
13
7.5
W
Guan Yu
UnknownStrat
Guan Yu
5
1
14
12
L
Morgan Le Fay
Zen898
Morgan Le Fay
0
9
4
0.22
W
8
0
12
14
L
Guan Yu
notmestupid
Guan Yu
3
4
2
1
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,298
Damage
53,760
64,283
Taken
50,671
35,497
Mitigated
33,760
12,055
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,139
511
1,632
3,097
10,507
4,129
1,130
2,473
8,034
26,192
0
W
Zhong Kui
 
Zhong Kui
14,812
3,292
476
2,968
11,911
7,899
2,986
1,750
10,161
32,137
0
L
Danzaburou
FirerDancer
Danzaburou
7,296
2,462
330
2,171
15,199
5,690
50
10,026
5,009
0
21,922
L
4,684
2,567
852
2,724
13,009
8,564
174
5,101
7,766
0
15,433
W
7,823
5,060
454
2,176
7,367
2,706
1,373
982
6,385
0
28,991
W
Guan Yu
UnknownStrat
Guan Yu
7,126
717
1,766
3,910
11,041
9,589
505
748
10,293
0
20,034
L
Morgan Le Fay
Zen898
Morgan Le Fay
7,253
1,195
488
1,117
12,793
5,290
79
8,716
3,799
12,639
0
W
9,860
1,061
0
1,315
9,845
9,437
0
1,300
8,545
24,185
0
L
Guan Yu
notmestupid
Guan Yu
3,905
441
1,330
1,633
12,759
12,281
0
5,727
6,746
0
9,667
L
8,160
6,971
0
1,410
10,523
3,672
0
8,143
2,152
0
18,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,812
Gold Earned
45,083
110
Minions Killed
197
0
Camps Cleared
0
928,972
Distance Traveled
1,097,792
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,502
950
32
3
0
223,446
1
W
Zhong Kui
9,489
949
60
6
0
197,144
2
L
Danzaburou
7,040
704
32
3
0
182,536
1
L
Vamana
7,719
772
23
2
0
171,778
0
W
Cupid
8,089
809
46
5
0
195,954
0
W
Guan Yu
8,571
857
28
3
0
239,199
0
L
Morgan Le Fay
6,972
697
8
1
0
168,987
3
W
Ares
9,432
943
31
3
0
242,049
1
L
Guan Yu
8,255
826
19
2
0
224,344
0
L
Rama
7,826
783
28
3
0
181,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role